No Man’s Sky developer Hello Games has confirmed that players needn’t be social with others if they don’t want to, but has plans to incorporate some kind of traditional multiplayer into the PS4 universe-em-up.
Speaking with Gamespot, Hello Games founder Sean Murray explained that player interaction will be difficult to begin with, given the scale of the game’s procedural universe. Players start at its edges then hop in their ship to reach the middle, and how they do that is entirely up to them. You’ll occasional pass other players, and if you wish, you can team up with them.
“You can cross paths with other players. That’s just not a core component of the game,” Murray said, and added, “You’re not going out and seeking [other players] out or whatever, but it’s lovely to play and just see a little touch of, you know, playing with other people. You and your friends — you know, we’re doing the worst possible thing, probably — we’re gonna fling you out really far apart.”
Sounds a bit lonely doesn’t it? However, Murray added that No Man’s Sky will also feature some kind of traditional multiplayer component that thrusts players together like two heavily-buttered pieces of toast.
“There is this thing, which I’m not going to talk about now,” Murray teased, “that is a plan for multiplayer and for people to have a more traditional multiplayer experience within the game, and that’s something that we’ll deal with down the line that is exciting but that is not what’s core to the game right now.”
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