Sunset Overdrive’s Xbox One exclusivity due to “quick production cycles”

By Ewan Miller
17 June 2013 02:27 GMT

Insomniac Games’ CEO and Founder, Ted Price revealed that the studio’s upcoming shooter, Sunset Overdrive, is being developed exclusively for the Xbox One due to the “quicker production cycles” the console offers.

He also said another contributing factor would be the “ongoing two-way dialogue with our community” the console would allow. However, Price doesn’t want you to think Insomniac’s future is only with Microsoft.

“Others may ask why we have “abandoned” our PlayStation heritage. The truth is, not a lot has changed. Insomniac has been, is, and will continue to be 100% independent. We have treasured that independence for the last 19 years. It now allows us to own and control our IP, and find the most suitable partners to make those IP a reality. While we are excited about partnering with Microsoft on Sunset Overdrive, that doesn’t mean we can’t or wouldn’t make games with our longtime friends at Sony. That’s the magic of being an independent developer.”

Price went on to mention that Marcus Smith and Drew Murray, veteran designers of Resistance 3 will be Sunset Overdrive’s Creative Directors.

The game doesn’t have a release date quite yet.

Thanks, NeoGAF.

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