GSC to release statement on state of affairs Monday

Friday, 9 December 2011 16:50 GMT By Stephany Nunneley

GSC Games World has tweeted that a statement regarding the current situation at the firm will be released on Monday, December 12, after internet reports steaming from a Ukrainian news site called UkraNews reported that GSC had been closed down by owner Sergei Grigorovich, and S.T.A.L.K.E.R. 2 development cancelled.

According to the report, Grigorovich is shuttering the studio due to personal reasons he didn’t wish to discuss, but said the 40-50 employees working at the studio would be provided with wages owed them, up to February 2012.

Various sources close to the site, state the reasons for the closure have something to do with Grigorovich being displeased with the development of S.T.A.L.K.E.R. 2, while another source states it has more to do with Ukranian law enforcement wanting control over GSC.

The company’s official Twitter account responded to the report stating: “No we have not closed GSC or cancelled #stalker2″. Shortly thereafter, the tweet was removed, with GSC’s Dmitri Bourkovski tweeting later: “Not PR. GSC closed.”

1C Ukraine’s Sergey Galenkin confirmed the studio’s closure on his personal blog, stating: “GSC is closed, a fact confirmed by all. The team is almost completely dissolved, the state has only a few people.”

Galenkin went on to say that the cost of developing the game for a European audience was one of the reasons for the closure, along with a “failed console publishing deal.”

RPS contacted GSC, and the response was: “Sorry, no comments at this point”. The firm’s social media manager has since announced he is looking for a new job as well, confirming at least one employee at GSC is no longer with the firm.

Hopefully a clear statement on the matter will be issued shortly.

Quite a bit of concept art from S.T.A.L.K.E.R. 2 has been posted over on the Ascian Blog. You should check it out, as it looks rather great.

Source: NeoGAF, RPS,


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  1. Erthazus

    Lol? Impossible.

    They just finished STALKER series and they were pleased with Stalker 2 development.

    #1 3 years ago
  2. The_Red

    Holy fuck. WHAT!?!? WHAAAAT? Why? What happened?

    “while another source states it has more to do with Ukranian law enforcement wanting control over GSC. ”
    If that’s the case then I’d say FUCK the government and kudos to GSC.

    #2 3 years ago
  3. Erthazus

    They basically killed a studio full of money and STALKER 2 development for no reason at all.

    #3 3 years ago
  4. DSB

    They were probably running a meth lab in the back office.

    #4 3 years ago
  5. Fin


    Bro, maybe it was cos the STALKER games were buggy pos lol

    #5 3 years ago
  6. Gheritt White

    @ Erthazus: WHERE IS YOUR GOD NOW????

    #6 3 years ago
  7. mad1723

    The story makes no sense if you have followed the whole story. It sounds a lot like their accounts got hacked by a 14 year old making a joke. Honestly, why on earth would a law enforcement agency want control over a game studio… it makes absolutely no sense, unless you’re 14 and don’t understand much of the world around you :P

    They probably took back the control of the account to delete the tweet and it was retaken by the hacker shortly after… makes much more sense that way honestly…

    #7 3 years ago
  8. Edo

    #8 3 years ago

    Why shouldn’t you wear Ukrainian trousers?

    Because Chernobyl fallout.

    Also, this is shit news because STALKER is awesome.

    #9 3 years ago
  10. Alopix

    @mad1723: The Ukraine is an ex soviet country with a corrupt government. It sounds like their government sent in the black sedans and was like; “Hey this is a nice successful company you have here. Why don’t we just run it for you? It would be a shame if anything should… happen to it. Or your family.”

    So the guy resisted in the only way he could. He shut it down.

    #10 3 years ago
  11. Erthazus

    Just look at that Jaw dropping concept Art.

    Are they fucking out of their mind to drop everything that they made?

    Look at the Concept Art.

    @fin, cos that is not the issue with the latest addon.

