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Square: MS unwilling to work on FFXIV 360 problems

Monday, 12th July 2010 18:01 GMT By Johnny Cullen

ffxiv5

Final Fantasy XIV director Hiromichi Tanaka has told German site 4players.de that Microsoft was unwilling to deal with Square Enix over the use of Xbox Live with the MMO.

Tanaka said that MS had allowed to let previous MMO Final Fantasy XI onto the service because it was still in its infancy.

Now that Live has become established, though, Microsoft has said no to the MMO. Tanaka said in the interview that all development on the 360 version has since been cancelled.

Last year at gamescom, Tanaka told VG247 that “discussions” with MS over FFXIV appearing on 360 were held up because of issues with Xbox Live.

Final Fantasy XIV was recently dated for September 30 worldwide for PC, with a collector’s edition dropping before then on September 22.

The PS3 version, now the game’s only console SKU, will launch in March 2011.

Thanks, Massively.

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32 Comments

  1. Hunam

    In other news they’ve let me on the beta :P

    #1 4 years ago
  2. Dralen

    Ahhh! Just went over to the Massively website and this topic just stirred up a shitstorm on the comments. CONSOLE WARS!

    #2 4 years ago
  3. Crysis

    MS is quite stubborn when it comes to cooperating with others.

    #3 4 years ago
  4. Elven_Star

    Thanks God. That game shall not be downgraded by being on 360.

    #4 4 years ago
  5. ZarraN

    Sony has always delivered a open platform for developers and I’m guessing that Blizzards next MMO will be exclusive for PS3 on consoles if M$ doesn’t change there open up there platform.

    #5 4 years ago
  6. Hunam

    You think Blizzard are going to make an Console MMO?

    #6 4 years ago
  7. Crysis

    @6 it’s possible, now that online console gaming is becoming mainstream

    #7 4 years ago
  8. Happy Hardon Harry

    And this is also why the PS3 will get the best console version of Portal 2…it’s more open than the 360 will ever be.

    #8 4 years ago
  9. Johnny Cullen

    The day I see Blizzard doing a console MMO, particularly on PS3 considering the parent company, I’ll be long dead, tbh.

    #9 4 years ago
  10. Crysis

    who knows? next gen consoles could be based around modern computers, it’s all possible, may just have more computer functionalies, then again you may aswell buy a pc unless they can make something worthwhile & unique for their individual computer,
    also, cuz im a smart arse, how could u see them do anything if u were long dead? :P

    #10 4 years ago
  11. _LarZen_

    I think we wil either see or hear of a Blizzard game on a console in 2011-2012

    If we take away the mmo games a pc is realy not much of a plattform anymore compared to the giants X360 and PS3.

    The day you can play a mmo game on a console is the day the pc in my eyes is dead, it have been bleeding for years now. Soon not even the nerd rage of the pc gamers out there can save it.

    Game over

    #11 4 years ago
  12. Happy Hardon Harry

    Consoles just can do MMO’s, the interface just isn’t there i.e. a gaming pad. We seen it with Mass Effect and Dragon Age in that the controller interface implemented within the console versions just ruined otherwise great games.

    #12 4 years ago
  13. LePlatypus

    Blizzard are working on an unannouced MMO maybe it’s for consoles

    #13 4 years ago
  14. _LarZen_

    @12: I think we are probably either gonna see more action oriented mmo games on consoles. Not the stand infront of a enemy and click button for attack and watch it happen.

    But a real fight, where you have to move and overall just more action. Either that or they have to start supporting mouse and keyboard…something the PS3 can do.

    #14 4 years ago
  15. Phoenixblight

    @11

    “I think we wil either see or hear of a Blizzard game on a console in 2011-2012″

    They already stated that they plan to announce the new MMO at this years Blizcon most likely a CG with very little info about it. As far as Blizzard making a MMo for consoles, doubt it and I feel the same as Cullen. If they wanted to make a MMO for a console they would have gone with WoW since it has a pretty strong sub base.

    #15 4 years ago
  16. Aimless

    @12 There’s no reason “MMO” has to mean “20 slot bar of skills”. That sort of complication only offers surface depth, trimming the fat doesn’t hurt the game; just look at the direction Cataclysm is going with its stats and Talents.

    I don’t disagree that trying to cram PC games’ controls on to a pad is a fool’s errand for the most part, but any genre can be successful if it’s designed for its platform from the ground up. I’m not sure if subscription based MMOs are a good fit for consoles at the moment, though. Hell, bar WoW I’m not sure subscription based MMOs are a good fit for the PC!

    #16 4 years ago
  17. Gekidami

    As far as controls go there are also solutions. Using Move as a pointer aside, the PS3 is perfectly capable of mouse & keyboard support.

    #17 4 years ago
  18. Happy Hardon Harry

    Move is no substitute for a mouse and keyboard when designing an interface for an MMO.

    Also when you design the interface for an MMO using Move you need to take into account the screen resolution, a low resolution will result in huge icons, buttons etc, the interface would essentially take up most of the screen, which would be disastrous.

    On the other hand a high resolution would result in small icons, buttons etc and i’m not sure Move would be accurate enough to comfortably implement such a control mechanism.

    Also, mouse and keyboard on the PS3 essentially means buying more peripherals, plus i don’t know of any current game on the system that supports both a present? Apart from if you’re using the PS3′s shite browser.

