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MMOMG – Guild Wars players log near 1.2 billion hours

Tuesday, 24th July 2012 15:44 GMT By Stephany Nunneley

ArenaNet has announced that close to 1.2 billion hours have been spent playing Guild Wars. The actual figure currently stands at 1,172,940,800 hours, which is 133,806 years worth of playtime. We’re speechless. Guild Wars 2 releases on August 28 and the last beta weekend just finished on Sunday evening. Thanks, GamersNet.

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26 Comments

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  1. OlderGamer

    Guilty as charged.

    Now looking forward to Guild Wars 2.

    #1 2 years ago
  2. GrimRita

    Ditto

    I have to say I had a total blast with World v World all weekend. It brought back memories of Star Wars Galaxies at launch with hundreds locked in battle – not to win some pointless gear/tokens but for sheer fun.

    Auction House worked alot better, which was my main concern, and I have got to hand it to Arena, they have really made this a strong contender for game of the decade.

    Improvements to your zones now with better direction, more live events help with the grind but the XP you get from WvW alone is brilliant and welcome.

    I simply cant wait for this to arrive now, and counting down the days

    #2 2 years ago
  3. viralshag

    Sadly it still didn’t do anything for me. I tried to put more time into the beta but I just don’t find it very interesting and found myself leaving it running to do something else.

    I can’t even put my finger on what it is that I don’t really like about it. If I would have to take a stab I would probably say the combat and controls. Visually it’s impressive to a certain extent, although not mind blowing.

    Maybe once I’m in there with a few mates I will think differently. I own the bloody thing haha after all, so not like I won’t try it at launch.

    #3 2 years ago
  4. friendlydave

    @2 I used to love massive world v world / faction v / faction events in games. RF On-line was one I used to play a lot, although there was a benefit to wining it.

    Looking really forward to this game, August 27th is my birthday, so I have to choose between drink/hangover or stay sober and play GW2 :O

    #4 2 years ago
  5. Talkar

    Everything is amazing in the right context. This can also be seen as extremely low if you compare it to WoW, which in 2010 had logged over 51.9 billion hours. Just saying :P

    #5 2 years ago
  6. Phoenixblight

    I played it over the weekend and its a pretty solid MMO but I just didn’t have as much fun with it as I did with TOR. The story part is very hammy and seems forced it didn’t motivate me to continue following the story especially with how fast the story converges with other players.

    I will say that the PVP aspect is where it really shines and that seems to be the meat and potatoes of the game. Everything else just seems to be secondary. I got the game because majority of my friends are getting but I don’t see me playing outside the WvW and sPVP.

    #6 2 years ago
  7. roadkill

    Easily the best MMO on the market. That is until Guild Wars 2 comes out. 4 days left.. :))

    #7 2 years ago
  8. Edo

    Thank god I have no interest in the MMOs.

    #8 2 years ago
  9. Phoenixblight

    @7

    Uh we have a month until its out.

    #9 2 years ago
  10. GrimRita

    @5 – in 2010? So that was after almost 6 years? So I dont think GW2 has done a bad job thus far, considering it was mostly in closed beta and just had 3 open invited beta events.

    @6 – Story – pah. Who cares about story? If story was THAT important to the MMO community, then SWTOR wouldnt be dropping players at probably the fastest rate in MMO history.

    I skipped though all the story elements and yes, compared to SWTOR – its the only place where SWTOR beats GW2. In every other department, SWTOR cant touch it.

    WvW has to be one of the best ideas I have seen in years and delivered in such a way, that I lost track of time on Sunday totally.

    #10 2 years ago
  11. Talkar

    @10
    Yes it had been out for 6 years at that time, and guild wars has been out for 7 years now. I rest my case.

    #11 2 years ago
  12. GrimRita

    @11 I actually thought this was a GW2 story. My bad. See, I am THAT excited by GW2, thats all I see.

    And WoW? Please! Thats the reason why the MMO genre has remained so stale.

    #12 2 years ago
  13. Talkar

    @12
    No worries :)
    And i only mentioned WoW to show that this being amazing is only because of how you view it. If the pond is small enough you’ll always be the best at something ;) I won’t comment on if WoW is better than GW2 or the other way around since i haven’t tried GW2 so it would be downright stupid of me to say if it is a bad or a good game :P

    #13 2 years ago
  14. Phoenixblight

    @6 – “Story – pah. Who cares about story? If story was THAT important to the MMO community,”

    If it isn’t than Arenanet wouldn’t have felt the need to toss it into the game especially with how many cutscenes there are in the game to sell a story.

    “WvW has to be one of the best ideas I have seen in years and delivered in such a way,”

    I preferred Warhammers way of doing it more than GW2. Just saying. Warhammer is dead which means that GW2 can improve upon it in time.

    #14 2 years ago
  15. OlderGamer

    I am with Grim, on the story issue. I just click and skip thro most of the story bits in most games. A few execptions, esp the first time thro. But I almost never raise or lower a games grade based on story. Not very important to me at all.

    I remember getting an Atari cart and finding a comic booklet inside with some fancy art laying out the setting and story, that was pretty much good enough for me :)

    #15 2 years ago
  16. Phoenixblight

    @15

    I am not saying the story is end all, be all but Arena Net felt that they needed to do a story and had teams specifically doing the animations and writing the story if its in the game than it needs to be reviewed just as much as any other aspect of the game.

