Call of Duty: World at War patch hits PC today [Update]

By Stephany Nunneley, Friday, 6 February 2009 15:02 GMT


Update:  Get the patch here.

The PC version of Call of Duty: World at War gets patched to version 1.2 today, says Activision.

A few changes and fixes are included in the update, along with a new map – a daytime version of “Makin” – which will be exclusive to PC.

Here’s what you get:

  • Fixed exploits that allowed for power ranking servers
  • Fixed router related server authentication errors
  • Fixed HTTP Redirect functionality for downloading mods
  • Fixed sound device crashes stemming from Emulated Sound Devices
  • Fixed exploit which allowed players to color their name tag
  • Hits now register properly while targeted player is leaning
  • Enabled /cg_drawfps in multiplayer games
  • Fixed command-line +connect functionality
  • /cg_fov no longer resets to the default value in between matches
  • Dedicated servers automatically reconnect to the Master Server in case the Master Server resets
  • “Accept Game Invite” is bound to its default key, F10
  • Implemented fix for attempting to join password protected servers from the server browser
  • Fine tuned Bolt-Action Rifles for balance
  • Screenshots no longer overwrite each other
  • Fixed various multiplayer map related issues and exploits

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



Call Of Duty: World At War


  • Titanfall: all 15 top-down multiplayer map images leaked

    Titanfall’s 15 maps have been detailed through a collection of top-down images that appear to have come from either an official strategy guide or Respawn Entertainment’s art book, which has been leached for information a lot recently.

  • The Louvre is buying 5,000 3DS handhelds

    Why? They’re implementing an interesting system that will show museum-goers exactly where they are in the museum via a stereoscopic 3D map. They’ll also be able to listen to audio commentaries based on where they are in the museum. “We are the first museum in the world to do this,” said Agnes Alfandari, head of […]