Capcom has confirmed that PC players will miss out on much of what’s being added to Devil May Cry 5 with the Special Edition.
The Special Edition brings ray tracing support, an option for framerates up to 120fps, and playable Vergil. The $40 upgraded game will be available digitally in November, at the launch of PS5 and Xbox Series X/S. Unfortunately, it’s not coming to PC.
The only thing PC will be able to get out of this upgrade is Vergil, who will be available for purchase as DLC. All the other enhancements, including increased enemy numbers on screen and ray tracing, will not be there on PC.
Capcom told Eurogamer the game is specifically being developed to take advantage of the architecture of next-gen consoles.
“Devil May Cry 5 Special Edition is specifically being developed and optimised to benefit the system architecture and leap in processing power offered by PS5 and Xbox Series X, so we’re focusing on these platforms. At present, there are no plans to release DMC5SE on PC,” a Capcom representative said.
This is obviously disappointing for a number of reasons. For one, Capcom has been making an effort over the past few years to release solid PC ports of its games and support them well after launch. The PC platform is also capable of making use of ray tracing and all the other enhancements coming with the Special Edition, so it’s not a question of power.
Unfortunately, this isn’t the first time Capcom snubbed the PC community with a Devil May Cry re-release. DmC: Devil May Cry received a Definitive Edition two years after its initial release. Among other things, the updated version included new gameplay mechanics, such as manual targeting. None of these additions made it over to PC, and the Definitive Edition never saw release there.
It remains to be seen if the new gameplay content in Devil May Cry 5 Special Edition – save for Vergil – will be meaningful enough. Outside of ray tracing, this may not end up being that big of a deal, all told.