Fri, Nov 27, 2009 | 12:48 GMT
Rumour – Back of FFXIII box says no install required for PS3
What is apparently the back of the FFXIII box has been posted up on UFFS, supposedly confirming the game has no install for PS3.
Lossless audio is also confirmed, if that report’s to be believed.
Hit the link for the full thing. It’s out in December in Japan and March in the US and Europe.
Thanks, Michael O’Connor.



44 comments
#1
Dralen
27/11/09, 12:56 pm
mmmmmmm lossless audio.
#2
Blerk
27/11/09, 1:11 pm
That’s one thing which almost certainly won’t make it into the 360 port.
#3
Michael O’Connor
27/11/09, 1:14 pm
A fact that the PS3 fanboys are being more than jubilant about, if you check the comments section.
And you’re welcome Pat. *thumbs up*
#4
zoopdeloop
27/11/09, 1:18 pm
#2
that’s one of a list of things that wont’s make it into the 360 port
#5
Aimless
27/11/09, 1:21 pm
No doubt there will be a contingent of PS3 owners willy-waving lossless audio and 1080p FMV around as some great boon, despite only around 3% of those people even being able to experience such things themselves.
#6
Blerk
27/11/09, 1:26 pm
I’m struggling to think of anything else that wouldn’t make it into the port aside from higher quality audio and FMV. What else is on this ‘list’?
#7
Eregol
27/11/09, 1:31 pm
@Blerk
Same here.
I’m upset that the PS3 version wont get a really big case to hold it though.
#8
zoopdeloop
27/11/09, 1:39 pm
As it seems words like “port” and a phrase taken from SE “hardly but fitted into 3 dvd’s”doesn’t mean anything to you.
There’s a reason why the demo was only for the ps3 and Japan and there won’t be at all a western for ps3 and it’s 360 “port”
Patience…you’ll see for yourselves in almost three months.
#9
Blerk
27/11/09, 1:42 pm
Well, the demo was only for PS3 in Japan because they’re not releasing it for 360 over there. And they didn’t confirm how many discs it was yet. But don’t let us stop you there, do continue.
#10
Domo
27/11/09, 1:47 pm
@5 It’s no worse than 360 fanboys proclaiming that a marginally sharper texture seen for one sixtieth of a second is the difference between a playable or unplayable version of the same game.
#11
zoopdeloop
27/11/09, 1:50 pm
There’s a reason why the demo was only for the ps3 and Japan and there won’t be at all a western for ps3 and it’s 360 “port
again…i quess you didn’t read it all.
explanation:meaning that(yes JPN version is only for the ps3)but as they released a demo in JPN they could release a demo for Western territories for both consoles…they have a reason why they don’t want to and they won’t not before the retail game
just imagine all the comparisons…the obvious
#12
zoopdeloop
27/11/09, 1:52 pm
if the game was just one disc there won’t be a difference at all(not because of being 1 dvd and 1 blu ray)
#13
Phoenixblight
27/11/09, 2:06 pm
Some computer whiz broke down the demo of FFXIII and the demo of itself was 5 GBs. SO it definately will be more than one disc. Because of this daunting number Kitase said they do not plan on releasing the demo via Xbox live or PSN and they were looking for a Disc demo for the westerners. I wouldn’t hold my breathe for it though.
#14
Blerk
27/11/09, 2:09 pm
You can see why they wouldn’t bother – if there’s one game which would sell without a demo then it’s this one.
#15
zoopdeloop
27/11/09, 2:13 pm
with all the hype they are trying to pass to increase their sales you think that they didn’t care for a demo?
delussional
#16
Aimless
27/11/09, 2:15 pm
I’m not saying it is, Domo, just generally lamenting the pettiness of it all.
As for there not being a Western demo, I imagine that’s more down to localisation and marketing concerns more than anything; it doesn’t make much sense to release a demo so many months in advance of release unless you’re trying to sell a certain Blu-ray movie.
Whilst the PS3 version may prove to be technically superior I doubt there’s any danger of the 360 version being a Bayonetta on PS3 scenario where the game has clearly been designed around one platform and then ported to another after the fact. S-E have been working on the game long enough, after all.
#17
Blerk
27/11/09, 2:17 pm
Demos of JRPGs are notoriously difficult to get right, though. You either start from the beginning and have the usual five hour training and talking bore-a-thon which puts people off, or you start some way into the game which throws the player in at the deep end without any proper instruction and also risks putting them off.
