8 things Far Cry 4 has to do better than Far Cry 3: an open letter to Ubisoft

Friday, 16 May 2014 10:40 GMT By Patrick Garratt

Can Far Cry 4 be better than Far Cry 3? Yes. Here’s how. WARNING: PROPER FAR CRY 3 SPOILERS (AND SOME BOOBS) AHEAD.

Far Cry 4 is out this November. We are excited. But let’s not get those glasses rose-tinted about Far Cry 3. Amazing it may have been, but perfect it was not. We know you’re watching, Ubisoft. This is what you have to do to make Far Cry 4 even better than Far Cry 3.


1 – Go easy on the stereotypes

Come on. White hero men, “traditional” South Pacific islanders, black woman in tribal gear, the crazy German, ja; Far Cry 3 was stereotypes a-go-go. Let’s hope Far Cry 4 is a little less “obvious”.


2 – Drop the awkward sex scenes

Far Cry 3′s sex scenes were all bit cringey. Do them better. But definitely keep the bit where climax includes being stabbed in the chest with a knife. Because that’s the best kind of sex.

3 – More variety in the outposts

We know you tried, Ubisoft. The lack of variety in checkpoints was one of the biggest criticisms of Far Cry 2, so the format changed for the third game. But while the respawning checkpoint on the road thing was rightfully done away with, the outposts in Far Cry 3 were all the same. They got harder, and the sequence of attack, don’t set the alarm off, set the alarm off, murder everything in sight was really well done, but after the twentieth time it was old. There are 33 outposts in Far Cry 3. If there’s a similar sort of number in Far Cry 4, you’ve got to mix it up.

4 – More flight

We’re assuming Far Cry 4 is set in the Himalayas for a reason. The flight in Far Cry 3 awesome, but there needs to be more of it, more variety than just the hang glider. Microlights? Helicopters? Throw in some heli-skiing and we’re good.


5 – More fist-fighting animals

Punching sharks was a Far Cry 3 highlight. Build on it. We want in-air eagle combat and yeti-wrestling.

6 – More drugs

The drugs sections in Far Cry 3 were brave and used prominently in pre-release marketing. Go drugs mental this time, Ubisoft. Let’s have it. Heroin, chillums, the full nine yards. Show them who’s boss.

7 – Better pace

Far Cry 3 was an amazing game, but the timing of Vaas’s demise was a gamble which just didn’t pay off. It felt as though the plot ended prematurely, and the second half, in which the aim was the bring down Hoyt, was almost an afterthought. Pacing story is unbelievably hard in any medium, and nigh-on impossible in an open-world action game (I would imagine: what the fuck do I know?), but, allowing players to abruptly complete what they thought was the story’s main aim halfway through the game felt wrong. More Vaas would have been a good thing.

8 – Better side-missions

This was probably the biggest Far Cry 3 fail for me. I hardly did any of the hunting or assassination missions because after a couple of times standing around in a wood trying (and mainly failing) to shoot a goose, or whatever, I realised that I didn’t need to continue beyond crafting a bigger bag or wallet. It was boring. Either make it interesting or drop it. I don’t want to feel as though all the side stuff was bolted on to make as much use of the open environment as possible without enough thought as to whether or not it’s enjoyable.

Make all these thing right, Ubisoft. Because if Far Cry 4 is better than Far Cry 3, I doubt I’ll be playing much else this Christmas.



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  1. schnide

    “More fist-fighting animals

    Punching sharks was a Far Cry 3 highlight. Build on it. We want in-air eagle combat and yeti-wrestling.”

    No it wasn’t, you’re just trying to be funny. Ellie Gibson does this kind of “humour” on Eurogamer and she gets slated for it in the comments section. You guys are better than that. This change of tone lately in VG247 is awful.

    #1 11 months ago
  2. Patrick Garratt

    @schnide Punching sharks was great. Just because I enjoyed it doesn’t mean you have to, does it?

    #2 11 months ago
  3. DoubleM

    What’s happening to VG247? First it’s cheap headlines and now we’re having toplists everyday?

    #3 11 months ago
  4. Erthazus

    They should improve level design (33 outposts were almost identical and the tactics were the same ) and have more armored vehicles in it. Tanks, Helicopters and etc.

