Tag Archives: Lucasarts
Tue, Feb 03, 2009 | 20:04 GMT
Original Story: The recently revealed Indiana Jones and the Staff of Kings is to feature a co-op campaign – in which Indy fights along side a previously unplayable character – and is set in various locations throughout the globe, Eurogamer reports.
The LucasArts title will ship for DS, PS2, PSP, and Wii, but has no set release date as yet.
Staff of Kings will pit the famous archaeologist against evil rival Magnus Voller, as both try to get their hands on the Staff of Moses.
Expect plenty of puzzles, gun play, bar room brawls and whip usage throughout. And yes, the Wii version will take full physical advantage of motion control for the whip bits.
Different vehicles will be available to get Indy around, including elephants, planes and tanks.
Multiplayer will include four-person interaction where you can wallop each other via different free-for-alls with biplanes, tanks and other as of yet unnamed modes.
Screens look a bit sketchy at present, but can be viewed here.
UPDATE: Looks like you will also be able to unlock the classic Indiana Jones and the Fate of Atlantis game at some point (Kotaku). Might be well worth it after all.
Thu, Feb 28, 2008 | 09:29 GMT
According to this, LucasArts may be working on a new Gladius game. The name “Gladius 2″ was mentioned on the site of the guy responsible for a lot of Lucas’s Star Wars concept art.
The original Gladius was a gladiator combat game for last gen consoles, if you can’t remember that far back.
Thu, Feb 07, 2008 | 07:52 GMT
Nice. LucasArts is going to give a live gameplay presentation of title, apparently, which has been under wraps for far too long. Star Wars: The Force Unleashed and Fracture are also going to be shown at the viewing.
Mon, Feb 04, 2008 | 07:15 GMT
Jim Ward, LucasArts president, has confirmed his departure from the company after nearly 10 years, says this.
“I am so proud of all people and the work we’ve done together at LucasArts over the last four years,” he wrote in a letter to Kotaku. “It’s been an incredible experience. Together we’ve rebooted the company and set LucasArts on a path to even greater success. This is a fantastic team and they are positioned for their best year ever.”
No specific reason has been given for the departure, but other reports have said family matters are behind the move. The company is now looking for another president, with Howard Roffman, president of Lucas Licensing and a 25-year stalwart of the company, taking on the role for the transition period.