GSC to release statement on state of affairs Monday

Friday, 9th December 2011 16:50 GMT By Stephany Nunneley

GSC Games World has tweeted that a statement regarding the current situation at the firm will be released on Monday, December 12, after internet reports steaming from a Ukrainian news site called UkraNews reported that GSC had been closed down by owner Sergei Grigorovich, and S.T.A.L.K.E.R. 2 development cancelled.

According to the report, Grigorovich is shuttering the studio due to personal reasons he didn’t wish to discuss, but said the 40-50 employees working at the studio would be provided with wages owed them, up to February 2012.

Various sources close to the site, state the reasons for the closure have something to do with Grigorovich being displeased with the development of S.T.A.L.K.E.R. 2, while another source states it has more to do with Ukranian law enforcement wanting control over GSC.

The company’s official Twitter account responded to the report stating: “No we have not closed GSC or cancelled #stalker2″. Shortly thereafter, the tweet was removed, with GSC’s Dmitri Bourkovski tweeting later: “Not PR. GSC closed.”

1C Ukraine’s Sergey Galenkin confirmed the studio’s closure on his personal blog, stating: “GSC is closed, a fact confirmed by all. The team is almost completely dissolved, the state has only a few people.”

Galenkin went on to say that the cost of developing the game for a European audience was one of the reasons for the closure, along with a “failed console publishing deal.”

RPS contacted GSC, and the response was: “Sorry, no comments at this point”. The firm’s social media manager has since announced he is looking for a new job as well, confirming at least one employee at GSC is no longer with the firm.

Hopefully a clear statement on the matter will be issued shortly.

Quite a bit of concept art from S.T.A.L.K.E.R. 2 has been posted over on the Ascian Blog. You should check it out, as it looks rather great.

Source: NeoGAF, RPS,



  1. Erthazus

    Lol? Impossible.

    They just finished STALKER series and they were pleased with Stalker 2 development.

    #1 3 years ago
  2. The_Red

    Holy fuck. WHAT!?!? WHAAAAT? Why? What happened?

    “while another source states it has more to do with Ukranian law enforcement wanting control over GSC. ”
    If that’s the case then I’d say FUCK the government and kudos to GSC.

    #2 3 years ago
  3. Erthazus

    They basically killed a studio full of money and STALKER 2 development for no reason at all.

    #3 3 years ago
  4. DSB

    They were probably running a meth lab in the back office.

    #4 3 years ago
  5. Fin


    Bro, maybe it was cos the STALKER games were buggy pos lol

    #5 3 years ago
  6. Gheritt White

    @ Erthazus: WHERE IS YOUR GOD NOW????

    #6 3 years ago
  7. mad1723

    The story makes no sense if you have followed the whole story. It sounds a lot like their accounts got hacked by a 14 year old making a joke. Honestly, why on earth would a law enforcement agency want control over a game studio… it makes absolutely no sense, unless you’re 14 and don’t understand much of the world around you :P

    They probably took back the control of the account to delete the tweet and it was retaken by the hacker shortly after… makes much more sense that way honestly…

    #7 3 years ago
  8. Edo

    #8 3 years ago

    Why shouldn’t you wear Ukrainian trousers?

    Because Chernobyl fallout.

    Also, this is shit news because STALKER is awesome.

    #9 3 years ago
  10. Alopix

    @mad1723: The Ukraine is an ex soviet country with a corrupt government. It sounds like their government sent in the black sedans and was like; “Hey this is a nice successful company you have here. Why don’t we just run it for you? It would be a shame if anything should… happen to it. Or your family.”

    So the guy resisted in the only way he could. He shut it down.

    #10 3 years ago
  11. Erthazus

    Just look at that Jaw dropping concept Art.

    Are they fucking out of their mind to drop everything that they made?

    Look at the Concept Art.

    @fin, cos that is not the issue with the latest addon.

