Alex Hutchison, the creative director of Assassin’s Creed III, feels that the Wii U version of the game is the one to watch out for.
He told ONM that being able to see a map on the Wii U GamePad is a big win as Assassin’s Creed III is going to be a huge game.
“Assassin’s Creed 3 is obviously an open world game and we’re dealing with huge expanses. It’s by far the biggest Assassin’s Creed we’ve built to date so having a map – a larger map – at your disposal at all times is a big win. It allows you to plan your navigation, see when enemies are nearby so the bigger the map, the better in our universe.”
He went on to explain how the Wii U’s GamePad can also prove to be useful during combat sequences.
“During combat on the Wii U, you always have access to all your other tools and weapons on the controller itself. So at any point you can very easily switch between your tomahawk and knife or hidden blades and sword without going into a menu.
“We have a new move called the running assassination. You can imagine charging into combat, taking out your first enemy, immediately killing a second with your tomahawk and knife, using a pistol to shoot a third and then switching using the controller to a smoke bomb to affect your escape.”
Assassin’s Creed III will be releasing on October 30 for PS3, Xbox 360 and PC. The Wii U version has no date as yet.