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Duke Nukem Forever hits development milestone

dukenukem2

3D Realms George Broussard said on Twitter today that a developmental milestone has been reached on the long-awaited Duke Nukem Forever.

According to the tweet, the firm has cleared off a large percentage of the game’s original goals – and Broussard likes the show “24″:

“71 more tasks to do and we started with probably 800-900.”

Further:

“Heading home. Got some music for the game and commented. Have a couple more things to close out tomorrow for milestone. 24 is on!!!”

While the information is still a bit esoteric, we can only hope it means we’re about to see something other than Christmas wallpaper from the game.

Via Clanbase, Duke4.net.

  1. Syrok said:

    Did they start drawing story boards?

  2. DaMan said:

    Omfg. will this actually be released sometime?

    how many times did these folks change the engine?

  3. Hunam said:

    Only once.

    They started on Quake 2 engine, then swapped to UT engine and kept the license for the updates for a while before just gradually writing all their own code from the UT base :P

  4. freedoms_stain said:

    They missed April Fools by 2 weeks, sloppy work 3D Realms, sloppy work.

  5. He likes 24?

    Good man :D

  6. Morrius said:

    I’d love to see a documentary on the development of this, preferably in the style of the aforementioned 24.

  7. anasui said:

    possibly voiced by Richard Attenborough

    “in the years of the late century, a development team..”

  8. DarkElfa said:

    Are they really working on this game or is it all just a big hoax?

  9. Prof Power Glove said:

    It’s a pinball game now, right? :P

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