Tag Archives: ign
Wed, Mar 18, 2009 | 11:14 GMT
Seen Tom Cruise in Tropic Thunder? That’s Chris Ellis. The exec was made “Senior Vice President & Managing Director, International” of IGN today. He probably has a G5 “airplane”.
He was previously a commercial boss at MySpace.
“I’m excited about building on these accomplishments, there’s a job to be done ensuring that our breadth and reach outside of the United States is recognised in the industry”, said Ellis.
in our commercial success.”
Press release after the break.
Thu, Feb 12, 2009 | 21:26 GMT
The Interactive Achievement Awards are to be broadcast live by IGN, taking place at DICE in Las Vegas next week.
The annual Academy of Interactive Arts & Sciences awards are pretty much “hot shit,” self-styled as they are as gaming’s Oscars.
The magic happens at on Thursday, February 19 and 10.00pm EST, 7.00pm PST.
For the UK crowd, that’s 3.00am GMT. See you there, right?
Wed, Jan 21, 2009 | 06:42 GMT
IGN’s yanked footage of Star Wars Battlefront III due to LucasArts pressure.
The publisher told the site the movie of Free Radical’s project – confirmed as real by insiders – was “the intellectual property of Lucasfilm” and had “been posted without permission.”
It looks as though the Kotaku footage we posted last week has also been pulled.
The off-screen video was taken from an alpha meeting at Free Radical last year.
Wed, Jan 14, 2009 | 10:14 GMT
IGN reckons it’s got the skinny on exactly when Nintendo’s new DSi will be reaching American shores.
The site claims are “multiple sources” have revealed that Nintendo “has allegedly relayed to its partners that DSi will ship stateside in early April, most likely on April 4,” so the rumour goes.
“Insiders assert that they have been told the system will retail for $179.99 when it launches domestically.”
DSi launched in Japan on November 1 last year.
The impossibly popular handheld sold over 1 million units on December 21 – that’s a little under two months, people.
Nintendo has previously stated that Europe will get DSi in the Spring.
By Mike Bowden
Mon, Dec 08, 2008 | 14:01 GMT
Sports Interactive boss Miles Jacobson has declined to remark on a 2/10 IGN US review for Football Manager 2009, saying criticism of the piece is best left to user comments.
“I’m not a reviewer and therefore don’t think it’s my place to critique critique’s, nor am I likely to be anything but biased,” he said.
“Therefore I’ll leave the comments to the people who are playing the game and are commenting on the website about the review.”
IGN US published the review on Friday, closing with: “The menus are complex and difficult to navigate, graphics are terrible, the sound is non-existent and there is no traditional gameplay to speak of. I couldn’t imagine why anybody would prefer Worldwide Soccer Manager to FIFA 09 or Pro Evolution Soccer 2009.”
IGN UK gave the game 9.1/10, saying the game “is still easily the most in-depth, enjoyable and addictive way to pretend you manage a football team.”
The fans have been less than appreciative of the American review.
“This is without a doubt the worst review in the history of the site,” said one, with another adding, “This is easily one of the most ill-informed reviews I’ve read in the last several years.”
IGN’s score has dragged the game’s Metacritic average down significantly: it now rests at 74 percent.
Thu, Nov 27, 2008 | 06:24 GMT
Tue, Oct 21, 2008 | 19:24 BST
European readers can get a Resistance 2 beta key from IGN if they’re quick – get over there right now.
The site’s got 7,000 keys, 2,000 of which are reserved for Founder’s Club subscribers.
More through there.
Sat, Oct 18, 2008 | 06:00 BST
IGN’s reviewed Wii Music to a 5/10 score, as you can see here. Not that it’ll make a blind bit of difference to its sales, but there we are. Snip:
I think most adults will quickly recognize that Wii Music is little more than a noise maker tied to a series of gestures and grow bored of the experience in a matter of hours, if not minutes. The controls aren’t particularly intuitive , but gimmicky, and the selection of music is fundamentally flawed with both dated public domain songs rendered in equally dated MIDI. That Guitar Hero World Tour’s complementary modes — namely Mii Freestyle and advanced studio — completely obliterate the entire Wii Music package is proof just how much Nintendo’s game either doesn’t do or doesn’t do well.
