Assassin’s Creed 3 dev: ‘big triple-a games are dying out’

Wednesday, 5 September 2012 12:41 GMT By Dave Cook

Assassin’s Creed 3 is “the last of the dinosaurs”, according to creative director Alex Hutchinson. The developer suggests that games of AC3’s size – that require teams in their hundreds – are becoming a thing of the past.

Speaking with Edge, Hutchison stated, “We’re the last of the dinosaurs. We’re still the monster triple-A game with very large teams [and] multiple studios helping out on different bits. There are fewer and fewer of these games being made, especially as the middle has fallen out.”

“We really felt like this was a rare opportunity, “Hutchison added, “We had an experienced team, who had worked on the franchise for a while; we had the full backing of Ubisoft to make something huge.”

“We had almost three years to do it,” Hutchison continued, “which is a rarity these days; the tech and the hardware platforms were both mature, which allowed us to start running instead of building base features; and the installed user base for all platforms is massive.”

“Many of these factors are about to change, by choice of circumstance,” Hutchinson added, “so a lot of us truly believed this was a once in a career opportunity,” Hutchison concluded.

Thanks CVG.