Sections

Guild Wars 2 beta: where old and new fuse for rarity

Friday, 4 May 2012 08:46 GMT By Lauren Wainwright

Lauren Wainwright battled mighty foes – technical issues – to brave Guild Wars 2′s public beta, uncovering an MMO with traditional mechanics that manages the rarest of things: making you feel special in a crowd.

Guild Wars 2 is a huge, impressive and fascinating MMORPG. It not only offers big budget quality without the monthly commitment, but also follows a new story-focused experience others have yet dared to tackle. At the same time, the themes and mechanics of every MMO are evident and Guild Wars 2 doesn’t exactly attempt to break the rules.

Guild Wars 2′s beta opened its doors to pre-order customers last weekend. It was one of the biggest MMORPG events of the year and, as is the nature of beta testing, it was riddled with problems.

There were crashes, server switches, random booting and general bugs, but failed log-ins were perhaps the most frustrating issue of all. From 6:00PM onwards, European users found it increasingly difficult to log into the server and after several hours of restarting the client, frantically checking forums and having a good moan on Twitter, most gave up for the night.

The next morning, when America was slowly tucking itself into bed, Europe managed to jump into the action. For most players, this was their first experience of Guild Wars 2, one of the most anticipated and hyped MMORPGs of the last five years – but what exactly would it offer gamers that TERA, RIFT and even the holy mother of all MMORPGs, World of Warcraft, didn’t already?

In some respects, not that much. In others, particularly story, so much more.

Guild Wars 2 is a huge, impressive and fascinating MMORPG. It not only offers big budget quality without the monthly commitment, but also follows a new story-focused experience most MMORPGs have yet dared to tackle. At the same time, the themes and mechanics common to almost every MMO are evident, and Guild Wars 2 doesn’t exactly attempt to break the rules.

Three of the five races were available to play during this beta. They included the two humanoid races, human and norn, as well as the charr, the brutal looking feline species. The whole character creation system was a real joy to use, giving players a whole host of sliders to abuse.

The most welcome addition was the customisable starter outfit, allowing players to choose mask or hat styles and outfit colours. Each transition was smooth and the new painted visual style is refreshing.

Another appeal, especially for those searching for a more story-focused MMO, is the personal story arcs. Here you can choose your background as you would in Mass Effect. For example, when playing a human, I could choose between nobility, commoner or street rat, and my origin directly affected the characters I would later interact with, the mission types and my character’s effect on the world itself.

This greater emphasis on story carries over into other areas of the game, with players treated to hundreds of short cut-scene-styled dialogue sections in which your avatar converses with an NPC and reacts as you’d expect. There’s a lot more focus on you as a player, and as a participant in the story, than other MMOs have offered.

Guild Wars 2 has epic scale PvP.

That focus continues onto the battlefield with combat and questing exhibiting some favourable innovations. Rather than tackle the majority of quests alone, players can automatically combine forces to tackle some of the more impressive missions. RIFT-style battle events routinely appear and players aren’t penalised when others join the fray. It would seem ArenaNet is trying to make kill-stealing a thing of the past. Every quest I took on allowed me to join in with other players in some form or another with anything private or story-focused locked away in instances.

This mix of social and personal means the conflicts at the heart of the plot now actually feel like a story. You still feel special, even when among the many, which is extremely rare in an MMO.

Character development is more customisable than simply choosing from a skill tree, which also contributes to make each character feel unique. Skills and spells are learned through repeated use, and weapons affect the spell set you have available. An Elementalist for example has a huge array of spells to choose from dependent on what weapon they have equipped and that introduces more focus on the items you’re using rather than just what level you’ve reached.

Another fantastic implementation is the checkpoint system, which allows you to explore the world without running back and forth for hours and hours between the actual gameplay. Once you hit a checkpoint on a map you can instantly warp to that location for a small fee from anywhere in the world. It makes meeting up with friends and completing quest objectives a dream, without removing the feeling of exploration or adventure players get from scouting the land.

As always with each new MMORPG that comes out, it’s the slight changes that make the biggest difference. While Guild Wars 2 isn’t revolutionising the MMORPG formula, it’s these small key differences that make it worth experiencing.

Guild Wars 2 releases this year.

Latest

  • Hearthstone: Team Archon releases player following cheating allegations

    Hearthstone’s Team Archon has released member Raphael ‘Hosty’ Tsantili from the team following cheating allegations. The cheat allegations originated in a Reddit thread that showed Hosty watching the his opponent’s stream, AKA stream sniping. The match was played against Lifecoach in the Pinnacle 2 tournament. Team Archon later announced the news in a tweet. “Archon […]

  • H1Z1 survival guide: tips and tutorials for surviving your first days

    It’s a zombie-eat-man world out there, newbie. Follow this guide and you may survive to see the sun come up. H1Z1 wants to be the new DayZ. Whether or not it has the depth to truly compete is yet to be seen, but first impressions are solid. You may be here for some time. That’s […]

  • Destiny: Xur location and inventory for January 30, 31

    Xur’s weekly shopping event has commenced with the usual assortment of Exotics. Xur: Agent of the Nine has arrive at the Tower in Destiny for yet another week of mystifying lines murmuring and Exotic gear trading. Strange Coins and Motes of Light are the only currencies he accepts. Along with the usual suspects, Xur will […]

  • Battlefield Hardline beta will be 11GB, pre-load date revealed

    The file size for the open beta of Battlefield Hardline has been confirmed along with some pre-load information. EA posted a handy FAQ that reveals a few small details you may missed about the upcoming beta for Battlefield Hardline. The beta download will be between 10-11GB on PC, Xbox One and PS4. As for Xbox […]

  • Competition: Win graphic novel Ricky Rouse Has A Gun

    We have five digital copies of acclaimed graphic novel Ricky Rouse Has A Gun to give away on iPad. Ricky Rouse Has a Gun – Out Now from Oiffy on Vimeo. Named one on the best graphic books of 2014 by The Boston Globe Ricky Rouse Has A Gun has been praised by Minecraft creator […]

  • Dying Light reviews round-up, all the scores

    A few reviews of Dying Light have started going live and we’ve gathered them all. As you’re probably aware, review copies for Dying Light were sent to outlets only 24 hours before the release date. As a result, it’s taking most of them a while to play and asses the game. There are a few […]

  • Best Destiny videos of the week – epic kills and loot rage

    Destiny Guardians continue to prove they are the funniest, most talented and wildly handsome players around. This week’s top Destiny videos are a short but sweet bunch. We’ve mostly got Crucible material this time, kicking off with two particularly awesome kills. This first one comes from Steven Genore. I don’t want to call it a […]

  • Ouya scores $10 million cash injection – rumour

    Ouya has been granted a new lease on life thanks to a hefty investment. Ouya games and software may be added to Alibaba’s set top box following a $10 million investment, according to rumours out of the financial world. The Wall Street Journal cited “people familiar with the matter” for the news. No further details […]

