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Quantic Dream: “Games can be meaningful”

Monday, 30th November 2009 23:22 GMT By Johnny Cullen

heavyrain111

Speaking in an interview with Gama, Quantic Dream co-CEO Guillaume de Fondaumiere has said that if done right, games could be “meaningful.”

He said: “I think that the most important goal for us is to show that video games can be more than just shooting, driving — that games can be meaningful.”

de Fondaumiere was talking in the interview of his hopes for the developer’s upcoming PS3 exclusive Heavy Rain, where he welcomed the coined term for the game “interactive movie.”

“The best short-form definition we found [for Heavy Rain] was ‘interactive movie,’ which is a double-edged sword quite simply because it reminds people of those games at the early ’90s when you were basically in a movie and you had the choice between going to the left or opening the door to the right — which of course Heavy Rain is absolutely not.”

Find more through the link. Heavy Rain is released next year.

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10 Comments

  1. mescalineeyes

    Fucking Cage should watch a god-damn movie already. If he still thinks the voice acting and motion capture in Heavy Rain still stands up to that, he needs to quit his job.

    Dude’s a moron.

    #1 5 years ago
  2. onlineatron

    Less talking…

    MOAR Getting the game/interactive-thingy-ma-bob’ into my hands.

    #2 5 years ago
  3. Psychotext

    Good god, this guy just never shuts up.

    #3 5 years ago
  4. Hunam

    I think meaning in games has taken a step back. I used to relate better to characters when they were just 2D sprites or basic 3D models spouting off lines and lines of text than I do with most of todays games.

    #4 5 years ago
  5. Johnny Cullen

    Anyone notice it’s not David Cage this time? ;)

    #5 5 years ago
  6. Psychotext

    He’s merged into all annoying game / creative directors everywhere. Anyone who rambles on about games as movies and art with meaning will instantly fold themselves into the David Cage entity.

    Though in fairness, it could just be a French thing. :D

    #6 5 years ago
  7. Michael O’Connor

    “He’s merged into all annoying game / creative directors everywhere. Anyone who rambles on about games as movies and art with meaning will instantly fold themselves into the David Cage entity.”

    He doesn’t “ramble on” about it. It’s an interview. He’s responding to the questions that he is being *asked*.

    People act like these developers stand on a box and shout this stuff from the rooftops just for attention.

    #7 5 years ago
  8. Panipal2005

    In other news, Famitsu reports that Heavy Rain hits Japan on Feb 8.

    http://www.neogaf.com/forum/showthread.php?t=381081

    So hopefully we can expect it in Europe & the US around the same time, maybe a bit earlier?

    Guillaume should really have given a date in this interview however.

    #8 5 years ago
  9. Gekidami

    “Anyone notice it’s not David Cage this time?”

    Wah-Wah!

    And 4 posts instantly FAIL.

    #9 5 years ago
  10. zoopdeloop

    he’s right though.We live in an era of meaningful button smashing (yet fun) games.It’s nice once in a while that there are games which have more depth and make your brain think besides making your finger smashing buttons

    #10 5 years ago

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