Steel Battalion: Heavy Armor finally debuts at gamescom

By Brenna Hillier, Tuesday, 16 August 2011 11:17 GMT

Capcom and Microsoft have finally pulled back the curtains on what may be one of the first true core Kinect games – Steel Battalion: Heavy Armor. Screens, artworks, intel and trailer through the break.

The From Software re-imagining of the Xbox classic – which shipped with its own enormous dashboard peripheral – uses a hybrid control pad and Kinect system.

Movement, aiming and firing is done on the controller, while other actions – starting the engine, using the scope, and manning a secondary turret machine gun – are triggered with upper body movements.

Additionally, Kinect controls are used for communicating with crew members – high fives and calming gestures are mentioned.

The game is set in 2082 in a world without semiconductors, ravaged by war. Players take control of Vertical Tank (VT) pilot Lt. Powers and fight in battlefields in the US and across the world.

Steel Battalion: Heavy Armor is currently slated for release in 2012. Here’s a little tip: watch this one. Expect a report from the ground zero team ASAP.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments

Headlines

From Software

Steel Battalion: Heavy Armor

  • Steel Battalion: Heavy Armor short film out now

    Capcom has ponied up on a promised Mamoru Oshii-directed live-action short promoting Steel Battalion: Heavy Armor. Subtitled Gosha, the film focuses on a pilot of the same name and was filmed in Poland. Catch the short and Oshii’s introduction through the break, courtesy of Machinima. The Kinect exclusive title releases in the US on June […]

  • Steel Battalion short film teaser released

    Did you know that legendary anime director Mamoru Oshii is making a short live action film to promote Steel Battalion: Heavy Armor? Nope, me either. Here’s a tiny teaser trailer for it.