Crimson Dragon receiving difficulty and gameplay update for Xbox One launch

By Dave Cook
21 November 2013 10:42 GMT

Crimson Dragon director Yukio Futatsugi has confirmed that his spiritual successor to Panzer Dragoon wil l receive difficulty and gameplay updates before Xbox One launches tomorrow.

The game has received average reviews so far. You can see the scores in our Crimson Dragon review round-up.

Now, writing on, Futatsugi explained, “I’ve heard the feedback on Crimson Dragon and plan to adjust the balance of the game before we launch on Xbox One this week. Crimson Dragon is designed to be challenging. This has always been my vision for the game. I want you to feel like you’ve accomplished something each time you master a mission.

“To be proud of each dragon you’ve worked so hard to evolve to its ultimate form. My challenge as the game director is to find the sweet spot of adhering to my vision for the game while keeping the game from becoming too frustrating. Using the power of Xbox One’s cloud system, we can adjust this balance even after release. Based on the feedback so far, we’ve decided to make some changes even before the game is released.”

The changes mentioned will see an increase in experience points earned in each battle, as well as higher rewards when you fail a mission. The cost of items has lowered, while the regularity of in-game jewel currency has increased. Casual and Classic forms of play have also been tweaked to better align with their difficulty levels.

What do you make of Crimson Dragon so far? Let us know below.

Via Polygon.

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