    #11 3 years ago
  12. AHA-Lambda

    oh god such a blow, stalker games were fantastic. real shame to see this :(

    #12 3 years ago
  13. Maximum Payne

    One of the saddest news I ever read :(

    #13 3 years ago
  14. IL DUCE

    Geez this sucks…now I may have to buy a gaming rig to play the original S.T.A.L.K.E.R. games since I was waiting to get a chance to experience S.T.A.L.K.E.R. 2 on my 360…hopefully they get out of the Ukraine or get some developer/publisher to help them out and get back on track with developing it…or just start developing games in the states or something where you wouldn’t have to deal with crazy stuff like that…

    Hopefully this is all misinformation though, huge blow to what I was looking forward to next year…Metro: Last Light will have to suffice but that’s not open world and not as deep as I’ve heard S.T.A.L.K.E.R. is…

    #14 3 years ago
  15. DSB

    Would Stalker 2 be published by THQ? It could be that THQ decided to throw in the towel.

    #15 3 years ago
  16. Erthazus

    @15, No. Grigorovich said that they wanted to publish this game by themselves.
    They had some serious problems with THQ before, so THQ won’t be on board anymore.

    #16 3 years ago
  17. KrazyKraut

    I am console guy…to 90 %.

    But Stalker was awesome. I played the leaked alpha and waited so long to play the final game. The other one was good too.

    I will miss this franchise and the ppl who made it!

    #17 3 years ago
  18. Dralen

    Please just be some sick twisted rumour!!

    #18 3 years ago
  19. Michael Hoss

    @16: They not only had problems with THQ but a bunch of other companys too. Or wait. Maybe, just maybe, it’s the other way around? Think about it: There’s some reason why they wanted to publish 2 themselves.

    #19 3 years ago
  20. DSB

    @19 Didn’t they clear it up though? Stalker was published by THQ, Clear Sky by GSC themselves and then Pripyat by THQ again.

    #20 3 years ago
  21. Erthazus

    @20, it was published only by GSC themselves and Viva media. They are not going to return to THQ. Ever again.

    #21 3 years ago
  22. DSB

    @21 Ah, you’re right.

    It’s weird that they’ve been able to agree on a bundle on Steam.

    #22 3 years ago
  23. IL DUCE

    @22 Probably would be weird anyway since THQ publishes 4A Games’ Metro series

    #23 3 years ago
  24. GwynbleiddiuM

    I wish I didn’t brows VG247 and could miss this news so I would live in this sensation that some day, a gloomy morning or a frightening midnight I will play S.T.A.L.K.E.R. 2, but now, I just have to be sad for the rest of the week… That ain’t gonna happen no moar…

    #24 3 years ago
  25. Stephany Nunneley

    More information has been added: 1C’s comment on the matter for one.

    #25 3 years ago
  26. Erthazus

    Basically CONSOLE development killed the project.

    Fucking Sony and Microsoft with it’s policy. But again, GSC fucked that too trying to search a publisher from these two.

    GSC made a huge mistake trying to port this game for the 360 and PS3. Retarded decision to make more money when you never released any projects for console development without ANY publisher.

    #26 3 years ago
  27. YoungZer0

    @26: You don’t know that, so stop making this ridiculous assumptions. GSC has never been a competent studio. We haven’t even seen one screen from Stalker 2.

    #27 3 years ago
  28. someguy2

    “Galenkin went on to say that the cost of developing the game for a European audience was one of the reasons for the closure, along with a “failed console publishing deal.”

    #28 3 years ago
  29. Phoenixblight


    Just because GSC couldn’t come up with a deal with a publisher to support a console release doesn’t make that the consoles killed the development. They couldn’t find money to support development so they had to close shop.

    #29 3 years ago
  30. GwynbleiddiuM

    Stephany Nunneley “The Bringer of Sad News” :-<

    @29 I'm sorry but it means no other thing. Console development has costs, not being able to find a publisher for it equals no funds to spending on the development, and going bankrupt if not provided with budget to cover the costs. So, if we say "Basically CONSOLE development killed the project.", that wouldn't be far from the truth.

    #30 3 years ago
  31. Erthazus

    Also, not only “failed console publishing deal” but they could not sell (to Sony and Microsoft) the idea of “Eastern European Post-Apocalyptic setting” with the reason that “This thing can’t sell in Western market”.

    @27, read the 1C article smart ass.

    #31 3 years ago
  32. DSB

    Looks more like project management than console development, either way.

    According to Galyonkin, they went down because they were unable to make money on just a PC release, so obviously they needed consoles to make it work. He even recounts rumors that their demands to publishers were unrealistic.

