Apparently size matters to some.
When video games with large game worlds are released, many always wonder how big the map is compare to Game X or Game Y.
Is society obsessed with size? I have no idea. To each their own. But when developers discuss square miles, density, and all that, the comparison bells start chiming.
Enter MarcoStyle, who has released a video comparing the map size in The Division to Fallout 4 and GTA 5’s Los Santos.
The verdict? The Division’s map is pretty comparable in size to the other two juggernauts. Maybe it seemed small to people in the beta due to its density, but in all, it’s a good sized map.
Plus, as noted in the video, the map of Los Santos was designed to be driven across, not walked as with The Division so it’s not as dense. Same with Fallout 4, which has vast expanses of wasteland.
In the end, MarcoStyle found that the maps of GTA 5’s Los Santos, Fallout 4 and The Division were pretty much the same in size, with GTA 5 the bigger of the three (7:01 mark & pic below).
Our man Arekkz said the same thing. Although he didn’t make a comparison video between the three, he did note just a portion of the map of Manhattan in the Tom Clancy game would keep folks busy for quite a while.
Plus, players who participated in The Division beta were only granted access to 22% of the map, which MickGasm shows in these Imgur images. Even at 22% took TheyCallMeConor 21 minutes to wall across it.
When the current map is factored in with the Underground area outlined in the Season Pass, it goes without saying the game world will become larger. And will continue to do so over time. I know, Captain Obvious, right?
TL;DR: if you’re one of those worried over the size of the area you played in the beta, you can stop fretting now.
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