Guild Wars 2 beta: where old and new fuse for rarity

Friday, 4 May 2012 08:46 GMT By Lauren Wainwright

Lauren Wainwright battled mighty foes – technical issues – to brave Guild Wars 2′s public beta, uncovering an MMO with traditional mechanics that manages the rarest of things: making you feel special in a crowd.

Guild Wars 2 is a huge, impressive and fascinating MMORPG. It not only offers big budget quality without the monthly commitment, but also follows a new story-focused experience others have yet dared to tackle. At the same time, the themes and mechanics of every MMO are evident and Guild Wars 2 doesn’t exactly attempt to break the rules.

Guild Wars 2′s beta opened its doors to pre-order customers last weekend. It was one of the biggest MMORPG events of the year and, as is the nature of beta testing, it was riddled with problems.

There were crashes, server switches, random booting and general bugs, but failed log-ins were perhaps the most frustrating issue of all. From 6:00PM onwards, European users found it increasingly difficult to log into the server and after several hours of restarting the client, frantically checking forums and having a good moan on Twitter, most gave up for the night.

The next morning, when America was slowly tucking itself into bed, Europe managed to jump into the action. For most players, this was their first experience of Guild Wars 2, one of the most anticipated and hyped MMORPGs of the last five years – but what exactly would it offer gamers that TERA, RIFT and even the holy mother of all MMORPGs, World of Warcraft, didn’t already?

In some respects, not that much. In others, particularly story, so much more.

Guild Wars 2 is a huge, impressive and fascinating MMORPG. It not only offers big budget quality without the monthly commitment, but also follows a new story-focused experience most MMORPGs have yet dared to tackle. At the same time, the themes and mechanics common to almost every MMO are evident, and Guild Wars 2 doesn’t exactly attempt to break the rules.

Three of the five races were available to play during this beta. They included the two humanoid races, human and norn, as well as the charr, the brutal looking feline species. The whole character creation system was a real joy to use, giving players a whole host of sliders to abuse.

The most welcome addition was the customisable starter outfit, allowing players to choose mask or hat styles and outfit colours. Each transition was smooth and the new painted visual style is refreshing.

Another appeal, especially for those searching for a more story-focused MMO, is the personal story arcs. Here you can choose your background as you would in Mass Effect. For example, when playing a human, I could choose between nobility, commoner or street rat, and my origin directly affected the characters I would later interact with, the mission types and my character’s effect on the world itself.

This greater emphasis on story carries over into other areas of the game, with players treated to hundreds of short cut-scene-styled dialogue sections in which your avatar converses with an NPC and reacts as you’d expect. There’s a lot more focus on you as a player, and as a participant in the story, than other MMOs have offered.

Guild Wars 2 has epic scale PvP.

That focus continues onto the battlefield with combat and questing exhibiting some favourable innovations. Rather than tackle the majority of quests alone, players can automatically combine forces to tackle some of the more impressive missions. RIFT-style battle events routinely appear and players aren’t penalised when others join the fray. It would seem ArenaNet is trying to make kill-stealing a thing of the past. Every quest I took on allowed me to join in with other players in some form or another with anything private or story-focused locked away in instances.

This mix of social and personal means the conflicts at the heart of the plot now actually feel like a story. You still feel special, even when among the many, which is extremely rare in an MMO.

Character development is more customisable than simply choosing from a skill tree, which also contributes to make each character feel unique. Skills and spells are learned through repeated use, and weapons affect the spell set you have available. An Elementalist for example has a huge array of spells to choose from dependent on what weapon they have equipped and that introduces more focus on the items you’re using rather than just what level you’ve reached.

Another fantastic implementation is the checkpoint system, which allows you to explore the world without running back and forth for hours and hours between the actual gameplay. Once you hit a checkpoint on a map you can instantly warp to that location for a small fee from anywhere in the world. It makes meeting up with friends and completing quest objectives a dream, without removing the feeling of exploration or adventure players get from scouting the land.

As always with each new MMORPG that comes out, it’s the slight changes that make the biggest difference. While Guild Wars 2 isn’t revolutionising the MMORPG formula, it’s these small key differences that make it worth experiencing.

Guild Wars 2 releases this year.