    I think it’s more important than fist fight with sharks :D

    #4 11 months ago
  5. unacomn

    I’m voting for better Main Missions as well.
    Like, you know, missions that take into account that the game is open world.
    Not missions I failed, because I tried to get to the point required with a hang-glider, and fail the mission because I overshot the area by 5 meters.
    (Also known as the “We forgot how to make open world games after Far Cry 2″ Syndrome”

    #5 11 months ago
  6. Patrick Garratt

    @DoubleM Just things to click on. You may get something more interesting in about… three minutes.

    #6 11 months ago
  7. DoubleM

    Also add 25 Peter Moore photos to that. What are you guys doing with the site?

    #7 11 months ago
  8. YoungZer0

    I really hope we play an asian character for once, not some american teen who got lost on a trip or something and liberates dem poor folks from their dictator.

    #8 11 months ago
  9. Patrick Garratt

    @DoubleM Giving you things to look at!

    #9 11 months ago
  10. Patrick Garratt

    @YoungZer0 Yeah. They do need to tone all that down, IMO.

    #10 11 months ago
  11. YoungZer0


    Tactics were the same? No they weren’t. The main selling point of it was that you can approach the missions any way you want. If the tactics were the same then it’s only because you kept using the same ones.

    #11 11 months ago
  12. YoungZer0

    @Patrick Garratt

    Not too much though, I rather have a few more stereotypes (The crazy german is one? Really?) than bland and boring characters. At least it’s not Just Cause 2. They should keep them colorful.

    Still, Asian Main Protagonist. Make it happen, Ubi.

    #12 11 months ago
  13. Patrick Garratt

    @unacomn The best mission was the burning weed field, I reckon. There was that one in the gorge as well, but you’re right: it wasn’t open world. I suppose it’s a positive that there’s still so much they can do with it, but I definitely agree with you. Some innovation in mission design would be welcome. They could do some great stuff with high mountains, etc.

    #13 11 months ago
  14. DoubleM

    @Pat I don’t know if you meant the Halo news, but yes, keep the Halo news, and lose these shit. (btw, I have to give it you, It’s probably some kinda psychological shit, but I feel the need to click on these toplists and read every point at least; Even if I hate myself for it)

    Sorry, but another question: I’m using an adblocker, are you getting paid for my clicks or not?

    #14 11 months ago
  15. Erthazus

    @YoungZer0 They were the almost the same. It’s a sandbox game yes, but the base infiltration was always at the similar fashion. No surprises at all.
    Of course it is cool that you can use C4 at your jeep and do cool stuff but this stuff get’s old when the second island is on the horizon.

    #15 11 months ago
  16. Patrick Garratt

    @DoubleM Not if you’re ad-blocking, nope!

    #16 11 months ago
  17. Patrick Garratt

    @Erthazus Nothing’s more important than hitting animals.

    #17 11 months ago
  18. CyberMarco

    I really like this kind of articles, simple layout straight to the point! :)

    Now about the game, I really liked the game and I was happy that you could play stealthily, well whenever that worked that is. Maybe they should try to polish that a bit more.

    Regarding the hunting/crafting and side missions, it became a tedious chore after a while. About the pace, if you played the main story ignoring the side missions it was nice and very interesting. Personally I felt I was wasting time doing secondary mission and went straight to the story.

    I think the story reached its best part after killing Vaas I was really pumped for what was coming next, albeit the choice that Citra gave you was a bit lame IMO.

    Let’s see how FC4 turns out. At least now we wont have to wait 1 and a half year for release.

    P.S. Isn’t the right thing to right Vaas’ instead of Vaas’s? Or maybe I learned it the wrong way at school! :P

    #18 11 months ago
  19. schnide

    @Patrick Garratt

    No, but “I liked punching sharks” is different to “Punching sharks was the highlight of [game x].” Show me a single review that says it was a highlight, and we’ll agree to disagree. Otherwise it seems like you’re just trying to be funny.

    (And my bet is you didn’t punch sharks for very long, if at all).

    #19 11 months ago
  20. schnide


    Also, the drug sections in FC3 sucked.

    #20 11 months ago
  21. Patrick Garratt

    @schnide I am sort of trying to be funny. But it honestly was a highlight for me. I’d never been able to punch a shark in a game before. You can punch as many as you like. You just jump in the water, get attacked, and punch the shark.

    The drugs stuff was alright. You don’t see that sort of thing very often, so it did stand out. But they need to double down on it.

