Hideaki Itsuno
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DOGMA CONFIDENCE Dragon’s Dogma 2 doesn’t care about you in the slightest, and it’s the single most attractive thing about it
Dragon’s Dogma 2 is the most expensive indie game ever made, and I won’t hear otherwise.
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TO THE MOON Dragon’s Dogma 2 took five years to develop - but the ideas behind it have been 12 years in the making
Capcom's sequel promises to achieve what director Hideaki Itsuno wanted to do over a decade ago – and he's excited for you to see his vision come to life.
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arisen provision Dragon's Dogma 2 is real
Capcom has finally stopped dodging and officially announced Dragon's Dogma 2.
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pawn cocktail Dragon’s Dogma is the perfect game to play before Elden Ring
Playing Capcom’s most underrated action RPG might help us better understand (and wait for) From Software’s newest.
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If Devil May Cry 3 Hadn't Been a "Huge Success," Its Development Team Would Have All Quit
We talk with Capcom's Matt Walker about Devil May Cry's past, present, and future.
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The Devil's Own: Capcom's Hideaki Itsuno on a Decade-Plus with Dante
The guiding hand behind Devil May Cry talks about his ups, downs, and everything-in-betweens with Capcom's groundbreaking action series.