  • Chinese console trial to expand nation-wide

    China will open its borders to video game consoles. Last year, the Chinese government allowed a trial of video game console sales in Shanghai, ending a 14 year ban. Bloomberg reports the trial went well enough that China has elected to allow the business nation-wide. Platform holders still have to wait on local governments, who […]

  • 3DS life to date sales top 50 million, Wii U at 9.2 million

    Nintendo has released update hardware life to date sales figures. According to figures released in Nintendo’s latest financial briefing, the 3DS has sold over 50 million units, and spawned 215 million software sales. The poor old Wii U is still languishing at under 10 million hardware sales, with 52 million software sales to its name. […]

  • Destiny heavy ammo bug to be fixed, probably won’t break everything else

    Praise the Sunbro, Bungie is finally going to fix the heavy ammo bug in Destiny. If Destiny has one bug that has gone too long unresolved, it’s the heavy ammo issue. For quite a while now Guardians wearing armour that increased heavy ammo capacity have found their supply emptied whenever they respawn, return to orbit […]

  • Super Smash Bros. joins Nintendo’s million-sellers list

    Nintendo maintains a list of current games it likes to call its “million-sellers” collection. Every time Nintendo briefs its investors on financial happenings for the year, it updates this list with the latest and greatest titles. This quarter saw both versions of Super Smash Bros. join the likes of Super Mario 3D Land, Animal Crossing: […]

  • MLB 15 The Show continues year-to-year saves, has real time sun and shadows

    MLB 15 The Show is going to be oodles better than last year’s effort, judging by a list of planned improvements. SCE San Diego has released a list of features and improvements coming to MLB 15 The Show. For those keen on the franchise the news that year-to-year saves are making a return is an […]

  • Nintendo outlines 3DS and Wii U release dates for the upcoming year

    Nintendo has published a list of release dates for upcoming 3DS and Wii U games. There aren’t a great many surprises on offer, unfortunately, but if you’rew wondering what’s next for your faithful 3DS and Wii U, you can now consider yourself fully informed. It’s worth noting that these dates are subject to change, and […]

  • Majora’s Mask Hyrule Warriors DLC is just too, too cute

    Majora’s Mask might be the creepiest Zelda but its Hyrule Warriors incarnation is so adorable I don’t know whether to eat it or tuck it up in a little blankey. The Majora’s Mask DLC hits Hyrule Warriors is due on February 5, and includes a version of young Link so sweet that I need a […]

  • Fahrenheit remaster doesn’t play nicely with unusual Steam names, apparently

    Fahrenheit will reportedly not work for you if you have special characters in your Steam name. Fahrenheit, or Indigo Prophecy as it is sometimes known, has been re-released on iOS, Linux, Mac and PC thanks to Aspyr Media. It’s not much of an upgrade, but it is pretty cheap and a great way to experience […]

  • Bloodborne PS4 bundle pops up on Amazon Spain

    Bloodborne should definitely get its own PS4 bundle. It just makes sense. A Bloodborne PS4 bundle has popped up online, although there’s been no official announcement form Sony. Amazon Spain listed the pack, which includes a 500GB console and goes for €440. In other words it’s very similar to existing game bundles and doesn’t include […]

  • Ermac joins Mortal Kombat X cast

    Mortal Kombat X will see the return of the red-clad ninja with origins in myth and glitches. Today’s Mortal Kombat X Twitch stream made good on NetherRealm’s promise of a new roster reveal. As a few of you guessed from the teasers, the latest character to be announced is Ermac, another of the ninjas. Like […]

  • Badland: Game of the Year Edition coming this spring to multiple platforms

    Frogmind Games has announced it will be bringing its action-adventure game Badland to multiple platforms this spring with Badland: Game of the Year Edition. Initially released in 2013 on tablets, the game is a mix of physics-based gameplay with varying level designs and power-up featuring cloning, growing and slowing down time. Badland is set in […]

  • Star Wars Battlefront concept art shows Endor, map details teased

    With Star Wars Battlefront set for holiday 2015, it’s high time we were told something about the FPS. Today, a slight bit of information was released on the game, along with a piece of concept art. Finally. While we wait until spring for the first look at the game, we’ll have to be sated with […]

  • You can now catch Emboar and Serperior in Pokemon Omega Ruby & Alpha Sapphire

    Two new Pokemon are now available for Omega Ruby and Alpha Sapphire through the official Pokemon website’s special event. You can pick up the fire, fighting type Pokemon Emboar from January 28 – November 30, per IGN, using the special code POKEMON500. Enter it into the Mystery Gift section from the main game menu to […]

  • Fight demons, save the world in The Awakened Fate Ultimatum this March

    A new set of videos for The Awakened Fate Ultimatum have been released by NIS America, showing off the roguelike RPG coming to PlayStation 3. In the game, player will guide a high school student named Shin Kamikaze as he comes to term with being a god. After having a dream featuring a girl talking […]

  • You can now pick up Heroes of Might & Magic 3 HD Edition on PC, tablets

    Heroes of Might & Magic 3 HD Edition is now available on PC as well as Android and iOS tablets. The fifteen year-old title has been revamped in full HD and includes the seven original campaign scenarios and 48 skirmish maps. Local multiplayer mode, a map editor and a Steam lobby are also included.

  • 50 finalists for Bohemia Interactive’s Make Arma Not War contest announced

    The 50 finalists for Bohemia Interactive’s €500,000 Make Arma Not War contest have been announced, after the firm combed through over 250 entries. Finalists chosen in the single-player category were chosen by Arma 3 players, and the add-on and multipkayer entries were selected by Bohemia Interactive. Winners for the next round will be evaluated by […]

  • Here’s a new batch of gruesome Killing Floor 2 screenshots

    Tripwire Interactive has released a new batch of screenshots for Killing Floor 2. The screens show various weapons as well as a variety of Zeds ready to tear you to shreds. Killing Floor 2 is slated for release this year on PC and PlayStation 4. It will also be made available for SteamOS.

  • Hatred is now available for pre-order, new video released

    Hatred is now available for pre-order through the game’s official website. There are two editions to choose from: Digital version with the official game soundtrack for €16.66; or the Digital version with the game soundtrack and a T-shirt for €36.66. The second edition is limited to 1,485 units. Hatred, which was handed an AO rating […]

  • This The Legend of Zelda: Majora’s Mask 3D TV spot is sort of creepy

    With The Legend of Zelda: Majora’s Mask 3D arriving on the first Friday the 13th of the year, it’s only fitting Nintendo would release a slightly creepy TV spot for it. The game’s concept is rather dark, and while it the commercial isn’t too creeptastic, for as short as it is the message is conveyed […]

  • GTA 5 “documentary” chronicles the life of a Tennis Pro

    Here’s another user created video featuring footage from GTA 5, but this one is a documentary instead of crazy stunts, mayhem and face-plants. Created by Bombastic Gamer Films, the documentary delves into the life of Tennis Pro Andreas Schmovakovic, who is both the “greatest player in the world, and the worst.” It’s rather good honestly. […]

  • World of Tanks Xbox 360 updated with console exclusive Pacific Island map, JapaneseChi-Nu Kai tank

    World of Tanks: Xbox 360 Edition has been updated with a new and exclusive console-only map called “Pacific Island”, which also comes with a Japanese tank. Players will be able to wreck havoc in their very own Japanese Chi-Nu Kai tank, which ca be picked up through the in-game store for Tier 5. It tank […]

  • Here’s the first trailer for OlliOlli 2: Welcome to Olliwood

    Roll 7 has released the first trailer for OlliOlli2: Welcome to Olliwood. Gameplay in the second outing will include ramps, jumps and hills, allowing for plenty of air and split level routes. It comes with a deeper combo system with Manuals, Reverts, Revert Manuals and Grind Switching. The ‘Tricktionary’ has also been updated with new […]

  • Learn all about the single-player mode in this Evolve video

    A video showing off the single-player portion of Evolve has been released by 2K and Turtle Rock. All content in the game can be played in either online multiplayer or offline in single-player. The video below contains two matches of Defend mode played from both the Monster and Hunter perspective. AI obviously takes on the […]

  • Super Smash Bros. Wii U update comes with 15 extra stages

    An update for Super Smash Bros. Wii U has been released, and it comes with 15 new stages for the 8-player mode. The update, version 1.0.2., is 316MB in size and the stages are split with nine normal stages and six Omega stages. Here’s the list: Regular stages Animal Crossing – Smashville Animal Crossing – […]

  • Nintendo US eShop update includes Metroid Prime Trilogy, Code Name: S.T.E.A.M. demo

    Nintendo has updated the North American end of the eShop with the Metroid Prime Trilogy, Shadow of the Ninja on Virtual Console and a demo for Code Name: S.T.E.A.M. Here’s your update: Metroid Prime: Trilogy – Wii U Rock ’N Racing Off Road – Wii U Frenchy Bird – Wii U Code Name: S.T.E.A.M. – […]

  • Battlefield Hardline open beta takes place next week on all systems

    Details and dates for the Battlefield Hardline open multiplayer beta were announced by EA and Visceral Games today. From February 3-8, the beta will be available to all players worldwide on Origin for PC, PlayStation 3, PS4, Xbox 360 and Xbox One. You’ll notice that the dates coincide with the Microsoft slip up earlier in […]

  • Transistor, Yakuza 4, Thief headline February PS Plus offerings

    Sony has announced your free PlayStation Plus games for the month of February. Come February 3 in North America and February 4 in Europe, Plus members on both side of the pond will be gifted with the following: Transistor (PS4) Apotheon (PS4) Yakuza 4 (PS3) Thief (PS3) Rogue Legacy (PS Vita|PS4|PS3) Kick & Fennick (PS […]

16 Comments

  1. GrimRita

    Nice write up. After having the aforementioned login issues(I gave up at 11pm Friday night) – woke up fresh Saturday and spent the best part of the day exploring.

    It struck me early on, just how easy it is to group up with these live events – you can earn medals and rewards depending on the amount of help you gave during that event(very much like WAR), move across the map with ease(once youve discovered travel points) and I simply loved how new skills unlock(no stupid trainer charging 100s/1000s of credits to ‘learn’ a skill.

    Character customisation was nice(not on the scale of Star Wars Galaxies for example but no where near as hollow as SWTOR’s shit limited offering)- with lots of options to select the colours you like/want.

    World v World was simply ‘holy shit!’. I havent seen large scale pvp like that since playing Star Wars Galaxies – it was totally refreshing. However I spent so much time just looking and testing my class of Thief that I didnt get too involved in any kind of pvp yet.

    Its still early days and I am looking forward to what changes Arena make prior to the next live beta event.

    #1 3 years ago
  2. SplatteredHouse

    oh, it’s only in beta? For all the fluster, one might be mistaken for thinking the game was actually available.

    #2 3 years ago
  3. Hybridpsycho

    I was playing GW2 CBT for a while and must say I was impressed by some of it’s elements that were really well made.

    However, after trying Tera I decided not to go through with buying GW2.
    I’d suggest that you peeps here on VG247 take a few looks at it :P
    The first look gives an impression that it doesn’t differ that much from many MMOs, but after playing it a bit it soon becomes clear that there’s so much more to it. :D

    #3 3 years ago
  4. heyvc

    In my case after playing swtor with the story and all I was very skeptical with others mmo’s.. Tera is said to give a different combat.. but when I played it I was not amazed at all.. the “dodge” was weird and not that nice and the attacks were not that action like for me.. the way quests are given are just.. like all the others.. texts and more texts… In guild wars.. they have story.. not as deep as swtor but cool conversations.. the way quests are given is wonderful and dynamic and you feel like you need to help the people cuz you SEE the quest happening.. It is very cool.. and the DODGE on guild wars is awesome.. any side.. back.. front.. you can even attack while jumping.. for me was WAY more action than TERA.

    #4 3 years ago
  5. GrimRita

    @4 agree!

    I havent and wont try Tera because I already forked out £65 for GW2 so will be waiting for this and playing beta will help me choose my class.

    Lots of people have spoken highly of Tera but coming from something like SWTOR, even the Sims is probably looking attractive to the majority of them right now.

    As I said earlier and in the forum, I just didnt feel like I was grinding in Guild Wars 2 and that, for me, is totally freshing and kind of takes me back to Star Wars Galaxies, despite it being a hard grind, you just didnt feel like(well I didnt!LOL)

    #5 3 years ago
  6. TheWulf

    Yup. TERA for all of its bluster is just the typical grind.

    Where Guild Wars 2 breaks away is that it is absolutely not the typical grind in any way, shape, or form. In TERA, you go to a ! guy, you do a quest (admittedly with spammy, ‘action’ combat like Vindictus, which I never really enjoyed because it’s just tapping a combo a lot with no real tactics involved), and then you go to a ? guy to turn it in.

    In Guild Wars 2, you set out and…

    That lake looks a bit odd.

    [NPC runs up to me, with no dialogues, and yells.] “Quick, a shaman is befouling the lake! Foul beasts are chasing off our fishermen!”

    Eh? Let’s have a look here, then.

    “They’ll soon understand the power of Baelfire!” [An NPC shaman yells, summoning up a bunch more tar elementals, blackening the lake.)

    A load of other players are already there battling the elementals, so I just join in and have fun. There’s no mob stealing, kill stealing, or quest objective stealing. In fact, for every extra person, the rewards increase for everyone. So another person turning up is a joyous event.

    We fight those tar elementals off, chase off the remnants of the Flame Legion in that area, and then we all get rewarded for it. Every person playing in that area is presented with a reward for participating. That’s fantastic.

    Not only that, but out in the world, loot is instanced to you. So if two people kill a mob, you BOTH get loot and experience. It doesn’t dick around with trying to make you hate other people like most MMOs do. Another thing? Resource nodes are instanced to the player rather than globally, too.

    Let me tell you a little story…

    The other day, a friend of mine told me something that made me just sigh. Her tauren druid friend was using flight and their ability to do herbalism faster than any other race in order to screw over this alliance guy. So this alliance guy would try to pick a flower for his alchemical needs, then the druid would swoop in, pick the flower before he could, and fly off. They were doing this just to fuck with him.

    You can do lots of things like that in World of Warcraft and MMOs like it. It’s almost like they teach you to hate other people. It’s depressing. However, again, this is something that can’t happen in Guild Wars 2. In GW2 all resource nodes are instanced to YOU. Therefore, if a person comes up and takes a resource node, it’s still there for you.

    It also means that if someone blows through an area resource gathering, then that doesn’t matter, because that field of resources is still there for you. It’s instanced to the player.

    It’s in this way that Guild Wars 2 is very anti-traditional.

    I’ve seen so many MMORPGs that just encourage inter-player hatred that it makes me sad. I’m so sick of that.

    But do you know what I see happening with GW2? I see big harvesting groups getting together to chat and gather at the same time. The leader who knows the way around will bring people to nodes, everyone will harvest that node, and then they’ll move on. This will be similar to how mining was in Ultima Online! Where you could chat and gather at the same time, and other people were not automatically some great evil out to smite you.

    But the awesome thing is that due to the design of the game, this gathering party will be able to stop off and do the odd dynamic event, because you don’t need to go to Mr. ! or Mrs. ? in order to pick up quests. You just participate in what you see going on in the world around you. And that’s fantastic, because it really pulls people together.

    And this all feels right for the charr, anyway, which I’m going to be playing as. The charr are all about the Legion being just as important as the person. That’s why I enjoyed the charr personal storylines so much – you were important, but you were also part of something bigger. Everything you did felt as though it meant something. And Rytlock Brimstone is one of the most fun characters I’ve encountered in a fantasy setting. He’s a badass, but he’s also funny and a total bro. I love seeing him turn up in my personal storyline stuff.

    But yeah, I mean, let me give you an example of how different the personal storyline stuff is. (This is obviously going to have spoilers.)

    At one point, you’ve invented this ghostbore musket which is designed to harm the Ascalonian ghosts in such a way that it takes them longer to reform. So there’s a test for this weapon, and the strategy is that the charr pull a bunch of ghosts away from one of their outposts, and you shoot at them. It lampshades the old player mob train beautifully.

    Especially with one charr yelling: “Woohoo! Look out, ghost train coming through!”

    That mission was just a blast, because you’re working with NPCs. And you work with cleverly coded NPCs in a lot of your personal storyline stuff. What I didn’t like about the Bioware approach was that it was too much about you alone, whereas in the charr storyline of GW2, it’s always you and your legion. So you always have someone or a group of someones that you’re familiar with.

    It really does go out of its way to make you feel like you are part of a big, organised thing.

    That really motivated me, and I had more fun with the charr personal storyline than I’ve had with a lot of things, lately. I saw people on forums saying the same thing, too. It’s just that the charr story was seriously compelling. Basically, the charr work in a meritocracy, and your storyline is doing all you can to rise through that meritocracy. And the higher-ups always take an interest in those who’re making an effort to do so.

    But yeah, I’m very happy that Rytlock Brimstone features so much in the personal storyline stuff. Oh, and he’s voiced by Steve Blum, who did Spike in Cowboy Bebop. So he has just the right amount of rumble to his voice.

    I suppose what I feel at the end of my GW2 play is that everything is so… organic. Going back to other MMOs, I find that things feel… stilted. Even old favourites like Champions Online. I think I’ve just learned to hate the “Go to !, pick up quest, do quest, turn in to ?.” system. A system that Guild Wars 2 brilliantly eschews.

    I really haven’t had so much fun with anything in a long time.

    It was great playing an MMORPG with PEOPLE, instead of everyone trying to avoid everyone else because they were all doing their quests and worrying about kill steals. The feel of camaraderie was second to none.

    One last thing I’ll note to finish this up with is that that sense of camaraderie is really encouraged. Where other MMORPGs seem to encourage people to hate each other, GW2 encourages people to help each other. As I said, if another person comes into an event, then the rewards improve. Another example is that you can revive anyone. In fact, any player can revive any other player or friendly NPC. And it’s fun! I was reviving people in combat and I’m sure they appreciated it. I felt good about that.

    Furthermore though, there’s a title track for player resurrections, so it actively encourages you to do it for that. Completionists will be rezzing others a lot, and those who’re just friendly will do it anyway. I was running around the field purposefully trying to keep people up.

    It was just a really great experience.

    It was the first massively multiplayer MMORPG I’ve ever played.

    #6 3 years ago
  7. OlderGamer

    Damn that just looks fantastic.

    I can get into this game next winter I think. Might be time enough to smooth things out.

    #7 3 years ago
  8. TheWulf

    It is fantastic. It’s everything I’ve ever wanted from an MMORPG.

    In the past, I’ve often complained about how MMORPGs since Final Fantasy XI just made everyone antisocial. I mean, think about it… in Ultima Online, you often had people working together in big groups. But FF XI introduced the idea that people should work in teams of no bigger than six, and that resource nodes should be instanced globally (making everyone fight over them).

    Ever since FF XI, it’s all gone to shit. This includes WoW and so many that followed in its footsteps. Embracing this idea that kill stealing, rare stealing, node stealing, quest objective stealing, and so on is all okay. Even the only MMORPG I’ve ever really enjoyed prior to this, Champions Online, had some of these problems. (Quest objective stealing especially.)

    It just feels so amazingly refreshing to head into a game and to know that every other player is a potential ally. Sure, you’ll have some jerks, but ArenaNet has said that they’ll be taking a no tolerance approach with griefing and that they’ll be dealing with it as they come to it. And you can tell that they’re dedicated to this, because the game is designed from the ground up to take tools away from the griefers.

    The goonswarm and groups like them would have a really hard time screwing things up for people in this game, because it just takes their toys away from them. They’re not allowed to screw it up for anyone else. The game mechanics just don’t allow it. And I think that any holes in that will be patched up by ArenaNet quick sharpish.

    Some may call this a ‘carebear’ game, but I think that anyone who wants to engender constant strife between people is a bit of a sociopath anyway, to be honest. Why would any well-adjusted person even want that? In past MMOs, I’ve seen people who’re new to MMOs quickly leave because of this problem, because they hated how other people were griefing them with node stealing, or quest objective stealing, and so on. (See above for the tauren example.)

    But after playing Guild Wars 2 all weekend, I really understand now how they’re taking all that griefing away. And it’s exhilarating! I’ve overjoyed. I’m really, really looking forward to playing more of it, just because I’ll actually be able to play alongside other people. It won’t be a Massively Isolationist Online Roleplaying Game, which so many others have been.

    In something like WoW, you need to get away from other people if you want to quest or gather. But GW2 is anti-WoW, you head toward other people. You follow the crowd and benefit from doing so.

