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Director says Xbox is "the most dreadful, non-talent friendly company" ever

jamesgunn

Director James Gunn, from the "Horror Does Comedy" original series on Xbox Live, wrote on his site that Microsoft was "by far the most dreadful, non-talent friendly company" he ever worked for.

Ouch.

Gunn points out that Microsoft rejected his first film, and "cut the living s**t" out of the second despite the company promising him "complete creative freedom."

Since his second film was cut so much, Gunn presented "Sparky & Mikaela" to the firm, but apparently it was not acceptable either.

"As long as it was PG-13, with no sex, they said it would be all right," he wrote . "So that's what I shot. But they saw it and, again, freaked out. Obviously they had no f**king idea what PG-13 was, as they wanted me to cut the words "penis" and "vagina." They made me cut a piece of very fake poop and a bunch of other stuff. And then, when they were done making me cut things, they took the final cut and cut it up themselves even more before airing it."

Loads more ranting after the break.

"To sum things up, Warner Bros was a bastion of creative freedom on SCOOBY DOO 2 in comparison. I'm not exaggerating or being facetious. Microsoft/XBox was by far the most dreadful, non-talent friendly company I've ever worked for.

"People on XBox are playing Grand Theft Auto 4, getting blowjobs from hookers and shooting them in the heads afterwards! ... But Microsoft wouldn't let us get close to the extremity of that material, so I don't know how in the world they planned to create their own successful original content. ... I really think XBox could have been their own Network, as well as a gaming console, DVR, and way to buy movies.

"I saw them as the future. But because of the small-mindedness of the Microsoft executives, who preemptively censored a lot of our scenes for fear of freaking out stockholders, they crushed the potential for something that would have kept them relevant for a long time to come."

Read the rest of this great rant through the link.

Thanks, Kotaku.

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