Xbox One sales have doubled since dropping the Kinect like a hot rock

Thursday, 17 July 2014 00:51 GMT By Brenna Hillier

Unbuckling the Kinect from the Xbox One and dropping the price by $100 has accelerated the console’s sales. Surprise!


Xbox One sales since the launch of the Kinect-free bundle in early June have “more than doubled” May’s sales, Microsoft said on Xbox Wire, drawing on internal sales data.

This statistic only applies to the US; we’re yet to hear updates on other territories, although it’s not hard to imagine price matching the PS4 has helped the Xbox One out across the board.

Moving into the future, Microsoft said “new blockbuster hits will launch for Xbox One at an incredible pace throughout the fall”, starting with Madden NFL 15 in August.

“Gamers love the holidays and we are lining up incredible deals and special promotions to celebrate. The fun is just getting started and we can’t wait to share more exciting news soon,” the company added.

Microsoft also said that Xbox 360 sales have seen “solid growth”.


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  1. GuuR

    Still, why would anyone in his/her right mind want to buy such an ugly piece of cheap ass plastic low-end pc? The mind boggles.

    #1 10 months ago
  2. Doppleganger

    You talking about a PS4 right?

    #2 10 months ago
  3. marporte

    400 is a good price for an X1 since the majority didn’t want to pay for Kinect. Kinect didn’t get a chance to prove itself as a real piece of gaming media in this generation as well it seems.

    #3 10 months ago
  4. Capt.N00P

    @1 who plays games :P
    “right mind”
    Halo is mind blowing

    #4 10 months ago
  5. angrygallo

    What’s the point of comments like what the first poster said. Honestly what’s the point of saying something like that. People buy an X1or PS4 because they want it. Doesn’t matter if games look better on a pc, all that matters is that the games are fun.

    Going back to the article I agree with #3, kinect wasn’t given a proper chance in this generation. I do enjoy mine and don’t see myself disconnecting it, the voice commands are excellent. Either way I’m glad sales are picking up, it’s always good when all consoles are performing well, the competition brings the best out of developers trying to one up each other.

    #5 10 months ago
  6. KAP

    @3 If Microsoft didn’t believe in Kinect, why should you?!
    Clearly it didn’t have any true lasting appeal or push the gaming further. It was a fad, a gimmick.

    #6 10 months ago
  7. polygem

    will probably buy one in 2016 or 17

    was a huge 360 guy but the direction they have taken with the one was a slap in the face.

    i believe that they will have sorted that out in 2016…at least i hope so.

    i want a gaming machine. nothing else.

    #7 10 months ago
  8. Dimaco

    @7 seriously, One’s whole story has been a (bad) joke: all of the u turns, bad PR and so on… I barely have enough gaming time for one console, and that’s gotta be the PS4.
    Better running multiplat titles and more interesting (to me) exclusives… No question tbh

    #8 10 months ago
  9. TheWulf


    They often don’t look better on the PC. I wish people would stop perpetuating that myth because it’s annoying. In fact, most of the time, due to the hardware level being dictated by consoles, they only look about the same or a tiny bit better.

    Examples like Sonic & All-Stars Racing Transformed, where the developers created the PC port independently, and you can look at screenshots side by side and say that it’s objectively better are rare. In that game, they increased things like the draw distance, the texture resolution, and the polycount of the models. You can actually see the difference.

    But in 99 per cent of console ports, you can’t see an appreciable difference between the PC version and the console version. Sure, you have higher resolutions, a little anti-aliasing, and perhaps some extra shader spam, but it’s not going to make a drastic change. There was a recent comparison of Titanfall on the Xbox One and PC lately, to see which runs better, and the truth was was that they were virtually indistinguishable.

    So long as development happens on consoles first, the PC version is never going to look better, that’s a myth. And frankly, who cares what looks better other than graphics whores in the first place? I’m personally an aesthetics whore, so I think this game looks better than Destiny could ever hope to on its best day.

    So why do I even bother to play games on the PC?

    Game Jams

    People develop on the PC because it’s a development platform, they do it over periods of time, or short weekends, and you get to play the fruits of these very experimental labours. Often, these games turn into indie titles.