    #21 11 months ago
  22. FreeZZa

    The biggest flaws of Far Cry 3 for me were the incredibly empty world and the terrible protagonist. Yeah, there were a few side-missions, but they sucked – as stated above. Besides that it was empty and just didn’t feel like a sandbox-game. And the framerate on the 360 sucked ass.

    #22 11 months ago
  23. YoungZer0

    Jesus Christ, guys. You’re such party poopers. Let the man have some fun.

    #23 11 months ago
  24. schnide

    @Patrick Garratt

    Except you can’t do that, because more often than not, you’d get killed.

    The drugs sections were trying to be that old classic “mature” gameplay but the point was that they just hindered movement, contributing overall to the notoriously bad storytelling in Far Cry 3.

    You’re a better writer than having to try and resort to the “ANIMALS, BECAUSE THEY’RE FUNNY (?!)” jokes bargain bucket. You talk about punching sharks, but you may just end up jumping it ;)

    #24 11 months ago
  25. Patrick Garratt

    @schnide But I genuinely did like the punching shark bit! I honestly liked it. And I know I’m better than writing about fighting a pretend shark in a video game, but those bills won’t pay themselves, I’m afraid.

    #25 11 months ago
  26. schnide

    @Patrick Garratt

    Well.. at least you’re honest.

    #26 11 months ago
  27. Patrick Garratt

    @schnide (I really did like punching the shark. And my shark-punch GIF is awesome.)

    #27 11 months ago
  28. Takeshi

    A great place for me to vent about FC4. Thanks, Patrick.

    I went from FC2 which was so underwhelming to FC3 so my impression of FC3 is so strong since the sequel improved on so many things. There was a better feel to how you moved, stealth was improved. Just such a wonderful game considering how many grey hairs I acquired during my time playing FC2.

    1 – Go easy on the stereotypes
    I would certainly enjoy playing an Asian protagonist considering I am half Asian myself.

    2 – Drop the awkward sex scenes
    Well, it was done well in my opinion. Sure, it didn’t really play a role other than to make male gamers feel empowered. That’s why I liked it? :D

    3 – More variety in the outposts
    I wasn’t bothered do this much in FC3. As others say, I made it a challenge for myself to do it stealthy to get the bonus. Maybe that’s why I didn’t get bored. Absolutely loved the predator-ish approach it presented. Take off a few with my sniper, go a little bit closer with my bow, and then get up in their face with mah’ knife.

    4 – More flight
    Absolutely, I’ll be very disappointed if we don’t get more options considering we’re in the Himalayas. INB4 a feature about the Himalayas from Ubisoft highlighting the changes in environments and what they mean for FC4. Which I hope we’re getting. I don’t know much about the Himalayas.

    I fucking loved running up to a high point and then just gliding from there with my Wingsuit.

    5 – More fist-fighting animals
    Yes, won’t complain. Cool if there was more than one animation for each creature.

    7 – Better pace
    The pace was fine except for Vaas’ premature exit. The game would have definitely been better if he was the big bad. Of course, this should have been balanced. So Jason and Vass didn’t meet each other several times throughout the game and they would both miraculously survive until the end. As in the villain just exiting “I’ll kill you next time.” No.

    8 – Better side-missions
    FC3 was such an improvement to FC2 that it didn’t bother me much. I loved getting all the achievements through uPlay. I won’t complain about more variety however.

    The only thing that’s worrying for me is the theory that Ubisoft is fast-tracking this game. FC3 felt awesome because a lot of time had been spent on it. I’ll feel it immediately if that is not the case with FC4.

    #28 11 months ago
  29. silkvg247

    FC3 was too repetitive in almost every regard.. basically sandbox done wrong.

    It’s the first game I completed without doing all the side missions (doing the side missions almost made me give up playing, they were so dull).

    #29 11 months ago
  30. schnide


    “Sure, it didn’t really play a role other than to make male gamers feel empowered.”

    Can I suggest that if those scenes made you feel empowered, you try having actual sex some time? You’ll find they’re quite different things, and then you’ll just be embarrassed by what Far Cry 3 did in its place.

    #30 11 months ago
  31. Panthro


    Speaking for most of us we don’t have time for sex, I have my Runescape clan to maintain, my buildings on Rust which need taken care of and most of all my reputation on Dota, I never miss a game that is taking place involving my guild, sex isn’t important and I have seen enough POV porn to know it isn’t anything close to the feeling of climbing the ranks in a Dota tournament and then coming out on top.