    #11 3 years ago
  12. AHA-Lambda

    oh god such a blow, stalker games were fantastic. real shame to see this :(

    #12 3 years ago
  13. Maximum Payne

    One of the saddest news I ever read :(

    #13 3 years ago
  14. IL DUCE

    Geez this sucks…now I may have to buy a gaming rig to play the original S.T.A.L.K.E.R. games since I was waiting to get a chance to experience S.T.A.L.K.E.R. 2 on my 360…hopefully they get out of the Ukraine or get some developer/publisher to help them out and get back on track with developing it…or just start developing games in the states or something where you wouldn’t have to deal with crazy stuff like that…

    Hopefully this is all misinformation though, huge blow to what I was looking forward to next year…Metro: Last Light will have to suffice but that’s not open world and not as deep as I’ve heard S.T.A.L.K.E.R. is…

    #14 3 years ago
  15. DSB

    Would Stalker 2 be published by THQ? It could be that THQ decided to throw in the towel.

    #15 3 years ago
  16. Erthazus

    @15, No. Grigorovich said that they wanted to publish this game by themselves.
    They had some serious problems with THQ before, so THQ won’t be on board anymore.

    #16 3 years ago
  17. KrazyKraut

    I am console guy…to 90 %.

    But Stalker was awesome. I played the leaked alpha and waited so long to play the final game. The other one was good too.

    I will miss this franchise and the ppl who made it!

    #17 3 years ago
  18. Dralen

    Please just be some sick twisted rumour!!

    #18 3 years ago
  19. Michael Hoss

    @16: They not only had problems with THQ but a bunch of other companys too. Or wait. Maybe, just maybe, it’s the other way around? Think about it: There’s some reason why they wanted to publish 2 themselves.

    #19 3 years ago
  20. DSB

    @19 Didn’t they clear it up though? Stalker was published by THQ, Clear Sky by GSC themselves and then Pripyat by THQ again.

    #20 3 years ago
  21. Erthazus

    @20, it was published only by GSC themselves and Viva media. They are not going to return to THQ. Ever again.

    #21 3 years ago
  22. DSB

    @21 Ah, you’re right.

    It’s weird that they’ve been able to agree on a bundle on Steam.

    #22 3 years ago
  23. IL DUCE

    @22 Probably would be weird anyway since THQ publishes 4A Games’ Metro series

    #23 3 years ago
  24. GwynbleiddiuM

    I wish I didn’t brows VG247 and could miss this news so I would live in this sensation that some day, a gloomy morning or a frightening midnight I will play S.T.A.L.K.E.R. 2, but now, I just have to be sad for the rest of the week… That ain’t gonna happen no moar…

    #24 3 years ago
  25. Stephany Nunneley

    More information has been added: 1C’s comment on the matter for one.

    #25 3 years ago
  26. Erthazus

    Basically CONSOLE development killed the project.

    Fucking Sony and Microsoft with it’s policy. But again, GSC fucked that too trying to search a publisher from these two.

    GSC made a huge mistake trying to port this game for the 360 and PS3. Retarded decision to make more money when you never released any projects for console development without ANY publisher.

    #26 3 years ago
  27. YoungZer0

    @26: You don’t know that, so stop making this ridiculous assumptions. GSC has never been a competent studio. We haven’t even seen one screen from Stalker 2.

    #27 3 years ago
  28. someguy2

    “Galenkin went on to say that the cost of developing the game for a European audience was one of the reasons for the closure, along with a “failed console publishing deal.”

    #28 3 years ago
  29. Phoenixblight


    Just because GSC couldn’t come up with a deal with a publisher to support a console release doesn’t make that the consoles killed the development. They couldn’t find money to support development so they had to close shop.

    #29 3 years ago
  30. GwynbleiddiuM

    Stephany Nunneley “The Bringer of Sad News” :-<

    @29 I'm sorry but it means no other thing. Console development has costs, not being able to find a publisher for it equals no funds to spending on the development, and going bankrupt if not provided with budget to cover the costs. So, if we say "Basically CONSOLE development killed the project.", that wouldn't be far from the truth.

    #30 3 years ago
  31. Erthazus

    Also, not only “failed console publishing deal” but they could not sell (to Sony and Microsoft) the idea of “Eastern European Post-Apocalyptic setting” with the reason that “This thing can’t sell in Western market”.

    @27, read the 1C article smart ass.

    #31 3 years ago
  32. DSB

    Looks more like project management than console development, either way.

    According to Galyonkin, they went down because they were unable to make money on just a PC release, so obviously they needed consoles to make it work. He even recounts rumors that their demands to publishers were unrealistic.

