Diablo III on consoles will feature “a true Blizzard-level experience,” company COO Paul Sams has told CVG.
Blizzard has yet to actually announce the console version besides that it’s exploring the avenue. But Sams said, provided the console version does get the formal green-light, it would not let up on the experience it would give.
“We think that the way we built it for the PC may need some tweaking, but it will ultimately be the type of game that can really make sense and be really fun, well polished and a true Blizzard-level experience on a console,” he said.
“We get a lot of questions about why we haven’t made a game for consoles before and I tell them the same thing I tell them about business models: we don’t let business models or platforms drive our decisions. Those are secondary to what’s the most important aspect for us which is the gameplay.
“We have to make sure the game is great and it’s something that everyone wants to play. If we provide a great game, a great experience, the business model – if we’re being fair with you – will work.”
Diablo III will release on PC worldwide on May 14.
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