Naughty Dog confirmed a few technical details about Uncharted 4, following yesterday’s impressive demo.
Uncharted 4 is in the news again, thanks to a livestream of an extended version of the E3 demo, which is arguably more incredible than the first half.
But before the show was over, Naughty Dog developers answered a few questions. First up, they confirmed that Uncharted 4 will run at 1080p, 30 frames-per-second for the single-player portion.
“We had a really long, involved conversation about it with all the leads and directors,” said co-lead designer Anthony Newman, as reported by GameSpot. “We just realized that, for the game we wanted to make, to make the best game possible, [30fps] was just something that we had to do.”
Newman along with co-lead designer Kurt Margenau confirmed that the it will be locked to 30fps to be consistent, instead of relying on a fluctuating frame-rate.
“If we wanted to hit a locked 60fps, there’s a lot of optimizations in the environments that would have to happen,” Newman went on. “This would make each level take longer to make.
“The same amount of geometry would take longer to make because it would have to be so heavily optimized. And so that could end up having story repercussions. ‘We want to have this scene, but we don’t have the time to make the environment.’ It’s a feature, like any other, and you have to consider it against everything else.”
As for multiplayer, the studio is still targeting 60 frames-per-second. Photo Mode – a feature that’s been added to most of Sony’s first-party titles, will also make a return in Uncharted 4.
Uncharted 4 is due for release in 2016.