Wolfenstein’s multiplayer is to include Veil powers, Eric Biessman, the game’s creative director at Raven, has told VG247, and if you were a fan of online play in Return to Castle Wolfenstein, you’re going to be happy in the new game.
Details have so far been light on the shooter’s online aspects, but we did get the following info.
We asked: You’ve got Endrant working on the game’s multiplayer aspects. How “full” a multiplayer component can players expect? Will the game have any unique multiplay features?
Eric said: At the moment we’re talking about single player and not going too deep into the multiplayer side of things. As we get closer to finishing the game you can expect more information on multiplayer. Until then we can let you know that if you liked the multiplayer in Return to Castle Wolfenstein you will appreciate the multiplayer in Wolfenstein. On top of that, we’re opening up a new game play addition from single-player – the Veil. In single-player, the Veil is this alternate dimension that rests upon reality.
As players progress through the game, they will find a strange artifact that lets B.J., the heroic OSA agent from the previous Wolfenstein games and our main character, step in and out of the Veil. While B.J. is in the Veil he’ll move a little faster, see weak spots on enemies and also be able to find sections of the world that are solid walls in reality but insubstantial while in the Veil. On top of that, B.J. will find several powers in the game that can be used to gain an advantage in combat or make his way around an obstacle. One of the powers we’re talking about is called “Mire.” When B.J. uses Mire he forces the world around him to slow down, getting the drop on unsuspecting enemies, dodging attacks and threading his way through dangerous world events.
And there you have it. The game’s out for PC, 360 and PS3 this summer.
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