Sounds amazing. Full thing through the link.
Thu, Oct 09, 2008 | 09:44 BST
After the break. This is someone just playing the game raw, and it’s taken from the 360 version. There’s tons of spoilers here, so be warned. The co-op gameplay’s shown off to good effect and these files give a very clear indication of what the finished article’s going to be like.
Look and see.
Fri, Oct 03, 2008 | 18:35 BST
This should shut you up: IGN’s giving away 20,000 LittleBigPlanet beta keys.
The freebies are being handed out in a staggered fashion over the next three days.
And sorry, American people – this is Europe only.
More details here.
Sat, Sep 27, 2008 | 07:30 BST
Here. It doesn’t say how many the site has, but you may as well give it a shot if you haven’t got access already. All you have to do is send in an email.
Full details through the link.
Tue, Sep 16, 2008 | 09:24 BST
IGN’s posted its review of Disney ATV racer Pure, giving it a substantial 8.6/10. Snip:
Pure delivers an outrageous, arcadey off-road racing experience with style and slickness. The controls are intuitive, the tracks are pure eye candy and the tricks are so crazy and over-the-top that you’ll find yourself gasping with glee when you land your first Lazy Girl. Although it’s a blast to play, it’s not the deepest game out there, and we found ourselves wishing for just a few more modes, tracks and options to round out the experience. But overall, Pure is just pure fun, and that’s what it’s all about.
The only other online review at the moment is a 9/10 from GamePlayer.
Watch the IGN video review after the break.
Fri, Sep 12, 2008 | 20:45 BST
For $30, Crysis Warhead is an incredible value, and you’d be hard pressed to find a better shooter on the PC this year. The single-player campaign is tight and superb, and the multiplayer portion delivers something that you can just in and play and have fun with. I love the intelligent gameplay of Warhead; this isn’t a game where you simply react to highly scripted events, but one where you have to think on your feet, and you’re rewarded for doing so. Crytek once again proves that its one of the premiere shooter developers in the industry, even if it does get an unfair rep as being “just” a technology company. Comments like that make it seem as if the Crytek had a chip on its shoulder, because it addressed almost every complaint about Crysis and then some. I found Warhead to be challenging, exciting, wild, and, yes, very much full of swagger and fury.
Crysis Warhead is probably the Back to the Future II of videogames: rather than totally transform the story and setting, it returns to the original narrative, exploring it from a different angle; once again, the results are sharper, meaner, and have a lot more for you to think about (although, thankfully, there are no dodgy CGI sharks or Elisabeth Shue performances). The original Crysis may have given you the basic tools, but Warhead allows you to really use them, and while its previous titles made it clear that Crytek knew technology like few others, it’s this strange off-shoot Warhead that proves it’s no slouch when it comes to level design and set-pieces either.
This is apparently out next week now, where it was supposed to be released today. We can wait: sounds awesome.
IGN’s video review is after the break.
Fri, Sep 12, 2008 | 13:48 BST
Speaking to IGN at Games Convention, Sony Worldwide Studio boss Shuhei Yoshida’s admitted he’s not happy at the lack of PSP games on the horizon.
“Yeah, it’s really, really disappointing and it’s a lost opportunity for the third-parties,” he said.
“They should look at what the PSP can do for their titles and the potential for the business that their IP has.”
Leading from the front is the way forward, said the exec.
“We have to show by examples,” he added. “What’s happening in Japan is interesting – because of the massive success of Monster Hunter, Japanese publishers realise, ‘here’s a resource’.
