Wed, Apr 15, 2009 | 15:32 BST

Duke Nukem Forever hits development milestone

dukenukem2

3D Realms George Broussard said on Twitter today that a developmental milestone has been reached on the long-awaited Duke Nukem Forever.

According to the tweet, the firm has cleared off a large percentage of the game’s original goals – and Broussard likes the show “24″:

“71 more tasks to do and we started with probably 800-900.”

Further:

“Heading home. Got some music for the game and commented. Have a couple more things to close out tomorrow for milestone. 24 is on!!!”

While the information is still a bit esoteric, we can only hope it means we’re about to see something other than Christmas wallpaper from the game.

Via Clanbase, Duke4.net.

9 comments

#1

Syrok
15/04/09, 3:30 pm

Did they start drawing story boards?

#2

DaMan
15/04/09, 3:33 pm

Omfg. will this actually be released sometime?

how many times did these folks change the engine?

#3

Hunam
15/04/09, 3:35 pm

Only once.

They started on Quake 2 engine, then swapped to UT engine and kept the license for the updates for a while before just gradually writing all their own code from the UT base :P

#4

freedoms_stain
15/04/09, 3:43 pm

They missed April Fools by 2 weeks, sloppy work 3D Realms, sloppy work.

#5

Johnny Cullen
15/04/09, 4:15 pm

He likes 24?

Good man :D

#6

Morrius
15/04/09, 4:31 pm

I’d love to see a documentary on the development of this, preferably in the style of the aforementioned 24.

#7

anasui
15/04/09, 4:58 pm

possibly voiced by Richard Attenborough

“in the years of the late century, a development team..”

#8

DarkElfa
15/04/09, 5:25 pm

Are they really working on this game or is it all just a big hoax?

#9

Prof Power Glove
16/04/09, 12:55 am

It’s a pinball game now, right? :P

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