    It’s like nothing else I’ve ever played.

    And frankly I’m already pining for it. No other MMORPG will ever stand up to it, really. This is a game-changer. Please, please let this be the standard for future MMORPGs, because like I said, I’m tired of games like WoW forcing me to be a virtual hermit. I don’t want that. I want to just be able to have fun with other people. You know… massively multiplayer.

    It’s funny, because the goonswarm did turn up for the BWE, and… they tried to grief. What did they do? Spell effects in a certain area. And everyone was like “That’s it? That’s all you’ve got? That’s all the griefing you can do?” and it was… gratifying.

    This probably won’t suit the usual, traditional MMORPG gamer who’s used to being an isolationist, but for those who’re sick of that, for those who want massively multiplayer to be massively multiplayer… you’re in for a real treat.

    #8 3 years ago
  9. absolutezero

    Jesus Christ.

    #9 3 years ago
  10. TheWulf

    :P

    Yes, I can talk about something I like. I should do it more, you say? OKAY!

    (Yes, terribly amused by this.)

    So, there was one point in the BWE where I was swept up in a crowd. We managed to actually smite the heck out of that shaman (you know which one), and then we proceeded rapidly south. We completed a bunch of events on the way and we all stuck together! It wasn’t before we got to that town where the submarine was before we all dispersed.

    And I was like…

    Haha, I don’t know where I am!

    And that was fantastic. I got my arse kicked trying an event in that area, and had fun. Then I went exploring, because I hadn’t gotten quite that far by myself due to the higher level stuff out there. I took part in a few higher level events and got two gold and one silver. Finally though I decided to go back to the Black Citadel as my bags were full and it was time to deal with that.

    But that’s never happened before, that’s what the amazing thing is. I’ve never been swept up in a group like that in an MMORPG. It was as entertaining as it was amusing, it was just out and out fun. I still can’t believe how many of us, and how we dispatched that shaman. Also, we were all on the ball, since people in the group seemed to know about cross-profession combinations. I had loads of fun shooting stuff through an elementalist’s lightning-wall.

    I can only hope that that sort of thing is going to happen a lot, because it’s a blast. It actually made it feel as though there are platoons of well-organised soldiers in that world who’re patrolling and keeping everything safe. And we sure gave those separatists at the submarine what for, too.

    But what a ride. Geez.

    That’s what the most memorable thing was, really. And it left such an impact. That I could get caught up in a group like that and really benefit from going with the flow in very positive ways. I hope I’ll get to know people in these groups, too. It’ll be nice to see familiar names around, whom I can help out when they’re around.

    #10 3 years ago
  11. viralshag

    Pretty average experience for me, seems to be a lot of the usual pre-MMO hype going on before the next big thing.

    I found the “quests” quite repetitive and a grind. I guess it is innovation in that it simply removes the need to talk to a quest giver that tells you to go to location A and instead just points out location A on the map and you go there of your own accord.

    And although it is still “kill X things” I do like that there is a variety of things you can do to complete the quests. The world is impressive but occasionally felt a little busy, other than that it is designed beautifully.

    #11 3 years ago
  12. shogoz

    There was a guildwars 1?

    #12 3 years ago
  13. GrimRita

    @12 yes – the original GWs came out around 2005(I think) with the last expansion in 2007(or 09) – its free to play and you pay for the updates. However, I was tempted to play GW 1 but according to Arena net – GW 1 and GW2 are two different games in terms of classes, game play etc.

    #13 3 years ago
  14. vee

    @11 That is pretty common gripe on the game and usually the reason is people play the game like any other MMO, running around to the hearts (closest thing you have to quests) in their map. Around these hearts you have the heart quest which usually fairly basic thing and some fairly quickly repeating dynamic events. And if you stick around and do these events, hell yeah it will get grindy.

    I recommend you wander off a bit and check out some of the things going on around you. There ain’t any map markers that will direct you, at most NPC pleading for help will run to you.

    And saying that that events are just quests with quest giver removed is just plain wrong. Events are usually chains and outcome of the event phase will affect what happens next. So if you fail to defend the village from centaur horde, they will come and burn the village. And give every NPC there making a whole village of merchants and other activities unavailable to players. The village will stay captured until players come and recapture it, which is whole new event. After they manage that, they might need to help NPC’s collect resources to rebuild the village and to various tasks to get things running again, another bunch of events, and then the village will be in operation again. There might also be event to attack those centaurs that burned the village.

    Now take traditional ! / ? questing style and imagine how interesting that whole process is there. Yeaaah, not so much. :)

    I think this video just shows so well why these are not ‘quests’. The world lives around you, regardless if you or any other player is there to do these things, you just react to stuff happening around you. http://www.youtube.com/watch?v=6CyqGJHTjes

    #14 3 years ago
  15. DSB

    @14 It’s cool and all, but saying that the random events (even events with multiple phases) make it totally different, just reminds me of all the guys who felt like all the dialogue and cutscenes would make SWTOR totally different.

    Personally I knew it wasn’t, but people really want that to be true.

    At the end of the day, you’re looking at mostly the same systems, even if they’ve been tweaked and improved to be more appealing.

    I think it’s going to make for a good MMO, it’s certainly the only one that really appeals to me since WoW, but I also think it’s going to take a lot more than that to really qualify for the next big thing.

    #15 3 years ago
  16. vee

    @15 That is actually true, if you mean that after all everything that we are doing is killing stuff, collecting stuff, activating stuff, protecting stuff or destroying stuff. Maybe forgot something, but those are basically the basic, mechanic things you do in any MMO. GW2 doesn’t change any of that, but what it changes is the presentation of these tasks: while more traditional games refer to ‘level grind’ and ‘quest grind’, I’ve heard very few who played GW2 saying that. And that is because it is fun, none of it feels like grinding! I’m doing the fun stuff right out of the gate and actually enjoying the game straight from level 1! That alone is an amazing feat that not single MMO can match. While this is down to everyones personal preference, almost everyone seemed to agree with me in this one. The game definitively innovates with the basic mechanics!

    Lets compare to something like TERA for example. I’ve never played it but I’ve read lots about it. Everyone keeps saying ‘oh just wait until you get to level 20+, then the REAL game starts..’ and I keep asking why? Why do I need to play for 20 levels before the game starts? Same with WOW: Get to the max level and start doing endgame dungeons, thats where the TRUE game is. Why can’t I just have fun.. now? GW2 accomplishes that, it is fun from level 1.

    The whole ‘next big thing’, ‘WoW killer’, whatever does not catch my fancy. It is fun, I’ll play it. :)

    #16 3 years ago

Comments are now closed on this article.