    #18 4 years ago
  19. IL DUCE

    Yeah i just don’t know why MS is being a bunch of Nazis…things like this really make me feel the need to spend the money on a PS3 even though I probably wouldn’t even have the time to play it…

    #19 4 years ago
  20. OlderGamer

    Here is the thing.

    This isn’t the only FF MMORPG. The one that is currently on the xb360 is complete crap. I mean to be fair it isn’t terrible. It is in no way shape or form anything close to the quality of EQII, Lord of the Rings Online, Wow, or Dungeon and Dragons Online. It just isn’t.

    Now SQE can say anything they want, but isn’t it just possible that … maybe … that this FF was turned down on xb360 because of the first FFOnline game?

    ‘Course blaming MS is a trendy thing to do. So whatever.

    But after playing the first FFOnline game I will be avoiding this one like the plague.

    #20 4 years ago
  21. Phoenixblight

    @20

    You have got to be shitting me. Look at MS and MMOs track record example Champions online which when it was first announced was announced to go with the 360 years later it releases and the developers come out and say MS won’t work with them. Coincidence? I think not

    #21 4 years ago
  22. Crysis

    Sony is much more flexible than M$

    #22 4 years ago
  23. OlderGamer

    All I am saying is that maybe somewhere deep in the underground bunker at MS, someone decided that the current line up of MMOs aren’t worth the effort.

    Not like we are talking about World of Warcraft here.

    #23 4 years ago
  24. Blerk

    I’m not surprised that this is the outcome, it was fairly obvious that it was never going to happen after the first mention of their ‘issues’ with each other. What I don’t understand is why Microsoft are so reluctant to put a solution in place for this, even if they don’t much care about FFXIV – other MMOs could use it in the future, and they wouldn’t end up pissing off Squenix. Quite unlike MS to throw Sony an “our console can do this and yours can’t” bone.

    #24 4 years ago
  25. LOLshock94

    i aint saying this is true or not but i remeber reading something in a magazine and they said that blizzard wanted ms to make a mouse and keyboard on 360 but this is a year old and its probely bullshit

    and champions online is not coming at for 360?????

    #25 4 years ago
  26. Blerk

    Champions Online for 360 got canned years ago.

    #26 4 years ago
  27. Gadzooks!

    I can’t for the life of me understand the stance MS is taking on MMO’s. There’s a huge revenue stream just waiting to be harvested and no harm will come to the XBL service, as FFXI and PSO proved.

    Is there any way to push MS for answers on this?

    #27 4 years ago
  28. Blerk

    The only thing I can think of is that they don’t believe there’s a huge revenue stream just waiting to be harvested. Like with 3D, for instance – they keep saying ‘wait and see’.

    Console MMOs sound like they’ll work in theory but as of yet there have been relatively few of them and they haven’t been tremendous successes. Perhaps if Sony’s first raft of MMOs on PS3 turn out to be really successful it’ll force Microsoft’s hand.

    #28 4 years ago
  29. hitnrun

    @28: And, also like 3D, what are they supposed to say? “Yeah it’ll be supported in our next system but you should still buy a 360.”

    And console MMOs are a pretty dubious question mark. The mouse and keyboard debate above has never been satisfactorily resolved. And the proposed solution (“make it simple and action-oriented for us cool kids; nobody said MMOs had to be for nerds!”) is no solution at all.

    Understand that when you or I say “MMO” we think online persistent world – like online console games now, except bigger, always “there”, with more players. When game publishers think “MMO” they think “$15 a month.” It would have to be one hell of an action-oriented MMO to get even a small number of console gamers to pay up.

    #29 4 years ago
  30. OlderGamer

    The best and maybe only console MMORPG that even comes close to a PC game is Sonys EverQuest Online Adventure. Its good, simple and porrly aging but 7 yrs ago it was very good.

    What these systems could use:

    Sony needs EQII on a PS3 w/KB, Mouse. And it needs to be fully playable with the PC version.

    MS needs to contact and land a Blizz MMO. Smaethings KB/Mouse and plays with PC gamers.

    Neither one will happen.

    Big reason is that consoles are based on selling you new games. Between preorders and DLC, they want you spending now and thinking ahead to your next purchase.

    When I pick wow back up for a few months my game buying falls through the floor. I can invest plan stupid amounts of time into just one game for a mere 15/month. If that came to a console and people decided to play what they have(even at 15/month) rather then buy new games – it could be disasterious.

    Remember that the 15/month only goes to one source(and a portion I assume to the hardware owner). New game sales also pay the hardware owners, and they also line the pockets of the game pubs too.

    I think right now a lot of people look at MMOs on the console side of things with a bit of aperhention. Nice to have, but be bacareful of what you wish for. If WoW was on LIVE, new sales of xb360 games could take a dip.

    Keep in mind that Level5 was making a MMORPG for MS and its xboxone. The game was very advanced in its production before MS pulled the plug on it. In all honestly, I feel that MS simply doesn’t believe in console MMOs and doesn’t want them on their platform.

    I think the first FFonline got through as did PSU because MS was trying to whoo JP gamers.

    #30 4 years ago
  31. Phoenixblight

    @26
    No it wasn’t I was in the beta for Champions and constant question and it was even on the FAQ that if it was going to be on the 360 and the answer was yes it was planned then a few months after the PC release they came out and said it was not going to be possible because MS wouldn’t work with them.

    #31 4 years ago
  32. Amored

    Not too big of a “loss” for MS really. The game has great graphics for an MMO, but it plays kinda like crap :S

    #32 4 years ago

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