Visceral has said a sequel to Dante’s Inferno is not currently in the cards for the team, which has been busy working on Dead Space 2.
Speaking with Joystiq, DS2’s associate producer Zach Mumbach said the decision on a sequel is not up to the developer.
“When we wrapped up Dante’s Inferno, all the best guys from that project went over to Dead Space 2,” he relayed. “And that’s the best way for us to share technology — we use the same engine, we share technology, that kinda stuff. Most of us worked on both those games. We work on everything that comes through our studio.
“We sit in one building on one floor, so we’re completely isolated. We work with marketing sometimes and PR sometimes, but when it comes to big business decisions — and this works both ways — you don’t see John Riccitiello coming at me like ‘You guys need to change this, you need to change that.’
“At the same time, we’re not making the call on whether we do a sequel. I’m sure that if enough people are like, ‘I got 60 dollars for Purgatory or Paradiso,’ then we would make that game. But I don’t know. I don’t get to make those decisions.”
Mumbach’s comment on a possible sequel to the game conflict with rumors back in May there was a Dante’s Inferno 2 in the works, thanks to a job listing posted for the studio.
However, earlier this year the game’s executive producer, Jonathan Knight, said there weren’t plans at the time to create a sequel, as most of the team went on to help with Dead Space 2.
Dead Space 2 will be available on January 25 on PC, PS3, and Xbox 360.