    I think the idea that publishers don’t want a post-apocalyptic game from Eastern Europe rings a bit hollow. There’s a lot of post-apoc shooters and RAGE would probably discourage anyone from signing another, but ultimately the idea behind Stalker has been fully validated.

    What hasn’t been validated is their ability to bring a fully working game to market. The best thing about Stalker is still the community’s efforts.

    #32 3 years ago
  33. Erthazus


    RAGE was in development by Id software and it’s not in a post apocalyptic Eastern European setting (it’s a fantasy based… post apocalyptic setting), also it’s sales were actually bad… and it’s coming from ID software and Bethesda who have money to support it with Quakecon and jaw dropping marketing campaign.

    According to that guy they just wanted to make more money (In my opinion PC was enough. They sold 5 million copies and that president bought a Ferrari for himself) and they started development for consoles but in the end of the day if no one wants to support, you just lose money and that what basically happened.

    Same thing almost happened with Metro 2033 and 4A games until THQ picked them up because game was in development to be honest for a long time.
    Now Metro 2034 have full support and game is coming even to the Playstation 3

    #33 3 years ago
  34. DSB

    @33 I was using RAGE as an example for why people wouldn’t want another post-apocalyptic shooter.

    The rest doesn’t make any sense.

    If sales are good, and you have a popular brand, then you should have room for a new title. The idea that “the market fucked us” doesn’t sound too credible.

    I’m guessing that Ferrari wasn’t fully financed.

    #34 3 years ago
  35. Phoenixblight

    @30 Failed logic there. They wanted to get on Consoles because that is where the money is and yes there is a cost you have to get a publisher or have enough money to provide for the certification and the cost of getting on the console. If you want to get at the big boy table you have to put down a downpayment. They couldn’t make the cost and not having a large enough fan base for the publisher to see profit from made them take a dive. They are the reason why they took a dive and not the console.

    #35 3 years ago
  36. GwynbleiddiuM

    @36 NO! It’s you that making no sense right now. If you had paid any attention to what I said, you’d realize that what I meant is console development killed the project is the not a wrong definition. I never said it was the most sensible and rightest answer. But, you’re a console fanboy, making reason with you guys is like trying to convince a rock to stay afloat on water.

    #36 3 years ago
  37. DaMan

    So because they ‘re located in a shithole like Ukraine, and failed to make money by developing leisure products, console manufacturers are the ones to blame.

    Saber exists, and so does Creat among many other ones. Don’t try and bite off more than you can chew, eh.

    #37 3 years ago
  38. Psychotext


    #38 3 years ago
  39. Ireland Michael

    Nobody has even the slightest proof beyond blind assumptions here that console development had anything to do with the company’s situation.

    Especially considering that it was outright stated that the problem has to do with other, probably legally dubious issues.

    But hey, let’s ignore facts and sensible observations that are straight in front of our faces, eh? It’s much easier to come with barely plausible arguments to justify your own personal console bias, right? Who cares if the evidence is completely stacked against your inability to see beyond your nose?

    #39 3 years ago
  40. Phoenixblight


    Yes because I said its not the console’s fault that automatically means I am a fanboy.

    They wanted more money and a bigger audience and the only way to do that was the console just because they couldn’t make money in order to pay for the console development does not mean that its the console fault. Thats like saying its the ferrari’s fault that I can’t get a loan from a bank in order to get it. Maybe I don’t have enough assets to provide proof that I can make the payments? Oh wait I guess that makes too much sense.

    #40 3 years ago
  41. Maximum Payne

    @40 Yes its true.Its not like this is first time GSC was to ambitious just look at first Stalker how they wanted to be everything random and npc players finish quest even before you! and then with Clear Sky they add faction wars which again very hard to develop.Only CoP didn’t have any stuff like then and it didn’t have as many bugs as previous stalker.
    Funny thing is they barely have man power for 1 platform and now they wanted on other 2 which they haven’t never developed on.

    #41 3 years ago
  42. Shonak

    Oh man, crap. Loved the first Stalker and really looked forward to this. Damn, that sucks. :(

    #42 3 years ago
  43. Stephany Nunneley

    An official statement on the matter will be issued Monday. The original post has been updated accordingly.

