
Returnal's senior narrative designer says writing the game was a "tightrope walk"
Writing Returnal and making allowances for a player-discovered non-linear story was no mean feat.
Returnal's senior narrative designer says writing the game was a "tightrope walk"
Writing Returnal and making allowances for a player-discovered non-linear story was no mean feat.
Silent Hill doesn’t need a remake; it just needs to be left alone
In an age where developers and publishers can’t help but tread old ground, we should never set foot back in Silent Hill.
Tunic still has secrets left to give up, says creator Andrew Shouldice
One of Tunic’s biggest joys is uncovering secrets – and it seems even the most diligent sleuths have some puzzles left to solve.
Project Palianytsia is a horror mystery game in the works at Frogwares
While not the game it wanted to work on next, the war in Ukraine has forced the studio to change its plans.
The Quarry features a "death rewind" mechanic that lets you undo your fatal mistakes
Director Will Byles explained how the mechanic works in a recent interview.