Tag Archives: team 17
Thu, Jun 07, 2012 | 15:22 BST
TIGA’s announced Worms and Alien Breed developer Team 17 has joined the UK trade organisation’s ranks.
Sat, Mar 31, 2012 | 14:41 BST
Team 17 has announced Worms Revolution will launch on PC, PS3, and Xbox 360 in the fall. The game was created using a new engine and contains new challenges along with tried and true staples such as the Holy Hand Grenade. More information is to be made available closer to launch. Check out the teaser for it below courtesy of Viso Games.
Wed, Mar 14, 2012 | 19:06 GMT
SEGA has announced it’s to make some of its PC games available on EA’s Origin, starting with Total War: Shogun 2 – Fall of the Samurai which is now available for pre-order on the service. In addition, Team 17 Software, Rebellion, and Kalypso Media Digital have also signed on with the service, which brings Origin’s total partners to 35. Titles from the aforementioned studios will be released in the “coming months.”
Fri, Feb 03, 2012 | 06:52 GMT
Team17′s announced it’ll release Worms: Ultimate Mayhem onto PSN on February 14. The title will be an ultimate compilation of content from Worms 3D and Worms 4, featuring 60 missions from both games, graphical enhancements and a new and improved camerawork.
There’s more details on the US PS Blog.
Tue, Aug 16, 2011 | 11:02 BST
Is there nothing those non-arthropod invertebrate animals can’t do? Apparently not, as Team 17 announce that the little pink fella’s will be downing their bazookas in favour of golf-stick-racquet-clubs later this year.
Fri, Aug 05, 2011 | 16:20 BST
Team 17′s Mark Baldwin has announced on the PS Blog that over the next month, four DLC packs for $4.99 Worms 2: Armageddon will be released.
Wed, Jul 27, 2011 | 17:54 BST
Team 17 has officially announced Worms: Ultimate Mayhem for digital release, after being outed by the Australian Classification Board back in May.
Fri, Oct 21, 2011 | 02:40 BST
Bloody hell, it looks like a news aggregator threw up in here. You’d not believe how much content is through the break.
Tue, May 31, 2011 | 21:58 BST
The usual short, weird, or just plain strange stuff is posted for you below the break.
Fri, Nov 12, 2010 | 16:18 GMT
Team 17′s announced the final part of the Alien Breed series, Alien Breed 3: Descent, will launch on November 17.
Thu, Sep 23, 2010 | 16:14 BST
Team17 has released screens and a trailer for its upcoming Wii release Worms: Battle Islands.
Tue, Aug 31, 2010 | 23:01 BST
UK-based studio Team 17 has said it’s planning to increase the number of downloadable games it produces, and forgo boxed products in the future.
Wed, Aug 04, 2010 | 11:37 BST
Like cheap stuff? Better yet, like cheap games? You’re going to love today even more: Alien Breed: Impact is 50 percent off on Steam.
Fri, Jul 30, 2010 | 19:08 BST
Team 17 boss Martyn Brown has said problems with PSP go have nothing to do with the fact it’s a digital device, but more so because of the price and available library.
Fri, Jun 25, 2010 | 11:37 BST
Team 17 has released a new co-op trailer for the PC version of Alien Breed: Impact.
Sat, May 29, 2010 | 14:57 BST
The ESRB has outed the forthcoming release of Alien Breed 2: Assault.
Wed, May 26, 2010 | 23:58 BST
Team 17 has announced that Alien Breed Evolution will be released on Steam and PSN this summer, complete with a new name.
Tue, Feb 23, 2010 | 19:49 GMT
Team 17′s Martyn Brown has tweeted that a new 2D Worms title is heading to PC.
Fri, Dec 04, 2009 | 17:39 GMT
John Dennis, Team 17’s design manager, has told RPS that each of the three episodes for Alien Breed: Evolution contains a narrative arc that links all three together, along with its own weapons, environments and aliens.
“Each episode is a stand-alone game that can be downloaded and played separately,” said Dennis. “There’s a narrative arc that links the three episodes together, each episode ending on a cliff-hanger that’s resolved at the start of the next episode. So if people download the first episode, we hope they’ll want to find out how the story carries on in later episodes [and] each episode has three unique maps designed specifically for co-op multiplayer.
“Each episode has a unique selection of weapons, environments and aliens, as well as it’s own set-piece battles and boss encounters, so each one has quite a different flavour. They’re all pretty tense affairs though. It still makes me nervous playing the game on “Elite” difficulty, and I’ve been working on the game since the start!
“I’m not sure what the price for each episode will be: I don’t think it’s been decided yet, but each episode’s between 5-8 hours of play, so I’m sure it’ll be good value for money.”
Dennis also said that the team is working hard on the PC version, so it shouldn’t be too much longer before it is released as well.
Hit the link for the full thing.
Fri, Nov 20, 2009 | 21:55 GMT
Team17 has announced that a title update was released for Worms 2: Armageddon on Xbox Live Arcade.
The free update includes design changes, gameplay tweaks and a large list of fixes, which are posted below the break.
It was also announced that more DLC is planned for release during the early part of 2010, but no details on that were provided.
Should you be a Facebook user, Team17 are also holding a Fort design competition for players through here.
Hit the break for more.