
3D Realms George Broussard said on Twitter today that a developmental milestone has been reached on the long-awaited Duke Nukem Forever.
According to the tweet, the firm has cleared off a large percentage of the game’s original goals – and Broussard likes the show “24″:
“71 more tasks to do and we started with probably 800-900.”
Further:
“Heading home. Got some music for the game and commented. Have a couple more things to close out tomorrow for milestone. 24 is on!!!”
While the information is still a bit esoteric, we can only hope it means we’re about to see something other than Christmas wallpaper from the game.






Syrok said:
Did they start drawing story boards?
DaMan said:
Omfg. will this actually be released sometime?
how many times did these folks change the engine?
Hunam said:
Only once.
They started on Quake 2 engine, then swapped to UT engine and kept the license for the updates for a while before just gradually writing all their own code from the UT base
freedoms_stain said:
They missed April Fools by 2 weeks, sloppy work 3D Realms, sloppy work.
Johnny Cullen said:
He likes 24?
Good man
Morrius said:
I’d love to see a documentary on the development of this, preferably in the style of the aforementioned 24.
anasui said:
possibly voiced by Richard Attenborough
“in the years of the late century, a development team..”
DarkElfa said:
Are they really working on this game or is it all just a big hoax?
Prof Power Glove said:
It’s a pinball game now, right?