    It’s funny, because people are getting in on this al the time, Double Fine has been taking advantage of this for a few years, now, and it seems like Insomniac is jumping on board. It’s great.

    Indies & Experiments

    Due to the PC being an open platform, anyone with a website can sell their game. This is facilitated even further now thanks to the Humble Store and GoG, which both have their own website widgets. So you can sell your game from your site, with those two only taking a very minimal cut.

    There’s no red tape on the PC, there’s no one to tell you that you cannot sell your game. You can sell absolutely anything on the PC. This can be both good and bad, but in my experience it’s been mostly good because those tend to be passion projects, made with love, they’re weird and experimental. Which is better to me than the safe and somewhat soulless AAA market efforts. This is why Sony always tries to steal indies, but in most cases Sony doesn’t seem to understand which indies people actually want to play. They tend to pick the indies that are most like AAA.

    There’s a reason why things like Gone Home don’t launch on consoles. They’re too experimental and unsafe. Gone Home received a lot of hate for being what it was, but I loved it, so did my friends, and as I recall Brenna did, too. It was a more high brow affair than most games. So of course the average Joe is going to flip a shit at it.

    But it’s there, that’s the important part.

    There’s no red tape, there’s no monitoring, there’s no gatekeepers, there’s no one to say that you can’t sell your game. Hell, the only gatekeepers that exist on Steam are the users because people vote for Greenlit games. But even then, you don’t have to use Steam, a lot of my favourite projects haven’t. I didn’t buy Starbound from Steam.

    I bought it from the Chucklefish site.

    And speaking of Starbound…

    Mods & Modders

    When you take a game like Starbound at its base merits, it’s good. It’s definitely good. Same with Torchlight. But when you add mods, it actually becomes so, so much better. I play a modded race in Starbound (the Avali) because I prefer them to the more safe and commonplace races that ship with the game. I’m allowed to do that because mods.

    Extremely modifiable games are a thing that exist on the PC, and the users get to reap the benefits, since there are mods that do everything for Starbound. From genetic engineering of plants, to new content, to bee-keeping, to hoverbikes, to giant freaking mechas. There was even a Pokémon mod, which the developers liked so much they built into the base game. Same goes for Skyrails, which was also co-opted into the base game.

    Mods can extend with really professionally made content. The Avali race mod I play has all the same content that the Avians do, who’re the most feature complete race in Starbound right now. So there are Avali ships, outposts, towns, cities, items, decorations, tiered armours, weapons, and so on. Modders also tend to make passion projects, because they like injecting their own creations into existing games.

    I mean, the person who created the Avali clearly loves his creations a lot. If you hear him talk about them, they matter to him, and that’s why he likes building them into the games he plays.

    You can connect with modders on that level, too. You can ask them for advice, help, to build something for you, or you can become a modder and make your own thing. You can use that to further customise your gaming experience.

    And on the topic of customisation…

    Complete Platform Control

    I can choose which store I buy from, I can choose how to run my computer, I can choose the programs on it, I can get into the guts of my computer and make it run just how I want. I can customise it, I can tweak it, and I can make it something that feels like mine, rather than an impersonal toy. This isn’t for everyone, granted, but I like giving my PC personality.

    And if you want to go deeper, there’s Linux, from where you can write your own code and compile it as you want, you can even write your own kernel — the guts of the operating system — and compile it yourself. And hey, support for Linux is growing more by the day, all the time. Indies are almost always compiling for Linux, Starbound is out for it, that Deer God game I linked above will land on Linux. Indie support for Linux is amazing.

    And the new Grim Fandango will land on Linux, too. Bless you, Tim Schafer.

    So, yeah. The PC is …

    Constantly Evolving

    No, I’m not talking about the hardware, not at all. I’m talking about how fast everything moves, better versions of software, newer game ideas, and so on. You can always be on the fringe with the PC, on the cutting edge, you can see more clearly what’s just over the horizon. You can gaze over it and look out, and understand what the future holds for gaming.