  • Life is Strange launch trailer and final dev diary released

    With the first episode of Life is Strange releasing tomorrow, Dontnod Entertainment has released the last developer diary for the title as well as the launch trailer. Titled Creating Arcadia Bay, the video provides more information on the licensed soundtrack as well as the voice actors behind Max and Chloe. It also touches upon how […]

  • LEGO Jurassic World and LEGO Marvel’s Avengers out this year

    LEGO Jurassic World and LEGO Marvel’s Avengers have been announced by Warner Bros., the former was outed by Toys R Us and then teased at the end of LEGO Batman 3: Beyond Gotham, if you recall. LEGO Jurassic World encompasses all four Jurassic Park films and will be made available in June for 3DS, PC, […]

  • Pokemon, Super Smash Bros. top Nintendo’s million units sales list for Q3

    Nintendo has posted a list of titles which have sold millions of units as part of its quarter three earnings release. Global unit sales of 3DS titles for the nine months ending December 31, 2014: Pokemon Omega Ruby and Alpha Sapphire: 9.35 million (life-to-date, same) Super Smash Bros.: 6.19 million (life-to-date, same) Tomodachi Life: 2.11 […]

  • How to take a screenshot on Xbox One: a lesson in frustration

    Trying to do just one simple thing seems to have 360 steps with Microsoft – why is the Xbox One’s functionality such a car crash? “The Xbox One’s definition of usability is in fact the exact opposite – this is a console designed to make life inconvenient for its players unless they sign up for […]

  • Game of Thrones’ Westeros is being made in Minecraft by 125 people

    WesterosCraft, the project dedicated to creating the entirety of Game of Thrones’ Westros has resurfaced. There are more than a few ambitious Minecraft projects, but hardly any as impressive as WesterosCraft. We first came across it all the way back in January 2013, but it looks much better now. “I would say the world is […]

  • Dying Light exploit gives you unlimited money and items

    Dying Light has been out for just over a day and an infinite money and item exploit is already out there. A simple exploit has been discovered in Dying Light that lets you duplicate weapons, all of which you can sell for profit. Win/ win. YouTuber PowerPyx lays out the steps in the handy video […]

  • Sunset Overdrive concept art is as jovial as the game itself

    Sunset Overdrive is a colourful game which is partly due to its concept art. The concept art featured below is created by Vaughan Ling, one of the concept artsists who worked on Sunset Overdrive. Anyone who’s played the game will immediately recognise the locations, weapons, character designs and general atmosphere of the game through these. […]

  • Get an extended look at the PS4 version of Project CARS

    The PlayStation 4 version of Project CARS has been shown in 1080p 60fps. The video below is captured by racing game enthusiasts Team VVV from a preview build. You can see different racing disciplines being demonstrated here, on different circuits. The game’s impressive visuals get even better when the weather gets worse.

  • Battle Pod is the Star Wars arcade game you’ve waited your whole life for

    Star Wars: Battle Pod is an arcade game that lets you replay the battles of the original trilogy, and features an incredible cockpit. If you’ve never played a game at an arcade before, Star Wars: Battle Pod will definitely be the one to change your mind. It’s an arcade cabinet out of a classic Star […]

  • CoD Exo Zombies: how to unlock the Ride of the Valkyries Easter egg

    To no one’s surprise, Exo Zombies mode in Call of Duty: Advanced Warfare has some Easter eggs. The first Exo Zombies Easter egg, of surely many more to come, has been discovered. It’s a musical one that involves Richard Wagner’s Ride of the Valkyries. How you unlock it is not as convoluted as you might […]

  • Dying Light is sub-1080p on Xbox One, full 1080p on PS4 – report

    Early analysis of Dying Light on PlayStation 4 and Xbox One has revealed a few technical details about both ports. Digital Foundry has produced some analysis of both the PlayStation 4 and Xbox One ports of Dying Light based on some early testing. Both versions manage a solid 30 frames-per-second, only dipping below that in […]

  • Battlefield 4 Second Assault DLC free to all EA Access members

    EA is offering Battlefield 4′s Second Assault expansion free to anyone with an active EA Access subscription. Anyone with an active subscription to EA Access can download the Second Assault expansion pack for Battlefield 4 starting January 29 and through February 28, free of charge. All you need to do is find it on the […]

  • The Witcher 3 is getting optimised, but no visual downgrade

    The Witcher 3: Wild Hunt is in the final stages of development and developer CD Projekt RED is making sure optimisation work doesn’t impact the game’s visuals. The Witcher 3 art producer, Michal Stec, spoke to Eternity in an interview and was asked whether the team will downgrade the visuals to get better performance. “No. […]

  • Can’t download Dying Light on PS4? Here’s a fix

    If you’ve bought Dying Light on PS4 and you’re having trouble downloading it, you’re not alone. Here’s how to beat the bug. Techland’s Dying Light is stumbling out of the blocks a little this week, with many PS4 users experiencing problems with their full-game downloads. A bug’s to blame. Your console thinks you’ve already installed […]

  • What The Witcher 3 owes to Skyrim – and how it surpasses it

    The Witcher 3: Wild Hunt owes more than a nod to Bethesda’s Skyrim. I went to see The Witcher 3: Wild Hunt, and had a great time. I went in a fan of the books but not very experienced with the first two games. I came out with The Witcher 3 top of my gaming […]

  • Dragon’s Dogma Online has great monsters

    Dragon’s Dogma Online looks pretty rad – an undesirable quality in a game unlikely to come west, from our perspective. The first Dragon’s Dogma trailer was released this afternoon; admire its beauty below. The free to play online RPG was announced for PC, PlayStation 3 and PS4 overnight, but Capcom doesn’t intend to bring it […]

  • Xenoblade Chronicles X map about five times the size of last game’s

    Xenoblade Chronicles X is not a small game. This week’s Famitsu has a feature on Xenoblade Chronicles X giving some details on Monolith Soft’s next RPG and first Wii U game. According to Siliconera‘s translation of reports on the feature, the game’s map is about five times the size of that in Xenoblade Chronicles. The […]

  • Take on Mars expected to hit beta in April

    Take on Mars, the space sim from Bohemia Interactive will soon be reader for wider consumption. According to a new Take on Mars development roadmap, the sim will go into beta at the start of April, with full release expected in June. The project is currently available via Steam early Access, but between now and […]

  • Can you guess the next Mortal Kombat X character reveal from this fatality audio clip?