  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]

  • What to expect from the Call of Duty Championship this weekend

    Just settling down to the Call of Duty Championship this weekend? Here’s a rundown of today’s matches and what else to expect over the next three days. The Call of Duty Championship is taking place in LA this weekend until Sunday, with 32 four-player teams battling it out for a prize pot of $1 million. […]

  • MLB 15 The Show video highlights improved graphics, updated grass patterns

    Sony has released a video for MLB 15 The Show which provides a look at graphical improvements made to the game. Along with the visual upgrade over MLB 14 The Show, the game contains new minor league stadiums, dynamic sun generated in real-time, and upgraded grass patterns which reflect each stadium’s unique look. MLB 15 […]

  • Valve to offer HTC Vive Developer Edition free to qualified developers

    Valve has said it will offer the HTC Vive Developer Edition for free to qualified developers in an effort to buoy projects before the tech launches commercially. Surgeon Simulator developer Bossa Studios and The Room studio Fireproof Games are just some of the developers which already have a free Vive in-hand. According to Valve’s Doug […]

  • DriveClub gameplay video features MotorStorm’s off-road buggies

    Some gameplay footage of MotorStorm’s off-road buggies in DriveClub has surfaced. Pictures of the buggies were shown on the Japanese PlayStation Blog earlier this month, which considering the game was developed by Evolution Studios – which developed MotorStorm – this isn’t too much of a surprise. The buggies were first spotted by Videogamer, which pulled […]

  • Mortal Kombat X live-action TV spot features the track Chop Suey

    The TV sport for Mortal Kombat X has been released, and not only does it contain a “spontaneous fight circle” taking over an entire city, but it features the System of a Down track Chop Suey. Mortal Kombat X will be released on PC, PlayStation 3, PS4, Xbox 360 and Xbox One April 14. The […]

  • Bloodborne Forbidden Woods progression bug caused by multiplayer summon

    A progression bug in Bloodborne is in the works, according to Sony and From Software. The issue occurs when players activate a multiplayer session in the Forbidden Woods using the Sinister Resonant Bell or Small Resonant Bell. It also appears the Lunarium Key won’t appear because of the multiplayer bug, and without the key you […]

  • Yo-Kai Watch game franchise has sold over 7 million copies

    The Yo-Kai Watch IP has sold over 7 million copies, according to developer Level-5. The figure included both physical and digital download sales. Yo-Kai Watch 3 will be unveiled during Level-5 Vision 2015 next month. The first title is in the works for the west but is still without a release window. Thanks, Gematsu.

  • Bloodborne trademark returned to Sony after accidentally losing it

    In case you were worried or anything, Sony has once again obtained the Bloodborne trademark. Earlier this week it was revealed that Sony mistakenly abandoned the Bloodborne trademark along with four others registered with US Patent and Trademark Office: Guns Up!, Kill Strain; How Games Were Made to Sound, and No Heroes Allows: No Puzzles […]

  • GTA 5 PC official trailer coming next week, 15 new screenshots released

    New PC screenshots of GTA 5 have been released along with word of a new trailer coming on Monday. The screens below are from the PC version and you can view them in 4K glory over on Rockstar Newswire. The PC version of GTA 5 releases on April 14.

  • PSN real-time server status page launching in Europe soon

    PlayStation users in Europe will soon have its own a PSN Service Status Indicator. It was released earlier this month in North America. The indicator makes it easier to check whether PlayStation services are down or running as planned. This includes account management, PlayStation Now, the store, social services, etc. Sony told Eurogamer the service […]

  • Exclusivity contract prevents Bioware from revealing Dragon Age: Inquisition DLC release on PS4

    Bioware is unable to discuss when the Jaws of Hakkon DLC for Dragon Age: Inquisition will arrive on platforms other than PC and Xbox One. According to various tweets from executive producer Mark Darrah, due to the exclusivity contract between EA and Microsoft, the studio is unable to announce a release date for PlayStation 3 […]

  • LEGO Batman 3 demo, Namco Museum, more added to North American eShop

    Nintendo has updated the North American end of the eShop with a demo for LEGO Batman 3, Namco Museum on Wii U Virtual Console, and various sales. Below is the full update. Nintendo eShop Dot Arcade – Wii U LEGO Ninjago – 3Ds LEGO Batman 3: Beyond Gotham Demo – Wii U Harvest Moon: The […]


  1. GrimRita

    Nice write up. After having the aforementioned login issues(I gave up at 11pm Friday night) – woke up fresh Saturday and spent the best part of the day exploring.

