GDC: David Perry confirms entry into Cloud gaming race

Wednesday, 25th March 2009 09:30 GMT By Patrick Garratt


Acclaim head David Perry has confirmed he’s working on a Cloud gaming system similar to the OnLive service announced at GDC yesterday.

Perry was to announce the venture at E3 this year, but the OnLive announcement forced his hand, he said. The exec has told VentureBeat that the company putting the scheme together has nothing to do with Acclaim.

OnLive caused a major stir yesterday when it detailed its service for the first time, saying it will allow subscribers to remotely play high-end games at 720p60 via a fast broadband connection and streaming video, without the need for anything other than a bog standard PC or Mac.

The service will require a 1Mb download to play via a browser. Perry said his service won’t even need that, and will be able to work on any computer with a broadband connection.

There’s no solid detail there on when Perry’s to show the service running proper, or when it’s expected to launch.




    Strange how this stuff is getting so much hype, but no-one seems interested in showing any actual software running.

    #1 6 years ago
  2. Psychotext

    Well… that’s that over with then. Dave Perry is the kiss of death. :D

    #2 6 years ago
  3. Patrick Garratt

    I have a feeling you may see at least one piece saying a lot of this is horseshit today.

    #3 6 years ago
  4. Retroid

    About his particular service or steaming gaming video services? Because I still can’t see how they’d work without horrendous lag without running some of the game locally.

    #4 6 years ago
  5. Patrick Garratt

    About OnLive, I think. I’ll link it when it goes up.

    #5 6 years ago
  6. Rhythm

    1up previewed the OnLive system and said it ran OK but there were spots of lag and frame-dropping even on the LAN that they were connected to. This won’t work over broadband

    #6 6 years ago
  7. Patrick Garratt

    It lives or dies on the connection speed. Considering that fluctuates massively, I’m pretty skeptical.

    #7 6 years ago
  8. Robo_1

    It’s a bold idea, but it will kill stuff like Guitar Hero dead.

    A lot of TV’s these days already have anything from 10 – 100ms lag anyway, so once you start factoring that into everything as well, it’s going to be a very poor substitute to having the actual console in your home.

    #8 6 years ago
  9. Whizzo

    Onlive just isn’t going to work as advertised, it sounds like a pitch to try and sell it onto someone else and rake in the bucks before the purchaser realises they’ve bought a pig in a poke.

    You can’t even get boring apps like Word working on a Citrix farm that’s on your LAN without noticing it not being as responsive as an install on your own PC, games are rather more demanding to say the least.

    #9 6 years ago
  10. Tonka

    More demanding than Word? I think not. Have you seen the menus in the latest version of Word?

    #10 6 years ago
  11. Rhythm

    In fairness I tried streammygame last year with reasonable success, and thin client technology is getting *very* fast, but I doubt it’s fast enough for real gaming.

    #11 6 years ago
  12. TimClark

    I really *hated* Earthworm Jim. Is now the time to say that?

    #12 6 years ago
  13. tenthousandgothsonacid

    It’s *bad* Dave Perry again.

    Whatever happened to *good* Dave Perry off of Gamesmaster with his rubbish bandana ?

    #13 6 years ago
  14. loki

    fuck you with your onlive

    #14 6 years ago
  15. endgame

    lol. loki feels threatened.

    #15 6 years ago

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