    I think the idea that publishers don’t want a post-apocalyptic game from Eastern Europe rings a bit hollow. There’s a lot of post-apoc shooters and RAGE would probably discourage anyone from signing another, but ultimately the idea behind Stalker has been fully validated.

    What hasn’t been validated is their ability to bring a fully working game to market. The best thing about Stalker is still the community’s efforts.

    #32 3 years ago
  33. Erthazus


    RAGE was in development by Id software and it’s not in a post apocalyptic Eastern European setting (it’s a fantasy based… post apocalyptic setting), also it’s sales were actually bad… and it’s coming from ID software and Bethesda who have money to support it with Quakecon and jaw dropping marketing campaign.

    According to that guy they just wanted to make more money (In my opinion PC was enough. They sold 5 million copies and that president bought a Ferrari for himself) and they started development for consoles but in the end of the day if no one wants to support, you just lose money and that what basically happened.

    Same thing almost happened with Metro 2033 and 4A games until THQ picked them up because game was in development to be honest for a long time.
    Now Metro 2034 have full support and game is coming even to the Playstation 3

    #33 3 years ago
  34. DSB

    @33 I was using RAGE as an example for why people wouldn’t want another post-apocalyptic shooter.

    The rest doesn’t make any sense.

    If sales are good, and you have a popular brand, then you should have room for a new title. The idea that “the market fucked us” doesn’t sound too credible.

    I’m guessing that Ferrari wasn’t fully financed.

    #34 3 years ago
  35. Phoenixblight

    @30 Failed logic there. They wanted to get on Consoles because that is where the money is and yes there is a cost you have to get a publisher or have enough money to provide for the certification and the cost of getting on the console. If you want to get at the big boy table you have to put down a downpayment. They couldn’t make the cost and not having a large enough fan base for the publisher to see profit from made them take a dive. They are the reason why they took a dive and not the console.

    #35 3 years ago
  36. GwynbleiddiuM

    @36 NO! It’s you that making no sense right now. If you had paid any attention to what I said, you’d realize that what I meant is console development killed the project is the not a wrong definition. I never said it was the most sensible and rightest answer. But, you’re a console fanboy, making reason with you guys is like trying to convince a rock to stay afloat on water.

    #36 3 years ago
  37. DaMan

    So because they ‘re located in a shithole like Ukraine, and failed to make money by developing leisure products, console manufacturers are the ones to blame.

    Saber exists, and so does Creat among many other ones. Don’t try and bite off more than you can chew, eh.

    #37 3 years ago
  38. Psychotext


    #38 3 years ago
  39. Ireland Michael

    Nobody has even the slightest proof beyond blind assumptions here that console development had anything to do with the company’s situation.

    Especially considering that it was outright stated that the problem has to do with other, probably legally dubious issues.

    But hey, let’s ignore facts and sensible observations that are straight in front of our faces, eh? It’s much easier to come with barely plausible arguments to justify your own personal console bias, right? Who cares if the evidence is completely stacked against your inability to see beyond your nose?

    #39 3 years ago
  40. Phoenixblight


    Yes because I said its not the console’s fault that automatically means I am a fanboy.

    They wanted more money and a bigger audience and the only way to do that was the console just because they couldn’t make money in order to pay for the console development does not mean that its the console fault. Thats like saying its the ferrari’s fault that I can’t get a loan from a bank in order to get it. Maybe I don’t have enough assets to provide proof that I can make the payments? Oh wait I guess that makes too much sense.

    #40 3 years ago
  41. Maximum Payne

    @40 Yes its true.Its not like this is first time GSC was to ambitious just look at first Stalker how they wanted to be everything random and npc players finish quest even before you! and then with Clear Sky they add faction wars which again very hard to develop.Only CoP didn’t have any stuff like then and it didn’t have as many bugs as previous stalker.
    Funny thing is they barely have man power for 1 platform and now they wanted on other 2 which they haven’t never developed on.

    #41 3 years ago
  42. Shonak

    Oh man, crap. Loved the first Stalker and really looked forward to this. Damn, that sucks. :(

    #42 3 years ago
  43. Stephany Nunneley

    An official statement on the matter will be issued Monday. The original post has been updated accordingly.

