Heart of the Swarm: “Hardcore art and programming” is go, says Pardo

Monday, 23rd August 2010 20:33 GMT By Patrick Garratt


Development of StarCraft II’s second part is swinging into proper action, Blizzard design boss Rob Pardo’s told MTV, now Wings of Liberty has gone to seed.

“Now that we’ve shipped [Wings of Liberty], we’re just now getting serious about breaking ground on [Heart of the Swarm],” said Pardo.

“We always have a lot of ideas and there’s been some design work on it, but hardcore art and programming is just now starting to begin. It’s too early to estimate, but as soon as we can get them out there, we’d love to.”

Pardo steadfastly refused to put a date on the game.

“They’re going to kind of feel like sequels”

StarCraft II’s Campaign has been split into three parts: the now-released Wings of Liberty, the zerg-based Heart of the Swarm and the protoss’s Legacy of the Void.

Pardo was clear in the company’s intention to provide value.

“From a single-player point of view, they’re going to kind of feel like sequels. It’s going to be a pretty meaningful amount of content,” he said.

The multiplayer portion may be more slender.

“Multiplayer is going to be more like an expansion set sort of vibe,” Pardo added.

“We’re not going to ship all brand new races. There will definitely be additions to multiplayer, but that’s going to feel like an expansion set.”

StarCraft II: Wings of Liberty released in late July to large US sales.




  1. BULArmy

    I love Wings of Liberty, but I just don’t see how Blizzard will make the second game not to feel like just playing with the Zerg and I don’t think it will be so successful like WoL.Yeah it is interestging on the story part, even though some of the plot is very obvious.

    #1 4 years ago
  2. LOLshock94


    #2 4 years ago
  3. Erthazus

    Just can’t understand how we are going to play with the Zerg if Kerrigan in the last missions was…. *SPOILERS*

    But, anyway… Starcraft II singleplayer was kinda sucky, compared to the last Blizzard games it is the worst singleplayer game ever created by my lovely Blizzard entertainment.

    I wonder if it is Activision who made a decision for a sucky T rating and other childish stuff in a story. Not saying that T rating is bad, there are a lot of good stories with T rating, but story itself was like for children who never read books. This is Blizzard damn it. BLIZZARD.

    The worst part of the game were dialogs, even World Of Warcraft had much better writing.

    #3 4 years ago
  4. osric90

    @Erthazus…you’re not serious, are you? Maybe you need to get some sleep.

    #4 4 years ago
  5. Erthazus

    @4 I’m always serious. Discuss?

    #5 4 years ago
  6. Phoenixblight

    I enjoyed Wings of Liberty and found it to be very entertaining and I can’t wait for Heart of the Swarm especially how it turned out.

    #6 4 years ago
  7. Hybridpsycho

    I also enjoyed Wings of Libery, the story was awesome if put slightly predictable. But as a fan of the books as well I really enjoyed the campaign in SC2.

    Really looking forward to play the Protoss campaign (never been to much of a Zerg fan, but I think it will rock as well).

    #7 4 years ago

    I’ve only ever played as zerg once, and that was by accident.

    I’m not sure if I’d ever even want to play though a whole campaign with them…

    #8 4 years ago
  9. Erthazus

    *SPOILERS* Don’t read it if you never finished Starcraft II

    Yeah right, the story arc was awesome.

    Jim Raynor is trying to be as a hero to save colonists and trying to make a little bit of problems for the Koprulu sector with his friend Matt Horner, nothing bad to it except that they are attacking the entire Dominion (and he successfully defeats the army of the Dominion in the center of the sector) just to prove to everyone that he is not guilty with the video for the stupid and childish TV News Show that is also not hillarious and looks stupid. (Someone who thinks that i’m wrong go and see some news or read The brothers Arkady books)

    Kerrigan… Well Kerrigan is obviously an emo compared to what she was at the Brood War.
    Starcraft 1 = Kerrigan is a manipulative, clever, and needlessly cruel.
    Starcraft 2 = She absolutely drop the ball. Nothing is explained in WHY she is searching for the artifacts,

    forget how she inexplicibly gains the ability to psychically control computer monitors to show her image, forget how she personally shows up on Moebius’ planet for the incredibly-hard-takes-the-most-powerful-psychic-alive job of searching through computer records just so that she’ll show up more than once, forget even how she starts talking about how she plans to embrace Oblivion to Zeratul when the previous game had never shown her as nihilistic, even forget how the final mission implies “good” Kerrigan is buried under “evil” Kerrigan despite StarCraft 1 showing Kerrigan enjoying her role as leader of the Swarm and it never being implied that Kerrigan wasn’t in total control of her actions after the Overmind died.

    Zeratul is trying to search for the stupid damn prophecy (Diablo II anyone?) about the Xel’Naga Artifact and the future.

    and in the end artifact is ready to strike the Kerrigan.

    Thats it. Thats just it. It’s just even poor for the 14 year old sci-fi story. Who thinks that this is amazing never read books or 14-16-17 year old at max.

    Just my thoughts.

    #9 4 years ago
  10. Artheval_Pe

    It’s not amazing. It’s decent pop sci-fi inspired by TV shows. What I found more interesting is not the story itself, but the missions, the rpg elements and the way the story is delivered.

    #10 4 years ago

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