    #16 2 years ago
  17. viralshag

    @PB, Definitely agree with you on the story aspects.

    #17 2 years ago
  18. OlderGamer

    And a lot of gamers really enjoy a solid story too PB, so it is totaly legit. I am just not one of them.

    #18 2 years ago
  19. GrimRita

    @16 but story isnt a big deal. If that was GW2 selling point then maybe they would have followed what Bioware did – neglect the rest of the game just for ‘story’.

    Yes they have added it to GW2 but clearly its not the reason why people will be playing GW2.

    #19 2 years ago
  20. Phoenixblight

    @19

    Its one of the reasons why people are playing otherwise arena net wouldn’t waste resources on the cutscenes, voice acting and branching of story.

    #20 2 years ago
  21. TheWulf

    @3

    Whether it’s impressive or not depends on whether you value graphical fidelity or artistic direction. Skyrim is all about fidelity, but I find that artistically it’s quite a dull experience. Guild Wars 2 is the opposite. And really, games that shoot for fidelity don’t and won’t age well, and we can see that looking back at games that have.

    But games that opt for fidelity? They age beautifully. We need only look at the original Guild Wars, which is still a breathtakingly beautiful game. Hit up a let’s play of Guild Wars: Prophecies on Youtube. A game that looks that good could be released today without much complaint.

    This is because they have artistic direction. And it’s the little details with that that count. Let me give you an example of a game that works more on fidelity versus one that works its magicks via art direction.

    Skyrim: Sound loops are exactly the same, they’re just a static sound file that reaches the end and goes back to the beginning.

    Guild Wars 2: If you listen to any water source in the game, you can hear it being randomised. They use various pieces of sound files, sometimes overlaying other sounds, and sometimes using distortion effects. The end result is a sound that is truly organic and believable.

    Listening to water sources in both games, it’s obvious to see which will age more quickly.

    And it’s true graphically. The stylised appearance of places like The Grove will age far, far less quickly than the artistically plodding frozen North, or the rather tedious idyllic aesthetics of Cyrodiil in Oblivion. Art is far more important than fidelity, in my opinion. And for that reason I actually think that Guild Wars is, today, a much prettier game than Skyrim is. Because Skyrim is artistically lazy.

    Exhibit A (Guild Wars 1): http://images.fragland.net/screenshots/3600/5.jpg
    Exhibit B (Skyrim): http://2.bp.blogspot.com/-1RUfOIKFong/Tr5L2JsFHDI/AAAAAAAABeg/e_DaTkGjFCc/s1600/skyrimtips.jpg

    Guild Wars 1 still has better trees, even after all these years. :|

    A lot of this has to do with the fact that ArenaNet is as much of an art college as it is a developer. They’re known for this. They bring in students to educate them on site at their studios, and their walls are always plastered in the fantastic art (in-game and concept) that their talented artisans have produced. And I would dare call ArenaNet artisans, whereas I wouldn’t with Bethesda.

    So it depends on what you want. Do you value super-high resolution tree bark more, or do you value things that actually look good? In regards to art direction, Guild Wars 2 is mind-blowing and one of the best looking games I’ve seen in years.

    #21 2 years ago
  22. TheWulf

    @5

    WoW looked absolutely shit compared to Guild Wars 1, and Guild Wars 1 was only released… what, half a year later?

    #22 2 years ago
  23. TheWulf

    @6

    You can’t say that unless you played all of the stories.

    The human story is kind of hammy, yes, but the charr story is pretty exceptional. A lot of this is thanks to Ree Soesbee, I imagine, who’s a brilliant writer, her tale on charr week was the best of any of them. There seems to a Universal consensus that the charr writing is the strongest, and the human writing is the weakest.

    Probably because writing for human characters is boring, so I don’t really blame them. But if all you played was humans (and knowing you, I don’t doubt that for a moment), then… yeah.

    But you can’t say it’s Universally hammy because of that. That’s about as ridiculous as most of the ridiculous things I’ve seen you say.

    Yep. Based upon the starting area of one race which you played for a short period, the writing is hammy.

    That seems like something you’d say. :|

    #23 2 years ago
  24. TheWulf

    Also, Phoenixblight and viralshag need to get a room due to their mutual GW2 bitching.

    Just saying. Juuuust saying.

    #24 2 years ago
  25. Phoenixblight

    Oh look the GW2 fan boy comes to the rescue. I played the Asura and Sylvari so your examples didn’t help. I played them to an extent and the stories didn’t grab my attention. They were cliche and hammy. Sorry that I offended you.

    #25 2 years ago
  26. viralshag

    @21, I actually don’t value graphical fidelity or artistic direction above other things such as combat, level and character progression and story.

    Perhaps I’m more of a fan of traditional character trees, levelling and probably what you would consider “boring” MMO combat. That still doesn’t change the fact that I have spent £50 on a game that on all cases prior to playing looked like something I would enjoy.

    I don’t like the game. Get over it. There’s absolutely no reason why your often long winded positive opinion of the game holds any greater value than my negative opinion.

    Just grow up and accept there are people out there that do not think this game is the best thing to happen to gaming ever.

    #26 2 years ago