Confirmed – Split/Second dev Black Rock to close

Friday, 1st July 2011 09:37 GMT By Johnny Cullen

Brighton-based Split/Second and Pure developer Black Rock Studios is set to close, with 40 people made redundant, Disney’s confirmed to VG247.

In May, the company confirmed that it had reduced staff numbers within the studio, but kept 40 jobs. Those will now also go due to the studio’s closure.

Black Rock was also working on a secret project after Split/Second. Disney’s now confirmed it wasn’t greenlit for “further development.”

A statement from the company reads:

“Disney Interactive Studios confirms that Black Rock Studios’ current project has not been greenlit for further development, consequently the company informed employees yesterday of the intent to enter a consultation process on the proposal to close the studios.”

A source told EG that Disney was outsourcing games that Black Rock was capable of, and that it had mishandled the dev.

The news was given to staff in Brighton Town Hall yesterday.

Two studios have been formed since the earlier job cuts earlier this year: Roundcube Entertainment and ShortRound Games.

For those at Black Rock, we salute you. All the best.



  1. Blerk

    Oh, man. Good luck everyone.

    Disney, you suck!

    #1 4 years ago
  2. aseddon130

    Split Second and Pure had great potential, but Split Second was disappointing and Pure was just too damn hard.

    This is a massive shame though, they had good potential to do great things, lets hope they keep that up with wherever the team members end up.

    #2 4 years ago
  3. GamezIdiot

    Disgraceful Disney. Such a talented studio gone to waste and yet another down the pan thanks to multinational publishers that don’t have a clue. Hope people affected find new work quickly. It’s really bad times for uk dev.

    #3 4 years ago
  4. Johnny Cullen

    This is now confirmed.

    #4 4 years ago
  5. DaveDogg

    @3 i dont think “talented studio” really fits “split second” struck me as an idea that might of come up after watching the dreadful jason statham film death race and “pure” when it comes to it was really short of ideas & if you cant at least come up with something that sparks a feeling across the board in 2 games then split up and form somewhere else

    #5 4 years ago
  6. GamezIdiot

    @5 You obviously don’t know how much talent you need to get any game done to the quality of Split Second then. You know these are people that make these things right? With families and stuff? But carry on thinking they’re disposable if you like, see if any of us care (we do, it hurts).

    #6 4 years ago
  7. Maximum Payne

    @5 Well I think split second was unique.Maybe game was needed open world design and more feature but design of game was good and something differente.

    #7 4 years ago
  8. NightCrawler1970

    I think Disney gonna sponsor WII & WII U, make Donald Duck and Mickey games for Wii just like Mario, Nitendo = Kiddie-console…

    Good luck for Split/Sec Dev for a new contracter….

    #8 4 years ago
  9. Grimrita

    True is, developers have lots of good ideas but publishers either remove alot of the good stuff to dumb a game down, or simply make them produce the after birth to cash in.

    The games industry is seriously fucked with all these closures of late. Looking back at the roots of gaming, the UK used to thrive with excellent developers and almost all have gone.

    This is why when a development studio sells its soul to the devil, they will eventually pay a heavy price.

    Disney should stick to Mickey mouse!

    #9 4 years ago
  10. naffgeek

    Did anyone on here actually play Split/Second and Pure, both imo were fantastic games, some of the few racers I have been compelled to play through to completion.

    Massively underrated and poorly marketed.

    They deserved better and so did Black Rock.

    Good luck guys.

    #10 4 years ago
  11. daytripper

    gutted all the best to the ladies and gents affected

    #11 4 years ago
  12. El_MUERkO

    Split/Second was awesome. In my opinion it came out at the wrong time and was marketed badly, it’s a crying shame we wont get a sequel :(

    #12 4 years ago
  13. Fin

    Pure was incredibly good technically, but I felt it lacked a bit in the design – it just wasn’t all that fun.

    Still, poor guys :( Hope they got sorted with Relentless or someone!

    #13 4 years ago
  14. Prof.Dr.Moertel

    That sucks. What´s the excuse this time? “shrinking racing genre”?

    #14 4 years ago
  15. spiderLAW

    Thats too bad. Spli Second was great. Came out around the same time as Blur and all though i would usually prefer Blur over Split Second because of the Car Enthusiast inside of me, i thought split second was an amazing game.

    #15 4 years ago
  16. SplatteredHouse

    Dreadful Disney strike again.
    I hope that the affected staff find new places soon. Split Second was fantastic, and it’s both a shame if it can’t continue, and that the team that worked on it may end up no longer together to build from it.
    All the best to the Black Rock staffers.

    #16 4 years ago
  17. DaMan

    Damn you straight to Hell, Disney.

    #17 4 years ago
  18. DSB


    #18 4 years ago
  19. The_Deleted

    Hope someone picks up the S/S name.It has huge potential.

    #19 4 years ago

Comments are now closed on this article.