    Mortal Kombat X will have at least one very liquid-sounding fatality. NetherRealm is revealing Mortal Kombat X’s cats one character at a time, and has promised a new reveal during a community Twitch stream tomorrow. It also provided the following teaser video – it’s audio only, and apparently taken from a fatality sequence. What’s your […]

  • Nintendo Creators Program now recruiting YouTubers

    Nintendo has opened a Creators Program designed to ensure creators get a slice of ad revenue from videos featuring Nintendo assets. The Nintendo Creators Program will launch on May 27, but is currently in beta and taking registrations. This is Nintendo’s answer to the knotty question of YouTubers making money on videos featuring its assets […]

  • Xbox Live issues under investigation

    Can’t sign into Xbox Live? Microsoft is on the case. Xbox 360 and Xbox One users report being unable to sign in to Xbox Live. Microsoft is already aware of and working on the problem. “Our team is hard at work right now trying to get this resolved. Thank you for staying patient while we […]

  • Make money from your non-Valve mods with Steam Workshop

    Valve has opened the money-making side of Steam Workshop to third-party titles, giving enterprising modders more ways to make money. Steam now hosts curated Workshops for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare, the first non-Valve games to support the scheme. What that means is that community members can create, vote on and eventually even […]

  • Check out DmC: Devil May Cry’s new manual lock-on

    DmC: Devil may Cry developer Ninja Theory has released a video showing off the new, controversial lock-on mode. The new manual lock-on is causing quite a stir, although its reception is probably better than the white-wigged Dante who makes fans even more upset than the original makeover. “The primary purpose of this video is to […]

  • Dragon Quest Heroes looks pretty fun

    Dragon Quest Heroes is yet another Omega Force take on an existing property – like Hyrule Warriors or the One Piece games. And it looks pretty sweet. We haven’t heard much from Dragon Quest Heroes here in the west because it hasn’t been confirmed for release outside Japan. This isn’t terribly surprising as we still […]

  • Square Enix to reveal new PS4 game this weekend

    Square Enix is doing something pretty mysterious right now. The Final Fantasy publisher is teasing something called Project Code Z. The project, which Square Enix is tweeting about in Japanese, English and German, is due for reveal at Tokaigi 2015 on Saturday. It’s a PS4 game, but that’s all we know. There’s a website you […]

  • Tetris has crowned its first known western Grand Master

    Tetris fans have a new western champion. Tetris is one of those gaming obsessions that goes much deeper than you might expect. For example, did you know that some versions of the game assess your performance and over you the chance to become a “grand master”? Turns out that’s a thing, and according to Polygon […]

  • Ken Levine’s next game teased as “sci-fi-ish” small, open-world RPG

    A series of tweets from BioShock creator Ken Levine has shed a sliver of light upon his next project. According to Levine he and his team are considering something a bit sci-fi and contemplating first-person mode. The team is developing the game for PC with a large in scope, expandable, systems-based narrative where more can […]

  • Become a lynx in new Shelter 2 trailer

    Shelter 2 casts players in the role of a lynx, which makes for quite a different experience to the badger of the first game. The first Shelter game had you evading predators, but in the second, you becomes one yourself. That doesn’t mean there are no dangers to face, of course. Judging by the trailer […]

  • Why King of Fighters 13 isn’t coming back to Evo

    Evo, the premiere western fighting game tournament, has dropped support for a few previously favoured titles. King of Fighters 13 had a loyal following, but isn’t featured in the Evo 2015 line-up. “Many things go into what games makes it to Evo, but the most obvious one is, ‘Is the community playing this game?’” Evo […]

  • An average Evolve match takes less than ten minutes

    Evolve players are pretty quick at hunting each other down. Evolve developer Turtle Rock has released an infographic brimming with statistics garnered from its recent beta test. One of the key takeaways is that all three monsters, and all four classes, are working as intended – their performance in game matches Turtle Rock’s designs. If […]

  • Super Mario Amiibo can be pre-ordered on Nintendo UK, Mario and Peach sold out

    The latest set of Amiibo in the Super Mario series is now available for pre-purchase through the Nintendo UK Store. Each of the following sports a red base and will run you £10.99: Bowser, Luigi, Mario, Peach, Toad and Yoshi. It looks like Peach and Mario are both sold out, though. All six can be […]

  • The Music of League of Legends Vol. 1 free to download now

    League of Legends has excellent music, and now you can have it too. The Music of League of Legends Vol. 1 collects 15 tracks from the MOBA’s history, and is available for free. You can grab the music from iTunes, Google Play or via direct download. Tere’s an example track below to get you in […]

  • Super Bowl 49 update arrives on Madden NFL Mobile

    With Super Bowl 49 occurring this coming Sunday, February 1, EA Sports has updated Madden NFL Mobile with new feature enhancements and Super Bowl-themed Live Events. Updates include: League vs League Tournaments Obstacle Course Super Bowl Bonus Players Tom Brady and Richard Sherman Super Bowl Legends Super Bowl Moments Upgraded Auction House The Super Bowl […]

  • See Super Smash Bros.’ unused custom moves

    Super Smash Bros. was originally intended to have 16 custom moves per character. The final version of Super Smash Bros. only features 12 custom moves per fighter, but Nintendo left animations for some of the cut moves in place. A Youtuber called RED has dug these cut mvoes out of the brawler’s code, and displayed […]

  • The Witcher 3: Wild Hunt contains 16 hours of sex scene mo-cap data

    Sex is nothing new to the The Witcher games, and The Witcher 3: Wild Hunt is no exception. In fact, it contains 16 hours of sex scene motion capture data. Giggity. There’s a reason for the bedroom dalliances though, as Geralt is a flesh and blood human, or a modified human at any rate, with […]

  • Here’s the launch trailer for Fahrenheit: Indigo Prophecy Remastered

    A launch trailer for Fahrenheit: Indigo Prophecy Remastered has been released after an Amazon listing was revealed for it over the weekend. Key upgrades include: High-definition Graphics — All of the in-game textures have been meticulously recreated in HD for mobile and desktop. Widescreen Support – A true widescreen (not cropped) view strengthens the game’s […]

  • The open beta for Battlefield Hardline will be dated tomorrow

    The exact dates as well as more information on the Battlefield Hardline open beta will be shared tomorrow. This is according to the latest blog post from developer Visceral Games. “We’ll share the exact dates and info on the Battlefield Hardline open beta tomorrow,” wrote Visceral boss Steve Papoutsis. “Stay tuned, thanks again, and keep […]

  • Upcoming Hearthstone patch to apply balance change to Undertaker

    An upcoming Hearthstone patch will apply a balance change to the Undertaker card, Blizzard has announced. After the release of Goblins vs Gnomes, Blizzard said it kept an “eye on the state of game balance” as more matches were played using the additional cards. Released with The Curse of Naxxramas, Undertaker is considered an overly […]

  • February Games with Gold offers up Brothers: A Tale of Two Sons

    The free games on offer in February via Xbox Live Games with Gold have been announced. Xbox Live Gold members on Xbox One can download #IDARB during February. Xbox 360 users can grab Brothers: A Tale of Two Sons from February 1-15, when it will be replaced by Sniper Elite V2 from February 16 -28. […]

  • Kinguin blames unidentified Russian for deactivated Far Cry 4 keys

    Third-party game key seller Kinguin is issuing refunds to those who found their games deactivated through Ubisoft’s Uplay service. Customers which purchased keys for Assassin’s Creed: Unity, Far Cry 4, The Crew and Watch Dogs are affected. Kinguin said 4,600 customer tickets were submitted over the last 72 hours and 35 out of 3,400 of […]

  • Video Unlimited to be re-branded as PlayStation Video starting in February

    Like Music Unlimited, Sony’s Video Unlimited service is being replaced and re-branded PlayStation Video. PlayStation Video will become part of PlayStation Network to streamline digital services for the over 64 million PSN users. PlayStation Video and PlayStation Music will be added to PSN which is already a destination point for the PlayStation Store, PlayStation Plus, […]