    It struck me early on, just how easy it is to group up with these live events – you can earn medals and rewards depending on the amount of help you gave during that event(very much like WAR), move across the map with ease(once youve discovered travel points) and I simply loved how new skills unlock(no stupid trainer charging 100s/1000s of credits to ‘learn’ a skill.

    Character customisation was nice(not on the scale of Star Wars Galaxies for example but no where near as hollow as SWTOR’s shit limited offering)- with lots of options to select the colours you like/want.

    World v World was simply ‘holy shit!’. I havent seen large scale pvp like that since playing Star Wars Galaxies – it was totally refreshing. However I spent so much time just looking and testing my class of Thief that I didnt get too involved in any kind of pvp yet.

    Its still early days and I am looking forward to what changes Arena make prior to the next live beta event.

    #1 3 years ago
  2. SplatteredHouse

    oh, it’s only in beta? For all the fluster, one might be mistaken for thinking the game was actually available.

    #2 3 years ago
  3. Hybridpsycho

    I was playing GW2 CBT for a while and must say I was impressed by some of it’s elements that were really well made.

    However, after trying Tera I decided not to go through with buying GW2.
    I’d suggest that you peeps here on VG247 take a few looks at it :P
    The first look gives an impression that it doesn’t differ that much from many MMOs, but after playing it a bit it soon becomes clear that there’s so much more to it. :D

    #3 3 years ago
  4. heyvc

    In my case after playing swtor with the story and all I was very skeptical with others mmo’s.. Tera is said to give a different combat.. but when I played it I was not amazed at all.. the “dodge” was weird and not that nice and the attacks were not that action like for me.. the way quests are given are just.. like all the others.. texts and more texts… In guild wars.. they have story.. not as deep as swtor but cool conversations.. the way quests are given is wonderful and dynamic and you feel like you need to help the people cuz you SEE the quest happening.. It is very cool.. and the DODGE on guild wars is awesome.. any side.. back.. front.. you can even attack while jumping.. for me was WAY more action than TERA.

    #4 3 years ago
  5. GrimRita

    @4 agree!

    I havent and wont try Tera because I already forked out £65 for GW2 so will be waiting for this and playing beta will help me choose my class.

    Lots of people have spoken highly of Tera but coming from something like SWTOR, even the Sims is probably looking attractive to the majority of them right now.

    As I said earlier and in the forum, I just didnt feel like I was grinding in Guild Wars 2 and that, for me, is totally freshing and kind of takes me back to Star Wars Galaxies, despite it being a hard grind, you just didnt feel like(well I didnt!LOL)

    #5 3 years ago
  6. TheWulf

    Yup. TERA for all of its bluster is just the typical grind.

    Where Guild Wars 2 breaks away is that it is absolutely not the typical grind in any way, shape, or form. In TERA, you go to a ! guy, you do a quest (admittedly with spammy, ‘action’ combat like Vindictus, which I never really enjoyed because it’s just tapping a combo a lot with no real tactics involved), and then you go to a ? guy to turn it in.

    In Guild Wars 2, you set out and…

    That lake looks a bit odd.

    [NPC runs up to me, with no dialogues, and yells.] “Quick, a shaman is befouling the lake! Foul beasts are chasing off our fishermen!”

    Eh? Let’s have a look here, then.

    “They’ll soon understand the power of Baelfire!” [An NPC shaman yells, summoning up a bunch more tar elementals, blackening the lake.)

    A load of other players are already there battling the elementals, so I just join in and have fun. There’s no mob stealing, kill stealing, or quest objective stealing. In fact, for every extra person, the rewards increase for everyone. So another person turning up is a joyous event.

    We fight those tar elementals off, chase off the remnants of the Flame Legion in that area, and then we all get rewarded for it. Every person playing in that area is presented with a reward for participating. That’s fantastic.

    Not only that, but out in the world, loot is instanced to you. So if two people kill a mob, you BOTH get loot and experience. It doesn’t dick around with trying to make you hate other people like most MMOs do. Another thing? Resource nodes are instanced to the player rather than globally, too.

    Let me tell you a little story…

    The other day, a friend of mine told me something that made me just sigh. Her tauren druid friend was using flight and their ability to do herbalism faster than any other race in order to screw over this alliance guy. So this alliance guy would try to pick a flower for his alchemical needs, then the druid would swoop in, pick the flower before he could, and fly off. They were doing this just to fuck with him.

