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Huge eyebrows, oversized shoulders and other judgments on Deus Ex: Human Revolution

Deus Ex: Human Revolution is terrific, but that doesn't mean it's perfect. Eidos Montreal passes judgment.

Creators are often the most harsh critics of their own work, and game developers are no exception. In this Deus Ex: Human Revolution Let's Play, executive game director Jean-François Dugas and executive art director Jonathan Jacques-Belletête have plenty of praise for the RPG, but it's interesting to see which things they pick on.

Those shoulders are too wide, they say, and everything has too low a polygon count. Also, they forgot to update some in-game assets, resulting in a terrifying eyebrow discrepancy. Behold:

Watch on YouTube

Eidos Montreal is currently hard at work on Deus Ex: Mankind Divided, which comes to PC, PS4 and Xbox One in the first half of 2016.

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Deus Ex

PS2, PC

Deus Ex: Human Revolution

PS3, Xbox 360, PC, Mac

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Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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