  • Spotify arrives on PlayStation Music this spring, Music Unlimited closing

    Spotify will launch on PlayStation Network this spring as part of a new music destination called PlayStation Music. PlayStation Music is a replacement for Music Unlimited, and those with a PSN account can link to Spotify which can be used just for music, or when playing games on PlayStation 4. Existing playlists from current Spotify […]

  • Closed beta for Alone in the Dark: Illumination starts tomorrow

    The private beta period for Alone in the Dark: Illumination starts on January 29. Those who pre-order the game via Steam, will automatically be included in the beta, enabling them to provide feedback on the first campaign in single-player mode. An additional beta period will be announced in the weeks leading up to launch. The […]

  • Majora’s Mask Special Edition New 3DS XL available once more on UK store

    UK residents who want to get their hands on the shiny Majora’s Mask Special Edition New 3DS XL can once again pre-purchase it through the Nintendo UK Store. If you want one, you better hurry because units will likely go rather fast. Only one per customer is allowed, and once you drop £209.99 on it, […]

  • Nintendo Q3: 1.9M New 3DS models sold, Wii U lifetime sales hit 9.2M

    New 3DS XL has sold 1.3 million units as of December 31, 2014, Nintendo announced in its Q3 financial results today. New 3DS moved 580,000 units by the end of the same period. Lifetime sales of both systems combined total a little under 1.9 million. Combined global sales for current 3DS models available in Europe […]

  • Call of Duty: Advanced Warfare’s exo zombies reanimate a familiar format

    Advanced Warfare’s exo suits manage to bring an undead format back to life. Dave Cook welcomes zombies back to Call of Duty. “The challenges start to spike early so seasoned zombie slayers needn’t worry about being coddled.” Call of Duty: Advanced Warfare’s first DLC went live this week, dropping four very solid maps for multiplayer […]

  • YouTube app and Maps will be removed from PS Vita

    Sony said that it will end support for the YouTube and Maps apps, as well as remove the “near” feature in an upcoming firmware update. Sony has revealed that a system update releasing in March will remove the Maps app and prevent the “near” feature from obtaining location address or display maps, making it redundant. […]

  • There is a Destiny loot cave Easter egg in Dying Light

    Dying Light is the latest game to take a jab at Destiny by having its own loot cave. Destiny’s infamous loot cave has been recreated in Dying Light, sort of. Of course the loot cave in Dying Light is only an Easter egg and doesn’t actually net you any loot. Instead, upon entering it, you […]

  • Resident Evil: Revelations 2 supports co-op in story mode, but only offline

    You can play the campaign of Resident Evil: Revelations 2 in co-op, but not online. 4gamer spoke to producers of Resident Evil: Revelations 2 and made out with a few details concerning story, setting and more. The site confirmed that while you will be able to switch between characters in the single player, and have […]

  • The Witcher 3 may have a permadeath “Insanity” mode

    Although not yet confirmed, The Witcher 3: Wild Hunt developer CD Projekt RED is working on a difficulty mode dubbed “Insanity” that will delete your save if you die. During Monday’s Twitch stream, the developer took a few questions from the chat and we’ve got a bunch of answers. There are many interesting little bits […]

  • Dragon Age: Inquisition is the most successful launch for BioWare, based on sales

    Dragon Age: Inquisition is responsible for the most successful launch in developer BioWare’s history, according to EA. During last night’s EA Q3 2015 earnings call, the publisher said that Dragon Age: Inquisition was the most successful launch for developer BioWare. Today, we get a bit more detail. “In particular, Dragon Age: Inquisition had by far […]

  • Here’s a walkthrough of one mission from Far Cry 4 Hurk Deluxe DLC

    Far Cry 4′s latest DLC pack, Hurk Deluxe, seems like good fun, judging from this video. The Hurk Deluxe Pack was released today on all platforms. It comes with five new missions. The video below takes a look at the “Call of the Wild” mission. In the walkthrough you’ll get to see some of the […]

  • Battlefield Hardline beta date confirmed on Xbox Store

    The beta date for Battlefield Hardline has popped up on the Xbox Store, confirming the rumoured date. The listing for the Battlefield Hardline beta is available for anyone to see right now on the Xbox Store. Granted, it’s for Xbox 360, but unless EA is starting this beta early on Xbox 360, this will pretty […]

  • GTA player flies jets backwards in impressive stunts

    Doing stunts with jets in GTA 5 can be impressive, but it’s nothing like flying them backwards. Making videos of your jet stunts has become too mainstream. Which is why the latest video from YouTube channel GTA5Videos is all about defying that. The video below features some insane stunts mostly done by flying jets backwards, […]

  • CoD: Advanced Warfare balance patch out, System Hack nerfed, HBRa3 buffed

    The latest patch to Call of Duty: Advanced Warfare is here with some major changes to game balance. Making good on the promise to nerf System Hack, developer Sledgehammer Games has released the latest patch to Advanced Warfare to do just that, and much more. The patch is out now on Xbox platforms, with PlayStation […]

  • Grinding three purples in Borderlands: The Pre-Sequel may crash your game [UPDATE]

    Update: Gearbox Software has announced there’s currently a hot-fix in place for Borderlands: The Pre-Sequel as a temporary solution to crashes caused with the DLC update. Until a permanent fix can be made, the hotfix should correct crashing issues. All will be fixed in the next major game update. Original Story A bug that snuck […]

  • Havoc maps up the tempo for Call of Duty: Advanced Warfare

    Dave Cook dons his Exo suit to find the new Havok DLC maps a great change of pace for Call of Duty: Advanced Warfare. Given that Call of Duty: Advanced Warfare places great emphasis on verticality, it’s little wonder that Sledgehammer Games has designed the first of its four DLC map packs with elevation and […]

  • G2A responds to deactivated Far Cry 4 keys debacle

    G2A, one of the third-party sellers that were named in the ongoing episode of deactivated Far Cry 4 keys has decided to release a statement. G2A is a well known third-party key sellers online. Most users know it through its sponsorship deals with many YouTube and Twitch channels. The service sells keys both through its […]

  • Petroglyph’s Victory resurfaces with Korean co-developer

    End of Nations, Mytheon and Grey Goo developer Petroglyph Games seems to have salvaged a stalled project. Victory popped up back in early 2013 after Trion Worlds took End of Nations in-house. Petroglyph’s attempt to crowdfund the unusual strategy title ended in iniquity, but it vowed to do whatever it could to bring the game […]

  • Far Cry 4 Hurk Deluxe DLC now available

    Far Cry 4′s latest DLC pack adds new story missions and a pile of new weapons. Far Cry 4: Hurk Deluxe is now available on PC and Xbox platforms, and is rolling out to the PSN in line with local network updates. The pack bundles five story missions, including Yak Farm, Blood Ruby and Hurk’s […]