Dark Souls ships 1.5 million worldwide

Wednesday, 2nd November 2011 07:40 GMT By Johnny Cullen

Dark Souls has shipped 1.5 million units since it launched at the beginning of last month, Namco Bandai and From Software said in Japan this morning.

Shipment numbers were broken down by region, with North America the most supplied with 620,000 units, followed by Europe with 470,000 units.

Japan came next with 370,000 units – the RPG launched there at the end of September – with “Asia” coming home at the 40,000 mark.

The game – published by Namco Bandai everywhere except Japan, where From did the honours – launched with strong critical success; it has an 89% average on MetaCritic for both PS3 and 360.

Thanks, Andriasang.



  1. Dannybuoy

    For delivery to 1.5m masochists with lots of spare time…

    #1 3 years ago
  2. Gekidami

    That really isnt much, i mean its shipped, so sales will have to be even lower purely due to stock limitations. I could have imagined this game easily doing over 1.5 million sales across two platforms too, theres quite a lot of hype around it.

    #2 3 years ago
  3. jacobvandy

    It’s really not that bad if you have common sense and a modicum of skill/patience. There are a few hair-pulling moments, sure, but it’s an amazing action RPG with tons of replayability. Well worth the day one purchase.

    #3 3 years ago
  4. DonnerKebab

    For delivery to 1.5 million people who want to be challenged and feel unbelievable achievement, and not have their hand held, and don’t want the word ‘FOLLOW’ on their screen. For 1.5 million people who know that this developer understands the difference between ‘Film’ and ‘Game’.

    Edging forward with your heart pounding and your shield held up, not knowing what the hell is ahead in the darkness…


    #4 3 years ago
  5. jacobvandy

    @2 Who are you to say it “isn’t much?” Because it’s not selling multi-millions of copies like Call of Duty? Not every game needs to sell that much in order to be successful; perhaps From Software was able to make a game that sells a million copies with 10x less money than a studio funded by the EA or Activision fat cats. I promise you the marketing budget for Dark Souls was a small fraction of what those guys spend on all their games. Most of that hype you speak of was the word-of-mouth following that the first game grew.

    Big publishers’ failures have been games that ate up tons of development funding trying to be the new hot franchise, with the expectation that it sells millions of copies. That’s why the big publishers don’t take any chances anymore. They only want to gamble big, so after losing their shirts a few times, they only bet on the safe horse, instead of putting less money on each race. Smaller publishers and indie devs have proven time and again that you can make a pretty good living playing the nickel slots, even if it’s not as glamorous as hitting the billion-dollar jackpot.

    #5 3 years ago
  6. Gekidami

    ^ You missed my point, the game couldnt sell millions because Namco Bandai havent shipped enough units to retailers. Like i said, i think this game could have sold that much.

    #6 3 years ago
  7. YoungZer0

    @2: 1.5 Million is pretty good for a new game.

    #7 3 years ago
  8. Telepathic.Geometry

    It’s not really new though, it’s undeniably Demon’s Souls 2 in all but name, and even that’s pretty close.

    I’m glad it’s into the millions, hopeful next time they make a game like this, they’ll be able to afford a bit more polish and care, which Dark Souls is lacking in my opinion.

    #8 3 years ago
  9. Gadzooks!

    I was expecting a higher sales figure, judging by the percentage of my friends list owning it (or being owned by it). Still, not a bad showing at all for what is a very niche title.

    GOTY contender for sure.

    #9 3 years ago

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