Westerners especially have a difficult relationship with the FF series. You can bet your arse there’ll be a huge rush to buy it on launch day and then equally quickly a whole host of “jesus, this game’s still shit it’s still the same as it ever was when are the Japanese going to make it into the 21st century” complaints posts. Why risk prompting that response before you’ve sold a whole bunch of copies?
#18
zoopdeloop
27/11/09, 2:19 pm
Not a Bayonetta fiasco that’s for sure…Although FFXIII from the begining was designed around ps3 and then ported to 360
But surely the differences will not be as it is with Bayonetta.
But they will be…and not just sound and FMV’s
#19
zoopdeloop
27/11/09, 2:33 pm
SE knows that mostly fans of the series will buy it.people that don’t like FF’s they won’t give that a try.C’mon they know you know i know that people that don’t play JRPG’s won’t just rush to buy this.
All you’re saying is that they won’t release a demo for the westerners because some that already had second thoughs of the game would try the demo and won’t find it appealing to them so they won’t buy it…but if they didn’t had the demo they could buy it.doesn’t make sense.
SE does everything to Hype the game,a demo would be the tip of the iceberg but they have though what it’s going to be when all the comparisons start…and one version looses greatly to the other
#20
Aimless
27/11/09, 2:33 pm
FFXIII runs on the Crystal Tools engine which is designed to work across PS3, 360 and PC. It isn’t like they’re having to translate everything to the Xbox from scratch, just optimise things for the host platform.
For example, I imagine a fair chunk of in-engine cutscenes will actually be pre-rendered on PS3 — they have the space for it thanks to Blu-ray and Uncharted proves it’s a good idea — whilst on 360 they’ll most likely play out in real time, albeit perhaps with a few less effects for performance’s sake.
#21
zoopdeloop
27/11/09, 2:39 pm
Crystal tools primarly was designed across ps3 it was called White Engine…now it’s called Crystal tools and they made it work along PC and 360
#22
Blerk
27/11/09, 2:40 pm
Hype sells a game far better than a demo ever can though, zoop. Building up a game which you can’t play before release is a far more potent marketing tool than you would expect, but you can only pull it off with series which already have huge brand recognition – like Final Fantasy.
FF is the one JRPG series that non-believers pick up ‘just to see what the fuss is about’. I don’t think a demo would serve any purpose other than to reduce initial sales.
Anyway, I look forward to seeing the comparisons. I’m not suggesting that the PS3 version won’t be the one to have if you have the choice – it obviously will be. But I seriously doubt there are going to be significant differences in the 360 version.
#23
Aimless
27/11/09, 2:51 pm
Burnout Paradise was designed for the PS3 and looks great on both. Unreal Engine 3 was initially very 360-centric thanks to Gears of War yet the differences between cross-platform UE3 games are minimal. It doesn’t matter if Crystal Tools was originally intended for PS3 development, they’ve literally had years to renovate it.
Anyway, the fact is they demoed the 360 version at E3, even using the same area as the PS3 demo. For some reason I don’t think they’re embarrassed about it.
#24
zoopdeloop
27/11/09, 2:58 pm
No people that don’t like JRPG’s will not make an exception in this one.I know many many people that really FF and FFXIII does not appeal to them.
People will not buy FFXIII out of curiosity just because is on top of all other JRPG’s… if they don’t like the genre.
How many people do you know that throw their money just like that for a game that they aren’t sure if they are into it?very few.Economy isn’t at it’s best.
All i’m saying is that only FF fans will rush to buy the game without second thoughts.
It depends how one defines “significant differences”
there will be differences…again not Bayonetta like differences…but surely like if you want to play the real game of Bayonetta you would on 360 that also goes for FFXIII and ps3…the differences will be slight but enough to make one version(as it was intented to) the real deal
#25
zoopdeloop
27/11/09, 3:02 pm
@23
Yes there was a 360 FFXIII demo on E3…that says nothing.
There weren’t side by side with the ps3 version and no one could really(or be allowed to have the means) to compare them.That was a safe move from SE
#26
Mike
27/11/09, 3:03 pm
NO INSTALL NEEDED!!
Thanksgiving is upon us!
#27
Aimless
27/11/09, 3:11 pm
The PS3 version probably will be slightly superior; I know it’s the platform I’m buying for. However, your whole argument has been predicated on the 360 version being a sub-par port and that S-E don’t want people drawing comparisons between the two.
