Shack is reporting that the PC edition of Deus Ex: Human Revolution has been jointly developed between Eidos Montreal and Nixxes.
Game director Jean-Francois Dugas told the site that development has been shared between Montreal and the outsourced Dutch developer.
Asked if the PC version was done in-house, Dugas said: “No. Well, it was done in-house, but with a partnership.”
He added: “All the design and changes to the design has been done in Montreal and sent to [Nixxes]. We review the builds. We review and then give comments about what works and what doesn’t. It’s the same process. It’s the exact same process, except that the programmers aren’t in the same office.
“It’s the same game and the same creative team taking care of it.”
Dugas admitted the reason the PC version was not done internally was due to not having enough manpower to develop all three version: PC, 360 and PS3.
“It was more of a logistic problem more than anything else and having enough people to make sure it’s all on the same level, all the time. So, yeah. It was more about manpower and logistics.”
Nixxes have been a well-known partner within Eidos, dating back to Dreamcast and Legacy of Kain: Soul Reaver More recently, it’s ported the PC and PS3 versions of Lara Croft and the Guardian of Light as well as the PC version of Kane and Lynch 2: Dog Days and Tomb Raider Underworld for PC and PS3.
Deus Ex: Human Revolution releases on August 23 in the US and August 26 in the UK for PS3, 360 and PC.
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