    Consoles tend to move at a snails pace by comparison because software doesn’t land on them too often. Why? Red tape. There’s always red tape in the way of software updates and patches. Red tape that stopped Bethesda from patching Skyrim, which meant that all Skyrim patches landed anywhere between days to weeks on the PC before they did on the consoles.

    What your computer is looking like one year might be very different the next as your tastes change and you change it to suit, and you opt to follow different approaches. And with programs like Early Access, we’re finally going back to games having more regular patches and working towards being feature complete. Rather than having half finished games dumped on us without so much as a by your leave, which has become worryingly common on all platforms over the past five or so years.

    Not to mention VR, which has been around on the PC for ages in hobbyist form even long before Oculus Rift. And with Oculus Rift there are all ready patches for loads of games to be used with it, and lots of experimental titles to have fun with it. It’s a brand new perspective on technology that the PC gave birth to, because it couldn’t have happened anywhere else.

    Now Sony wants some of that VR and Early Access action. Go figure.

    And that’s why I own a PC. That’s why my choice is the PC. It’s not because ‘games look better,’ they really don’t. Fidelity hasn’t been a concern of the PC since, what, ’07? It’s more just the variety of experiences you can have on a PC that make it worthwhile as a platform.

    It’s a very different experience.

    If you want an impersonal entertainment provider which you play notably safe AAA games sharing verisimilitude upon, then you’ll want a console. And that’s a fine choice for anyone who wants that. You have your Calls of Duty, your Assassin’s Creeds, your cheevos, and that’s that. But for anyone who wants to go beyond that somewhat more shallow experience, the PC exists and awaits. The PC brings depth to the gaming experience.

    That’s why I like it.

    It’s DEFINITELY not for everyone, though. Like I said, all some people want to do is come home, flop on their couch, start up the latest Call of Duty and blast through it whilst shouting at the screen or whatever it is they do. It’s a very different experience. Consoles are about turning your brain off and instant gratification. There is the game, play game.

    It’s kind of like the difference between a Michael Bay movie or a Guillermo del Toro movie. Some people want to munch popcorn and watch explosions, others want to go deeper.

    #9 10 months ago
  10. TheWulf

    I will add that I’m currently cycling between these pictures as desktops because they’re amazing.

    I’m glad that Android got desktops right, too. I like desktops because they’re so customisable. To me, a desktop is a place where you have a picture with a bunch of informational displays that sometimes becomes an impromptu workspace. I have the start menu and typing for the rest.

    I don’t see the point of putting Steam on my desktop when I can just do the following:

    [windows key] [s] [t] [e] [enter]

    Same goes for the latest Ubuntu, too.

    #10 10 months ago
  11. melonbuster1

    They needed more games that showed the reason to have a kinect , but the Xbox1 should be 349.99 because it’s not more powerful than the ps4. They must sell at 30-50 dollars cheaper in order to gain on the ps4 and overtake them

    #11 10 months ago
  12. Vice

    @GuuR Because of Halo. That’s pretty much the only reason why I, being a PC master race, has bought xbox360. PS won’t ever lure me with it’s shitty exclusives, but Halo worth every last coin to pay for.

    #12 10 months ago
  13. KAP



    #13 10 months ago
  14. zoopdeloop


    #14 10 months ago
  15. Dimaco

    @Vice I see, you has bought 360 but call PS and it’s exclusives shitty, its bit rude and senseless me thinks

    #15 10 months ago
  16. The_Red

    Didn’t Xbox One sell really badly last month, making the double comparison kinda pointless?

    Hopefully they are doing great because for the first time in ages, the Xbox management feels different than the disaster making regime of Mattrick. I’m not buying XB1 anytime soon (Only have budget for a new console every 4-5 years and this round goes to PS4) but seeing Xbox team doing good things could push Sony to do the same and vice versa.

    #16 10 months ago
  17. Legendaryboss

    @The_Red Waiting on Microsoft’s next strategy to determine if Xbox One still isn’t selling to expectations. I don’t know what that is but we should know it when it happens.

