Shadowrun Returns developer Harebrained Schemes has a new project on the go, and it’s quite the departure.
According to Eurogamer, Necropolis is a third-person action roguelike headed to Linux, Mac and PC in 2016, with a console release on the cards.
Where Shadowrun Returns was turn-based, Necropolis employs a real-time action combat system, but Harebrained has promised it’s not a brainless button masher. Dungeons are procedurally generated, and can even be re-rolled mid-playthrough.
Players will encounter a variety of monster enemies, with Cabin in the Wood cited as an inspiration for the range of foes. These enemies have their own inter-dependencies and ecology, and will attack each other where appropriate.
The story concerns a mad archmage and his AI, who trap the player in a mysterious world that is “much, much bigger on the inside than the outside”.
Here’s some concept art, which is all we have to show just now: