Rainbow Six: Siege update 2.3 focuses on improving ranked play

Wednesday, 30 March 2016 02:04 GMT By Brenna Hillier

Rainbow Six: Siege gets a hefty patch this week.

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A new Rainbow Six: Siege has been detailed, with loads of inetresting and much-requested fixes and balance changes.

The patch, which launches March 30 for PC and is expected on consoles some time on or after April 5, is largely intended to improve the ranked play experience.

It sounds like this is the last major update before the team turns its attention to Season 2, and there’s a heck of a lot going on. For example:

  • Frost’s shotgun has reduced range
  • Buck’s Skeleton Key now does way more environmental damage
  • SMG-11 recoil increased
  • Spawn locations tweaked to reduce spawn kills
  • Lag compensation tweaked to favour low-ping players
  • Ranked matchmaking won’t start until ten players enter lobby
  • Ranked reconnection mechanics adjusted to get players back in matches after connection drops
  • Casual matchmaking now gives more weight to skill level
  • Reconnection extended to custom matches
  • Spectator camera tweaks
  • Stricter anti-cheat detection and penalties
  • A really astounding number of fixes

Please visit the Ubisoft forums to view the whole post; you’ll understand why we’ve pared it down to a summary when you do.

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