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Duke Nukem Forever hits development milestone

Wednesday, 15th April 2009 15:29 GMT By Stephany Nunneley

dukenukem2

3D Realms George Broussard said on Twitter today that a developmental milestone has been reached on the long-awaited Duke Nukem Forever.

According to the tweet, the firm has cleared off a large percentage of the game’s original goals – and Broussard likes the show “24″:

“71 more tasks to do and we started with probably 800-900.”

Further:

“Heading home. Got some music for the game and commented. Have a couple more things to close out tomorrow for milestone. 24 is on!!!”

While the information is still a bit esoteric, we can only hope it means we’re about to see something other than Christmas wallpaper from the game.

Via Clanbase, Duke4.net.

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9 Comments

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  1. Syrok

    Did they start drawing story boards?

    #1 5 years ago
  2. DaMan

    Omfg. will this actually be released sometime?

    how many times did these folks change the engine?

    #2 5 years ago
  3. Hunam

    Only once.

    They started on Quake 2 engine, then swapped to UT engine and kept the license for the updates for a while before just gradually writing all their own code from the UT base :P

    #3 5 years ago
  4. freedoms_stain

    They missed April Fools by 2 weeks, sloppy work 3D Realms, sloppy work.

    #4 5 years ago
  5. Johnny Cullen

    He likes 24?

    Good man :D

    #5 5 years ago
  6. Morrius

    I’d love to see a documentary on the development of this, preferably in the style of the aforementioned 24.

    #6 5 years ago
  7. anasui

    possibly voiced by Richard Attenborough

    “in the years of the late century, a development team..”

    #7 5 years ago
  8. DarkElfa

    Are they really working on this game or is it all just a big hoax?

    #8 5 years ago
  9. Prof Power Glove

    It’s a pinball game now, right? :P

    #9 5 years ago