Electricity was chosen for inFamous due to its versatility

By Stephany Nunneley
9 June 2009 22:58 GMT


Sucker Punch’s Nate Fox has said that the reason electricity was chosen as Cole’s super power for inFamous is because it worked well for both ranged and close combat.

“We wanted to give you powers that worked well in a video game context, and video games are really good for shooting things, ranged combat,” he told Joystiq. “So we figured we’d have a lot of that in the game, and electricity was a good marriage to that because shooting a lightning bolt into somebody’s face is something that everybody understands.

“But what really, really sealed the deal was that… It was a superhero game, it has to take place in a city, and by making electricity, we could actually have him interact with the city’s power grid in a very meaningful way so that he had a real relationship with the city. It was his food, it was the source of his power. So the city he was fighting for also nourished him, so that seemed really good.”

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