Wed, Apr 15, 2009 | 15:32 BST
Duke Nukem Forever hits development milestone

3D Realms George Broussard said on Twitter today that a developmental milestone has been reached on the long-awaited Duke Nukem Forever.
According to the tweet, the firm has cleared off a large percentage of the game’s original goals – and Broussard likes the show “24″:
“71 more tasks to do and we started with probably 800-900.”
Further:
“Heading home. Got some music for the game and commented. Have a couple more things to close out tomorrow for milestone. 24 is on!!!”
While the information is still a bit esoteric, we can only hope it means we’re about to see something other than Christmas wallpaper from the game.


9 comments
#1
Syrok
15/04/09, 3:30 pm
Did they start drawing story boards?
#2
DaMan
15/04/09, 3:33 pm
Omfg. will this actually be released sometime?
how many times did these folks change the engine?
#3
Hunam
15/04/09, 3:35 pm
Only once.
They started on Quake 2 engine, then swapped to UT engine and kept the license for the updates for a while before just gradually writing all their own code from the UT base
#4
freedoms_stain
15/04/09, 3:43 pm
They missed April Fools by 2 weeks, sloppy work 3D Realms, sloppy work.
#5
Johnny Cullen
15/04/09, 4:15 pm
He likes 24?
Good man
#6
Morrius
15/04/09, 4:31 pm
I’d love to see a documentary on the development of this, preferably in the style of the aforementioned 24.
#7
anasui
15/04/09, 4:58 pm
possibly voiced by Richard Attenborough
“in the years of the late century, a development team..”
#8
DarkElfa
15/04/09, 5:25 pm
Are they really working on this game or is it all just a big hoax?
#9
Prof Power Glove
16/04/09, 12:55 am
It’s a pinball game now, right?