    You can do lots of things like that in World of Warcraft and MMOs like it. It’s almost like they teach you to hate other people. It’s depressing. However, again, this is something that can’t happen in Guild Wars 2. In GW2 all resource nodes are instanced to YOU. Therefore, if a person comes up and takes a resource node, it’s still there for you.

    It also means that if someone blows through an area resource gathering, then that doesn’t matter, because that field of resources is still there for you. It’s instanced to the player.

    It’s in this way that Guild Wars 2 is very anti-traditional.

    I’ve seen so many MMORPGs that just encourage inter-player hatred that it makes me sad. I’m so sick of that.

    But do you know what I see happening with GW2? I see big harvesting groups getting together to chat and gather at the same time. The leader who knows the way around will bring people to nodes, everyone will harvest that node, and then they’ll move on. This will be similar to how mining was in Ultima Online! Where you could chat and gather at the same time, and other people were not automatically some great evil out to smite you.

    But the awesome thing is that due to the design of the game, this gathering party will be able to stop off and do the odd dynamic event, because you don’t need to go to Mr. ! or Mrs. ? in order to pick up quests. You just participate in what you see going on in the world around you. And that’s fantastic, because it really pulls people together.

    And this all feels right for the charr, anyway, which I’m going to be playing as. The charr are all about the Legion being just as important as the person. That’s why I enjoyed the charr personal storylines so much – you were important, but you were also part of something bigger. Everything you did felt as though it meant something. And Rytlock Brimstone is one of the most fun characters I’ve encountered in a fantasy setting. He’s a badass, but he’s also funny and a total bro. I love seeing him turn up in my personal storyline stuff.

    But yeah, I mean, let me give you an example of how different the personal storyline stuff is. (This is obviously going to have spoilers.)

    At one point, you’ve invented this ghostbore musket which is designed to harm the Ascalonian ghosts in such a way that it takes them longer to reform. So there’s a test for this weapon, and the strategy is that the charr pull a bunch of ghosts away from one of their outposts, and you shoot at them. It lampshades the old player mob train beautifully.

    Especially with one charr yelling: “Woohoo! Look out, ghost train coming through!”

    That mission was just a blast, because you’re working with NPCs. And you work with cleverly coded NPCs in a lot of your personal storyline stuff. What I didn’t like about the Bioware approach was that it was too much about you alone, whereas in the charr storyline of GW2, it’s always you and your legion. So you always have someone or a group of someones that you’re familiar with.

    It really does go out of its way to make you feel like you are part of a big, organised thing.

    That really motivated me, and I had more fun with the charr personal storyline than I’ve had with a lot of things, lately. I saw people on forums saying the same thing, too. It’s just that the charr story was seriously compelling. Basically, the charr work in a meritocracy, and your storyline is doing all you can to rise through that meritocracy. And the higher-ups always take an interest in those who’re making an effort to do so.

    But yeah, I’m very happy that Rytlock Brimstone features so much in the personal storyline stuff. Oh, and he’s voiced by Steve Blum, who did Spike in Cowboy Bebop. So he has just the right amount of rumble to his voice.

    I suppose what I feel at the end of my GW2 play is that everything is so… organic. Going back to other MMOs, I find that things feel… stilted. Even old favourites like Champions Online. I think I’ve just learned to hate the “Go to !, pick up quest, do quest, turn in to ?.” system. A system that Guild Wars 2 brilliantly eschews.

    I really haven’t had so much fun with anything in a long time.

    It was great playing an MMORPG with PEOPLE, instead of everyone trying to avoid everyone else because they were all doing their quests and worrying about kill steals. The feel of camaraderie was second to none.

    One last thing I’ll note to finish this up with is that that sense of camaraderie is really encouraged. Where other MMORPGs seem to encourage people to hate each other, GW2 encourages people to help each other. As I said, if another person comes into an event, then the rewards improve. Another example is that you can revive anyone. In fact, any player can revive any other player or friendly NPC. And it’s fun! I was reviving people in combat and I’m sure they appreciated it. I felt good about that.

    Furthermore though, there’s a title track for player resurrections, so it actively encourages you to do it for that. Completionists will be rezzing others a lot, and those who’re just friendly will do it anyway. I was running around the field purposefully trying to keep people up.

    It was just a really great experience.

    It was the first massively multiplayer MMORPG I’ve ever played.

    #6 3 years ago
  7. OlderGamer

    Damn that just looks fantastic.

    I can get into this game next winter I think. Might be time enough to smooth things out.