    #31 11 months ago
  32. karma

    “8 – Better side-missions

    This was probably the biggest Far Cry 3 fail for me. I hardly did any of the hunting or assassination missions because after a couple of times standing around in a wood trying (and mainly failing) to shoot a goose, or whatever, I realised that I didn’t need to continue beyond crafting a bigger bag or wallet. It was boring. Either make it interesting or drop it. I don’t want to feel as though all the side stuff was bolted on to make as much use of the open environment as possible without enough thought as to whether or not it’s enjoyable.”


    Actually I liked the hunting mechanics. I mean yeah, the crafting could have been more diverse, (craft traps, new weapons and other tools etc) but having to work for the materials needed to craft was pretty cool.

    The looting could have been done better though. Finding a furry dice, a poker card, a single match etc. lol. It was just credit to spend in the store, and since you could earn every weapon by unlocking them anyway, it meant the player often ended up with a full wallet and pack with nothing to buy.

    I'd have preferred loot / salvage to be items I can actually use or craft with.

    BTW the idea that fixing slight problems by simply removing them from the game entirely (ME2 *cough*) is a total design cop out in my honest opinion. Thats how games end up feeling stripped down and boring. Its like taking your car stereo out because it jumps when you go over a bump. I'd rather have driving music and put up with the hiccups than not have any at all. :P

    #32 11 months ago
  33. bobbymcsteels

    By far one of the worst articles I have ever read. I feel embarrassed by the fact this website is a professional source of knowledge.

    I appreciated that people want to see certain things in video game form (myself included) but I would in now way, shape or form publish an article that describes a climactic sex act with a knife in the chest as ‘the best kind of sex’ or wants more drug related gameplay in the next Far Cry game ‘Go drugs mental this time’.

    There are some seriously messed up people in this world, that already have bizarrely skewed outlook on the world we live in, so lets no fuel the ‘Computer games are evil’ argument but spewing out this kind of bile that could potentially further screw up already screwed up and impressionable people.

    This was probably written as a joke, but seriously Patrick Garratt, it’s not a funny one.

    #33 11 months ago
  34. Patrick Garratt

    @bobbymcsteels I can’t work out if you’re joking or not.

    #34 11 months ago
  35. schnide



    #35 11 months ago
  36. Patrick Garratt

    @Panthro Comment of the century.

    #36 11 months ago
  37. man with food

    @33 Wut? Lighten up.

    These articles give the site variety, sometimes I’m too lazy to read a blog so instead I bookmark them and come here, then I have a quick fun read with pretty pictures and gifs and shit. Ive been enjoying them

    #37 11 months ago
  38. DjCowHerder

    As much as I tried, Far Cry 3 had me bored rather quickly. It was on the 360 as well, and it was clearly showing the systems age.

    #38 11 months ago
  39. Takeshi

    @DjCowHerder FC3 was beautiful on PC, and I wasn’t even maxing it at that time.

    #39 11 months ago
  40. IntrovertedOne

    VG247 is going to crap, please return to the previous format. (the article was fine, it just belongs more on kotaku than here).
    So many good game franchises are ruined by “making them more accessible”(AKA dumbing them down) please stop doing the same to this site.

    #40 11 months ago
  41. gsxrlove

    If I could only ask for one thing to be improved from FC3 then it would be the online lag in comparison to something like BF3. It made multiplayer quite frustrating imo.

    #41 11 months ago
  42. Panthro


    Yeah I wish there was more lag to.

    #42 11 months ago
  43. sebastien rivas

    Sorry but it really sounded personal demand at times to be honest. Though I agree with this article paragraph 3,7, and 8.
    The rest, I don;t see why we have to see a Far cry II on steroids, it could have lots of variants or complete change and be even better. After all, it is all about the weaving and harmony.

    #43 11 months ago
  44. Dirkster_Dude

    The whole hunting thing had to much variety whereas the various outposts you liberated for the rebels didn’t have enough. The optional dungeons in the last Tomb Raider game would work very well in terms of co-opting the towers. Halve the numbers of towers with the variety of the Tomb Raider optional dungeons would work very well and not see like such a grind. You have a massive drug operation with forts and vehicles and all kinds of weapons yet can’t afford a helicopter for transport around the island? Sort of a letdown when you think about it.

    #44 11 months ago

Comments are now closed on this article.

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  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]