No Man’s Sky “won’t” be delayed despite Hello Games studio flood

By Stephany Nunneley, Wednesday, 15 January 2014 17:50 GMT

Joe Danger developer Hello Games has announced that while it’s still working out of a temporary location after storms on Christmas Eve caused flooding and ruined its offices, it’s working on getting its employees back together under one roof.

Speaking in an update on the developer’s official website, studio boss Sean Murray said the setback won’t delay the release of No Man’s Sky, and while a Kickstarter would “probably be a really” idea, it’s not “the right thing for No Man’s Sky right now.”

Murray also spoke with Edge recently regarding No Man’s Sky, stating the exclusion of a tutorial will help enhance the social aspects of the procedurally generated game.

“The best time for me in an MMOG is those first few weeks, where everything is in flux and everyone is just trying to figure out the rules and the lore of the game,” said Murray. “It’s like you’ve landed in this universe that’s just been created for you and you’re all going to figure out how it works. And that is exactly what we want to create.”

He goes on to say that systems have been put into place to ensure new players will have the same experience of wonder, even after veteran players have mapped out various places within the game’s multiple galaxies.

No Man’s Sky was announced during VGX in December.

Thanks, Blue.

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