    #7 3 years ago
  8. TheWulf

    It is fantastic. It’s everything I’ve ever wanted from an MMORPG.

    In the past, I’ve often complained about how MMORPGs since Final Fantasy XI just made everyone antisocial. I mean, think about it… in Ultima Online, you often had people working together in big groups. But FF XI introduced the idea that people should work in teams of no bigger than six, and that resource nodes should be instanced globally (making everyone fight over them).

    Ever since FF XI, it’s all gone to shit. This includes WoW and so many that followed in its footsteps. Embracing this idea that kill stealing, rare stealing, node stealing, quest objective stealing, and so on is all okay. Even the only MMORPG I’ve ever really enjoyed prior to this, Champions Online, had some of these problems. (Quest objective stealing especially.)

    It just feels so amazingly refreshing to head into a game and to know that every other player is a potential ally. Sure, you’ll have some jerks, but ArenaNet has said that they’ll be taking a no tolerance approach with griefing and that they’ll be dealing with it as they come to it. And you can tell that they’re dedicated to this, because the game is designed from the ground up to take tools away from the griefers.

    The goonswarm and groups like them would have a really hard time screwing things up for people in this game, because it just takes their toys away from them. They’re not allowed to screw it up for anyone else. The game mechanics just don’t allow it. And I think that any holes in that will be patched up by ArenaNet quick sharpish.

    Some may call this a ‘carebear’ game, but I think that anyone who wants to engender constant strife between people is a bit of a sociopath anyway, to be honest. Why would any well-adjusted person even want that? In past MMOs, I’ve seen people who’re new to MMOs quickly leave because of this problem, because they hated how other people were griefing them with node stealing, or quest objective stealing, and so on. (See above for the tauren example.)

    But after playing Guild Wars 2 all weekend, I really understand now how they’re taking all that griefing away. And it’s exhilarating! I’ve overjoyed. I’m really, really looking forward to playing more of it, just because I’ll actually be able to play alongside other people. It won’t be a Massively Isolationist Online Roleplaying Game, which so many others have been.

    In something like WoW, you need to get away from other people if you want to quest or gather. But GW2 is anti-WoW, you head toward other people. You follow the crowd and benefit from doing so.

    It’s like nothing else I’ve ever played.

    And frankly I’m already pining for it. No other MMORPG will ever stand up to it, really. This is a game-changer. Please, please let this be the standard for future MMORPGs, because like I said, I’m tired of games like WoW forcing me to be a virtual hermit. I don’t want that. I want to just be able to have fun with other people. You know… massively multiplayer.

    It’s funny, because the goonswarm did turn up for the BWE, and… they tried to grief. What did they do? Spell effects in a certain area. And everyone was like “That’s it? That’s all you’ve got? That’s all the griefing you can do?” and it was… gratifying.

    This probably won’t suit the usual, traditional MMORPG gamer who’s used to being an isolationist, but for those who’re sick of that, for those who want massively multiplayer to be massively multiplayer… you’re in for a real treat.

    #8 3 years ago
  9. absolutezero

    Jesus Christ.

    #9 3 years ago
  10. TheWulf


    Yes, I can talk about something I like. I should do it more, you say? OKAY!

    (Yes, terribly amused by this.)

    So, there was one point in the BWE where I was swept up in a crowd. We managed to actually smite the heck out of that shaman (you know which one), and then we proceeded rapidly south. We completed a bunch of events on the way and we all stuck together! It wasn’t before we got to that town where the submarine was before we all dispersed.

    And I was like…

    Haha, I don’t know where I am!

    And that was fantastic. I got my arse kicked trying an event in that area, and had fun. Then I went exploring, because I hadn’t gotten quite that far by myself due to the higher level stuff out there. I took part in a few higher level events and got two gold and one silver. Finally though I decided to go back to the Black Citadel as my bags were full and it was time to deal with that.

    But that’s never happened before, that’s what the amazing thing is. I’ve never been swept up in a group like that in an MMORPG. It was as entertaining as it was amusing, it was just out and out fun. I still can’t believe how many of us, and how we dispatched that shaman. Also, we were all on the ball, since people in the group seemed to know about cross-profession combinations. I had loads of fun shooting stuff through an elementalist’s lightning-wall.

    I can only hope that that sort of thing is going to happen a lot, because it’s a blast. It actually made it feel as though there are platoons of well-organised soldiers in that world who’re patrolling and keeping everything safe. And we sure gave those separatists at the submarine what for, too.

    But what a ride. Geez.

    That’s what the most memorable thing was, really. And it left such an impact. That I could get caught up in a group like that and really benefit from going with the flow in very positive ways. I hope I’ll get to know people in these groups, too. It’ll be nice to see familiar names around, whom I can help out when they’re around.

    #10 3 years ago
  11. viralshag

    Pretty average experience for me, seems to be a lot of the usual pre-MMO hype going on before the next big thing.

    I found the “quests” quite repetitive and a grind. I guess it is innovation in that it simply removes the need to talk to a quest giver that tells you to go to location A and instead just points out location A on the map and you go there of your own accord.

    And although it is still “kill X things” I do like that there is a variety of things you can do to complete the quests. The world is impressive but occasionally felt a little busy, other than that it is designed beautifully.

    #11 3 years ago
  12. shogoz

    There was a guildwars 1?

    #12 3 years ago
  13. GrimRita

    @12 yes – the original GWs came out around 2005(I think) with the last expansion in 2007(or 09) – its free to play and you pay for the updates. However, I was tempted to play GW 1 but according to Arena net – GW 1 and GW2 are two different games in terms of classes, game play etc.

    #13 3 years ago
  14. vee

    @11 That is pretty common gripe on the game and usually the reason is people play the game like any other MMO, running around to the hearts (closest thing you have to quests) in their map. Around these hearts you have the heart quest which usually fairly basic thing and some fairly quickly repeating dynamic events. And if you stick around and do these events, hell yeah it will get grindy.

    I recommend you wander off a bit and check out some of the things going on around you. There ain’t any map markers that will direct you, at most NPC pleading for help will run to you.

    And saying that that events are just quests with quest giver removed is just plain wrong. Events are usually chains and outcome of the event phase will affect what happens next. So if you fail to defend the village from centaur horde, they will come and burn the village. And give every NPC there making a whole village of merchants and other activities unavailable to players. The village will stay captured until players come and recapture it, which is whole new event. After they manage that, they might need to help NPC’s collect resources to rebuild the village and to various tasks to get things running again, another bunch of events, and then the village will be in operation again. There might also be event to attack those centaurs that burned the village.

    Now take traditional ! / ? questing style and imagine how interesting that whole process is there. Yeaaah, not so much. :)

    I think this video just shows so well why these are not ‘quests’. The world lives around you, regardless if you or any other player is there to do these things, you just react to stuff happening around you.

    #14 3 years ago
  15. DSB

    @14 It’s cool and all, but saying that the random events (even events with multiple phases) make it totally different, just reminds me of all the guys who felt like all the dialogue and cutscenes would make SWTOR totally different.

    Personally I knew it wasn’t, but people really want that to be true.

    At the end of the day, you’re looking at mostly the same systems, even if they’ve been tweaked and improved to be more appealing.

    I think it’s going to make for a good MMO, it’s certainly the only one that really appeals to me since WoW, but I also think it’s going to take a lot more than that to really qualify for the next big thing.

    #15 3 years ago
  16. vee

    @15 That is actually true, if you mean that after all everything that we are doing is killing stuff, collecting stuff, activating stuff, protecting stuff or destroying stuff. Maybe forgot something, but those are basically the basic, mechanic things you do in any MMO. GW2 doesn’t change any of that, but what it changes is the presentation of these tasks: while more traditional games refer to ‘level grind’ and ‘quest grind’, I’ve heard very few who played GW2 saying that. And that is because it is fun, none of it feels like grinding! I’m doing the fun stuff right out of the gate and actually enjoying the game straight from level 1! That alone is an amazing feat that not single MMO can match. While this is down to everyones personal preference, almost everyone seemed to agree with me in this one. The game definitively innovates with the basic mechanics!

    Lets compare to something like TERA for example. I’ve never played it but I’ve read lots about it. Everyone keeps saying ‘oh just wait until you get to level 20+, then the REAL game starts..’ and I keep asking why? Why do I need to play for 20 levels before the game starts? Same with WOW: Get to the max level and start doing endgame dungeons, thats where the TRUE game is. Why can’t I just have fun.. now? GW2 accomplishes that, it is fun from level 1.

    The whole ‘next big thing’, ‘WoW killer’, whatever does not catch my fancy. It is fun, I’ll play it. :)

    #16 3 years ago

Comments are now closed on this article.

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration #SWCA — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]