Unless there is a Bayonetta level of disparity between the two then the only people who are going to care are the internet willy-wavers, who I think we can all agree are too busy vying for one-upmanship via message boards and comment threads to actually enjoy games anyway.
#28
Eregol
27/11/09, 3:11 pm
Now. I think I have come up with an interesting point.
Forze 3 comes on 2 DVDs and requires you to install, otherwise you don’t get the full garage/options right?
So, theoretically the 360 version of FFXIII should have an install to get it functioning correctly.
I would like it if FFXIII had an optionable install for PS3 though.
#29
Blerk
27/11/09, 3:13 pm
I doubt they’d want to exclude all those arcade owners. I’m surmising you won’t have to install the other discs, it’ll just be a straight disc-swap at some points in the game.
#30
zoopdeloop
27/11/09, 3:18 pm
All i’m saying if you want the game buy it if you own the console it was intented to from the beginning(there’s a reason) otherwise buy it for the other one.
360 has some flaws and bugs in enough multiple disc games.(there’s also a reason to that)Imagine that on 3 heavily compressed dvd’s.
Let’s better talk about this in 3 months…
#31
Eregol
27/11/09, 3:18 pm
I remember having to disc swap for Tiger Woods on the Gamecube.
People diss Blu-Ray, but I’m glad it means that I’ll never have to disc swap again.
#32
JonFE
27/11/09, 3:24 pm
Does it really matter though, zoopdeloop?
FF fans with access to only one console can only get it for that or opt for a more expensive solution of making a console purchase as well.
Fans who own both consoles have either made up their minds already or will wait for the inevitable comparisons.
Fanboys of either camp will crow and bitch and moan, regardless of the outcome. Blood, sweat and tears over a videogame… What’s the point?
#33
JonFE
27/11/09, 3:27 pm
@Blerk:
IIRC the other Final Fantasy game they released on the x360 had an HDD-present requirement… Of course that could be a moot point on this case.
#34
Phoenixblight
27/11/09, 3:30 pm
“IIRC the other Final Fantasy game they released on the x360 had an HDD-present requirement…”
What other FF. THis is the first of Final Fantasies on the 360 hell Xbox in general unless you are talking about that craptacular arcade game.
#35
Eregol
27/11/09, 3:33 pm
Final Fantasy XI was released on 360 right?
#36
zoopdeloop
27/11/09, 3:35 pm
@32
As i said if you have the console of one game that it was intented to buy it for that one if not then stick with what you’ve got…and enjoy it.But as ps3 only owners have accepted many inferior ports so must 360 owners must accept this.
I own all three consoles.My 360 right now is back in it’s box inside a closet because i don’t use it anymore.But that’s my preference
#37
JonFE
27/11/09, 3:36 pm
Final Fantasy XI, which was not an arcade game.
#38
Phoenixblight
27/11/09, 3:55 pm
Oh right FFXI. I don’t count that as a FF that just some red headed step child that nobody likes. That game was released before MS released Arcade version of the system so ofcourse HD was required because HD were with all systems.
#39
Eregol
27/11/09, 3:57 pm
You redheadaphobic Phoenix?
For shame
#40
Michael O’Connor
27/11/09, 4:02 pm
“That game was released before MS released Arcade version of the system so of course HD was required because HD were with all systems.”
Uuuuuh… no it wasn’t.
HDD-less Xbox 360s have been around since the very first day the console launched. They were known as Xbox 350 “Core”.
Final Fantasy XI uses HDD access simply because the game couldn’t function without it. It’s one of only a handful of games on the 360 that requires a HDD to play. As a standard rule, 99.99% of the Xbox 360′s catalogue does not require installation.
The only reason they exist on the PS3 is because the read-speed of the Blu-ray player is so horrendously slow.
#41
JonFE
27/11/09, 4:03 pm
Phoenixblight, there was always an x360 HDD-less SKU, it just wasn’t called Arcade at the time…
#42
Jadeskye
28/11/09, 12:00 am
41 comments about why the ps3 is better then the 360 and vice versa.
Can’t you people seriously just settle down? you know?
#43
Phoenixblight
28/11/09, 3:52 am
Oh well damn my bad. I didn’t know that what was core. I thought it was without all the peripherials and had a 20gb HD.
#44
bugmenot
28/11/09, 4:30 am
@michael o connor
worth noting the bluray is CLV and as fast as 12x DVD on the inner part of the disc. dvd performance margin starts to widen as you move towards the outside of the disc. Its an exaggeration to say BR is “horrendously” slow.