    #43 3 years ago
  44. IL DUCE

    @41 They made that decision buddy…so they have no one to blame but themselves if they tried to bite off more than they could chew, I guess their eyes were bigger than their wallet…

    I’m a total console “fanboy” if you must, but I would’ve loved to seen S.T.A.L.K.E.R. on consoles and would’ve picked it up at a midnight release if it had one…not to mention they got rights to develop S.T.A.L.K.E.R. on 360 back in like 2007…

    Also, I don’t see why after seeing the proof that a game like Metro 2033 can have a place on the consoles, another publisher wouldn’t support this project…not to mention porting the game to 360 from PC isn’t a very difficult transition

    Hopefully someone picks up the development of S.T.A.L.K.E.R. 2 or scoops up GSC, if that’s even a possibility…

    #44 3 years ago
  45. IL DUCE

    The guy re-wrote the English translation on 1C to clear it up a bit since the google translation was not that great…hopefully 4A Games puts their differences aside with GSC and either picks up development on STALKER 2 or buys the IP…

    Even if I have to wait until nextgen consoles for it, it would be worth the wait…the IP and concept is just too good to stay on the shelf for long…and I’m an American and I think it’s awesome as I’m sure plenty of other Americans do so I’m not sure if the belief by publishers’ that it’s not popular outside Europe is entirely true…

    #45 3 years ago
  46. IL DUCE

    So about that statement…

    Any word on it or their current status? Let’s hope somehow S.T.A.L.K.E.R. 2 gets saved somehow

    #46 3 years ago
  47. absolutezero

    GSC tweeted a few things over the course of the day the most recent being something like:

    “We will do our best to continue. However, at this time nothing is certain.”

    #47 3 years ago
  48. redivider


    I hope someone can get this to GSC or the guys that made this game, i just want to “write off” myself… I mean, i remember the time when this game was finally released and everyone was soooo waiting for it, but we didnt really get what we expected. Then i think the game fell into shadows of the other games like Cod and all that bull****. But the problem is when i saw the built 1935, from 2004. I mean COME ON! OH MY GOD! this game its like a whole mistery in itself, i so whatn to learn waht happened and all, ffs just look at the game at that stage, a HUGE world, tahts waht stalker is supposed (or was supposed?) to be, you could DRIVE cars and all that, now look what we get, can someone PLEASE! explain to me all the things that happened in all the detail possible, god dammit… I have such a weird filling about this game, it has this own “magic” of it i dont even know how to explain, cmon developers, what have you done… It could evolve into such a good game, but it seems this “globalization” of some sort is fucking everything up… A game is not a “game” if its not like cod or something, why cant people try new things, explore? For the love of god, do you know how excited i was when i found about operation flashpoint and arma and that… You see these games have no resemblence to CoD except for the theme, however, Arma 2 is starting to make big amounts of cash. If you try new things, you succeed. If you copy, you fail. i mean GOD i was looking at old alpha vids god dude aaaah the feeling. Just imagine what could happen to this game, but something got all fucked up. For fucks sake, the guys even made theyre own engine! A WHOLE KNEW ENGINE! other games just buy one from another company or something. And look at the game in 2004, it was better than most games back then, and could easily win popularity… But, it ALL got FUCKED UP! Dont try to go with the flow, let things happen, this is a thing i learned in life. You cant just say: “Oh, fuck it, ill just do it better next time, whatever happens, let it be.” You, YOU need to evolve things, MAKE things RUN as you want them too, dont let time do its shit. Time is the biggest enemy ever, we all die because of it for example, and you cant escape that lol, and they say guns kill people… Wtf? theyll all die anyway hahaha. Anyways, im from slovenia, also have a frind who has a child which got born with, lets say a few “problems” because of the chernobil explosion, so its a catchy subject for me. But this game, its just some weird magic i just dont know…
    Meh, ill go to bed thats all, enaugh reading for you, good night and stay cool and i still wanna know what exactly happened… Oh and sorry for all the typos, its late and im tyred, i hope its readable..

    Its still the same night so all typos and that…
    I just found in the upper comments that you have a corrupt government and law enforcment is taking your studio and something… That is a big problem if this is true. Same thing here, im probably going to america or somewhere the fuck outta here, slovenia sucks, as far as the government goes, well idk… im pissed off…

    #48 3 years ago

Comments are now closed on this article.

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    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: lowdown on Inferno Crucible, Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]