    #43 3 years ago
  44. IL DUCE

    @41 They made that decision buddy…so they have no one to blame but themselves if they tried to bite off more than they could chew, I guess their eyes were bigger than their wallet…

    I’m a total console “fanboy” if you must, but I would’ve loved to seen S.T.A.L.K.E.R. on consoles and would’ve picked it up at a midnight release if it had one…not to mention they got rights to develop S.T.A.L.K.E.R. on 360 back in like 2007…

    Also, I don’t see why after seeing the proof that a game like Metro 2033 can have a place on the consoles, another publisher wouldn’t support this project…not to mention porting the game to 360 from PC isn’t a very difficult transition

    Hopefully someone picks up the development of S.T.A.L.K.E.R. 2 or scoops up GSC, if that’s even a possibility…

    #44 3 years ago
  45. IL DUCE

    The guy re-wrote the English translation on 1C to clear it up a bit since the google translation was not that great…hopefully 4A Games puts their differences aside with GSC and either picks up development on STALKER 2 or buys the IP…

    Even if I have to wait until nextgen consoles for it, it would be worth the wait…the IP and concept is just too good to stay on the shelf for long…and I’m an American and I think it’s awesome as I’m sure plenty of other Americans do so I’m not sure if the belief by publishers’ that it’s not popular outside Europe is entirely true…

    #45 3 years ago
  46. IL DUCE

    So about that statement…

    Any word on it or their current status? Let’s hope somehow S.T.A.L.K.E.R. 2 gets saved somehow

    #46 3 years ago
  47. absolutezero

    GSC tweeted a few things over the course of the day the most recent being something like:

    “We will do our best to continue. However, at this time nothing is certain.”

    #47 3 years ago
  48. redivider


    I hope someone can get this to GSC or the guys that made this game, i just want to “write off” myself… I mean, i remember the time when this game was finally released and everyone was soooo waiting for it, but we didnt really get what we expected. Then i think the game fell into shadows of the other games like Cod and all that bull****. But the problem is when i saw the built 1935, from 2004. I mean COME ON! OH MY GOD! this game its like a whole mistery in itself, i so whatn to learn waht happened and all, ffs just look at the game at that stage, a HUGE world, tahts waht stalker is supposed (or was supposed?) to be, you could DRIVE cars and all that, now look what we get, can someone PLEASE! explain to me all the things that happened in all the detail possible, god dammit… I have such a weird filling about this game, it has this own “magic” of it i dont even know how to explain, cmon developers, what have you done… It could evolve into such a good game, but it seems this “globalization” of some sort is fucking everything up… A game is not a “game” if its not like cod or something, why cant people try new things, explore? For the love of god, do you know how excited i was when i found about operation flashpoint and arma and that… You see these games have no resemblence to CoD except for the theme, however, Arma 2 is starting to make big amounts of cash. If you try new things, you succeed. If you copy, you fail. i mean GOD i was looking at old alpha vids god dude aaaah the feeling. Just imagine what could happen to this game, but something got all fucked up. For fucks sake, the guys even made theyre own engine! A WHOLE KNEW ENGINE! other games just buy one from another company or something. And look at the game in 2004, it was better than most games back then, and could easily win popularity… But, it ALL got FUCKED UP! Dont try to go with the flow, let things happen, this is a thing i learned in life. You cant just say: “Oh, fuck it, ill just do it better next time, whatever happens, let it be.” You, YOU need to evolve things, MAKE things RUN as you want them too, dont let time do its shit. Time is the biggest enemy ever, we all die because of it for example, and you cant escape that lol, and they say guns kill people… Wtf? theyll all die anyway hahaha. Anyways, im from slovenia, also have a frind who has a child which got born with, lets say a few “problems” because of the chernobil explosion, so its a catchy subject for me. But this game, its just some weird magic i just dont know…
    Meh, ill go to bed thats all, enaugh reading for you, good night and stay cool and i still wanna know what exactly happened… Oh and sorry for all the typos, its late and im tyred, i hope its readable..

    Its still the same night so all typos and that…
    I just found in the upper comments that you have a corrupt government and law enforcment is taking your studio and something… That is a big problem if this is true. Same thing here, im probably going to america or somewhere the fuck outta here, slovenia sucks, as far as the government goes, well idk… im pissed off…

    #48 3 years ago

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