“Lots of people are playing PSP in groups of fours and when you go to Japan it’s hard to find a train or a bar where you don’t see some people playing a PSP. So other publishers in Japan are seeing these consumers, and thinking, ‘Wow, we can make games for those consumers’.”
Loads more through there.
Wed, Sep 03, 2008 | 08:23 BST
When the tagline said “World in Flames,” we didn’t… Never mind. IGN’s given the PS2 version of Mercenaries 2 3.9/10, which for IGN is pretty, pretty bad. Snip:
The original Mercenaries came out three-and-a-half years ago. But instead of giving us a game with more than three years worth of updates, Pi Studios has actually taken three steps backwards. Mercs 2 looks worse, plays worse and is just plain worse than the groundbreaking original. Why this watered-down version was even published is a mystery. Were this game fun, with the missions structured in a way that made them enjoyable, then there’d at least be a reason to rent. But there’s nothing here to recommend. Mercenaries 2 on PS2 is a bad game. ‘Nuff said.
More through the link. Don’t say we didn’t warn you, though. Video review after the break.
Mon, Sep 01, 2008 | 20:57 BST
Uh oh. Despite an 88 percent cover review from PCZone, IGN UK’s posted a 7/10 for the GSC sequel, saying it has a “reactorful of misfires” and “so much decaying flesh attached to it that cutting through to the admittedly very healthy bone below may prove too tall an order.”
There’s also a stack of bugs and balance issues, perhaps unsurprisingly given Stalker 1′s messy gestation, and we suffered an AI failure at one point that broke the faction war system. As well as that, that aforementioned difficulty feels like an over-enthusiastic mod – enemies often turn up in ridiculous numbers and are almost always aware of exactly where you are – plus there’s those damnable grenades. A hardcore reward for the hardcore player, perhaps, but for the more casual Zone-wanderer or total newbie it gets too much like hard work, crushing the desire to press onwards.
Full thing through the link. Not the prettiest thing in the world.
Fri, Aug 22, 2008 | 06:17 BST
IGN’s posted the first look at the PC version of GTA IV, as you can see here.
From the piece.
The overall game will follow the same story as the console version, tracking protagonist Niko Bellic as he descends further into Liberty City’s underworld. The nice thing about the PC version is the game will constantly be recording what’s going on. So if you pull off a particularly epic car crash or string of kills, you can hit a key to get the game to pull up the last 30 seconds of gameplay either in single or multiplayer modes.
Full thing through the link.
Tue, Aug 19, 2008 | 05:41 BST
Wed, Aug 13, 2008 | 07:30 BST
IGN’s given Bionic Commando: Rearmed 9.4/10, a score that’ll no doubt brighten Capcom’s day. In a nutshell:
Bionic Commando Rearmed sets a new benchmark for downloadable console games. The best elements of the original are back, but have been upgraded to be better than before. The new bosses add a more interesting challenge and the final level is one for the ages. And, of course, the visuals are brilliant. The remastered soundtrack is fantastic as well. From top to bottom, Bionic Commando Rearmed is an incredible game that’s well worth owning.
Video review after the break. Game’s out tomorrow worldwide.
Tue, Jul 15, 2008 | 14:46 BST
IGN’s Matt Casamassina – of Halo DS fame – is serving up a tantalizing trio of Nintendo DS rumors, two of which contradict each another.
First up, Casamassina’s “sources” notified him that Activision might be planning an Nintendo DS accelerometer attachment. The topsy-turvy peripheral would – taking a cue from Activision’s own Guitar Hero: On Tour – fit into the DS’ Gameboy Advance slot.
But, sources also say that Nintendo might be planning to remove GBA functionality from the DS altogether, which limits Activision’s market a little.
As a sort of compromise, yet another rumor holds that Nintendo may be working on DS cartridge-based accelerometer tech, which could potentially mop up this whole mess.
So, what do you think? Want a new DS? A new peripheral? Yeah, neither do we, but we’ll still be in line on day one.
Nintendo’s E3 press conference starts at 9.00am PST today.