Deus Ex: Human Revolution dev talks up the PC version

By Stace Harman, Monday, 15 August 2011 08:07 GMT

As another huge multi-format release looms large on the horizon, concerns that the PC version of Square Enix’s highly anticipated sequel will be a port of the console version have been assuaged. Rejoice.

In a recent interview with GameSpy, Eidos-Montreal and Nixxes – developers of the PC version of Human Revolution – have quelled fears that Human Revolution on PC will feel anything other than “the version you should play”.

In the interview, Nixxes President Jurjen Katsman explained some of the features that make the game look and feel at home on PC.

“First off, Nixxes developed a DX11 renderer that is used on the PC, when available,” he said. “We did leverage this by adding several features you will see when you have DX11 hardware on your PC: real-time tessellation, improved Screen Space Ambient Occlusion, improved blurs and depth of field. We also added custom support for AMD’s Eyefinity (multiple monitors), and 3DHD. On another note, the user interface has been tailored for the keyboard, and mouse controls can be fully customized for your gaming habits.”

Katsman went on to say that he believes that the PC version his team has produced is a cut above its console counterpart.

“We are obviously a little biased, but for us here at Nixxes, the PC version really is the version you should play. The extra depth you get from 3D or EyeFinity, and the extra crispness of the enhanced resolution, effects, and frame-rate, really give you superior visuals. And the speed and accuracy that you get from playing with mouse and keyboard compared with a gamepad, at least for me personally, makes it a pretty easy choice.”

Meanwhile, Julien Bouvrais – Eidos-Montreal’s director of technology – explained the reasoning behind Nixxes’ appointment to take charge of the PC version.

“Working with an external studio that had lots of experience on PC, with which Eidos had been working for several years, started to make a lot of sense,” he explained. “Nixxes knew the engine extremely well, they had delivered many PC games, and were huge fans of the Deus Ex franchise as well. The head office was really supportive of this decision, and retrospectively, I am convinced this is one of the best decisions we made to ensure the quality of the game.”

The full interview can be read on GameSpy.

Deus Ex: Human Revolution launches on PC, 360 and PS3 on August 23 in the US and August 26 in Europe.

Thanks, games.on.net.

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