    #17 10 months ago
  18. marporte

    @KAP Kinect is a gimmick like Wii motion controls and Playstation Move, however Nintendo went Sony worked harder to evolve the gimmick. Wii did motion plus and Sony is trying to implement VR with everything learned from PSeye and Move. Kinect only had voice control tv features and these features we will probably see in smart TVs down the line. PS2 had a game called Lifeline a game that worked with only voice commands PS2 and the first Socom had voice commands with a mike in 2003 . That is seven years before Kinect. Between the PS2 eyetoy which also came out in 2003 Sony innovated motion control and voice control years becfore MS. Even the launch Kinect launch titles had the same eye control scheme of holding your hand over a menu choice long enough to select it. MS just yelled really loud saying “look at this it will change the future of gaming” even though the concept existed in consoles seven years prior in the previous generation. MS never allowed Kinect to evolve into something more than a remote control for the TV which is not worth 500 dollars given most of its ideas come from old tech that Sony had a decade earlier. I feel MS is letting Kinect fall by the wayside A good portion of power was reserved for Kinect and MS will not get 100% of that power back with patches and updates Kinect could have and worked better but this stems from the same thing I always say about MS, they lack first party developers to make their own games to get familiar with the hardware and help other developers better implement Kinect.

    #18 10 months ago
  19. ManuOtaku

    I bought mine with kinect, the titanfall bundle, which cost me here, the same as my PS4, around four thousand three hundred dollars ( each one), i believe is for the currency conversion issue.

    And I do love the kinect, the games are more accurate, and it turns my bravia lcd into an smart tv, which makes it totally worth it, if i have to pick it up again, i would pick it with the kinect bundle.

    But Happy to see that people that do not wanr the kinect, have this option and they are getting it, great console with great exclusives. Enjoy.

    #19 10 months ago
  20. xxJPRACERxx

    “They often don’t look better on the PC. I wish people would stop perpetuating that myth because it’s annoying.”

    No. games on PC look much better. 1080p+ @ 60fps+, much better AA and AF, hi-res textures. That make a HUGE difference. Maybe not for YOU, but for a lot of people it does.

    #20 10 months ago
  21. Gheritt White

    @14: This

    @TheWulf: Please fuck off and start your own blog, NOBODY wants you here.

    #21 10 months ago
  22. Os Money

    Two things, voice commands are awesome (most of the time) and could be done without needing the kinect (just build it into the console itself), because thats all anyone actually uses it for.

    Secondly, MS knowing the Kinect was going to mandatory at launch (and since then) didn’t have diddly squat games wise that said “Look at how awesome Kinect is now”.

    Sad thing is that can probably be said for the entire catalog of Kinect games

    #22 10 months ago
  23. majormayhem70

    We’re in the summer months, where console sale slide anyways. Whatever bump in X1 sales MS is experiencing during this time will be dwarfed come 4th quarter. And each and everyone of you know why.

    #23 10 months ago
  24. fearmonkey

    I’m am certainly not surprised by this, but lets see if it does this in the long run. When the master chief edition hits, I expect a significant uptick in sales.

    #24 10 months ago
  25. fearmonkey

    @xxJPRACERxx – Agreed, especially if you have a 1440p monitor or better. All games look amazing in 1440p, and if it high res textures it looks amazing.

    #25 10 months ago
  26. marporte

    I would rather have a Gears of War Collection than a Master Chief collection.

    #26 10 months ago
  27. TheGreatWhiteHerd

    yet it still wasnt enough sadly….

    #27 10 months ago

Comments are now closed on this article.

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    Tuesday is here and Destiny’s weekly reset is also here. Bungie announced that your weekly Destiny grind has now begun. The Nightfall and Heroic strikes are now live too. This week’s strike is Winter’s Run. Rainbow burn is back for the Nightfall, which means you do more damage with all elemental weapons, but also receive […]

  • PC version of Project Cars delayed in Australia due to severe weather

    Recent weather conditions in Sydney, Australia are responsible for a slight delay of the PC version of Project Cars in the country. Sydney recently suffered from storms that caused flooding in some areas. One of those is the place where publisher Namco Bandai was storing PC copies of Project Cars. The stock was “severely damaged,” […]

  • Twitch’s new process makes it easier for streamers to appeal flagged content

    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]