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Outcast: come on in out of the cold

Tuesday, 8 April 2014 10:03 GMT By Brenna Hillier

Outcast is on its way home from time’s exile, and it’s doing it without the fetters of a traditional publishing contract. We speak to one of the original directors on resurrecting the beloved cult-favourite adventure.

outcast

Outcast

Developed by Appeal and published by Infogrames, Outcast released on PC in 1999.

One of the first fully 3D worlds with open-world gameplay, praised for its narrative, AI and aesthetics.

Boasts a unique sci-fi world ripe for exploration on your trust steed.

Outcast Reboot HD is expected on PC in late 2015 if successfully funded.

Developer Fresh3D includes members of the original Outcast development team, and acquired the rights from Atari last year.

What exactly is it about Outcast that makes it such a cult-favourite part of the gaming canon?

“I think it probably is a combination of many things that makes it special,” creative director Franck Sauer told us.

“The visual design for one gave Outcast a look like no other. But it was also one of the first 3D games to offer open worlds with non linear gameplay. I think Outcast has a good, timeless story, and a great universe.”

That’s not to say it was perfect, of course, and one of the aims of the reboot is to iron out those little wrinkles which make the original seem dated, including buggy quests and an alarmingly ancient camera system.

“Player control and animation, and camera control from the original won’t work. That’s why we’re simply dumping them and creating new ones from scratch,” Sauer said. “Quest information needs to be streamlined and presented in a new way, so all UI and interfaces navigation will be redone.”

Fresh3D is also hoping stretch goals will provide the budget to overhaul animations, as well as motor skills – the interface between AI and animations.

Sauer was quick to reassure us not too much will change, though.

“It’s more about getting the general pacing up a little and removing the noise from the information given to the player so he can be less easily lost,” he said.

If the reboot goes well, Fresh3D is hoping to spend more time in Outcast’s memorable universe.

“We think the Outcast universe is so vast, and so little has been revealed in the first opus, we have a tremendous opportunity for creating a franchise with a lot more worlds and places to explore and exotic creatures to interact with,” Sauer said.

Given the team’s willingness to add to the Outcast canon, it’s a little surprising it didn’t just leap into a whole new sequel. Sauer told us it comes down to budget: a full-blown triple-A sequel might have a budget of around $20 million, he said, which is beyond realistic expectations for crowdfunding.

“Even if we managed to reduce cost and rely on digital distribution to remove the middle men, we would still be targeting the $5 million bar. That’s still a lot, and something that we think the Outcast community alone would not be able to support,” he said.

“So we thought it would be better to first reboot Outcast to broaden our audience by creating a modern game with top notch production value for modern gamers, but also please our fan base with a idealised version of their favourite game that stays true to the original while providing a host of improvements both visually and gameplay-wise.”

As for why Fresh3D didn’t take its new IP to a publisher – well, it’s a long-ish story, and unfortunately quite a familiar one. The team took the opportunity afford by Gamescom 2013 to tour publishers, meeting with various responses.

“Some were not interested for various reasons, and we can understand that. Fair enough. Then we met with those who appear to be interested. You might think that since they are established publishers they would have a professional attitude and share a common vision of how to handle such a project, but the answer is simply they don’t,” Sauer said.

“What we got from some was a mixed bag of ridiculous answers, ranging from ‘this is a European project it will fail in the US’ to ‘ok we’ll do this, we take all IP and we pay you at minimum wages but it needs to be on x platforms and be ready tomorrow’. I mean, some of the publishers we met were just a bad joke, really.”

Fresh3D managed to narrow its options down to “serious contenders” but felt uneasy about committing to a deal given what it saw of the companies’ management.

“If they know the original game and enjoyed it, they would proceed further and try to figure how to setup a working deal. But let me tell you this, there was absolutely no formal market analysis to back their decision, it all comes down to individuals,” Sauer said.

“What happens if they change management during production? What happens if the marketing guy doesn’t have a clue on how to promote your product, or worse doesn’t give a shit because he’s planning to change job in the middle of the launch? I know internal launch meetings and the like are supposed to help, but where is the developer control over that? Nowhere.

“You do your homework and then just pray for them to handle your product right. You might say it’s in their own interest to sell the game? As curious as it sounds, that’s not always the case, because large organizations rely a lot on internal politics and sometimes (I’ve seen that, believe me) someone with internal power would softly kill a project because it serves his own interest better.”

“There was no way we would do any serious money from the sales of the game afterward. Large publishers are fully in control of the money flow within their multiple-companies organisation and they can easily redirect any money as they please so that you pretty much get a small percentage of a small percentage of a small percentage. So we thought: you know what? Let’s do it ourselves.”

Despite these reservations, Fresh3D finally came close to striking a deal with one “top-tier” publisher – but in the end, it balked at the prospect of seeing little reward for its hard work.

“There was no way we would do any serious money from the sales of the game afterward. Without going too much into details, let’s say large publishers are fully in control of the money flow within their multiple-companies organisation (distributor, publisher, producer) and they can easily redirect any money as they please so that you pretty much get a small percentage of a small percentage of a small percentage,” Sauer said.

“So we thought: you know what? Let’s do it ourselves. We know our game better than anyone, we can self-publish and sell the digital release ourselves to any digital stores, and in the end we can still use a large distributor to ship the physical release if we need to.”

Sauer said the staff of Fresh3D aren’t hoping to make enough to buy sports cars; it just wants a fair go, and control of its work.

“It’s about staying in control of the creative process and IP ownership, and making enough money so we can later invest in our next game and not give away money to some suit. It’s a win/win contract between the developer and the gaming community,” he concluded.

Fresh3D is seeking $600,000 to fund Outcast Reboot HD through Kickstarter.

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7 Comments

  1. The_Red

    Original Outcast was mindblowing. Visually, it was at at least 5 years ahead of its time and some of the vistas in the original are still impressive (If you can get past limited voxel budget and resolution). The gameplay also felt really free, engaging and rather fun. There was a sense of place to Adelpha/world and players were actually free to choose their path. Their actions, objectives and other victories actually affected the gameplay AND the world by limited enemy supplies among other things, all of which are still missing in most open world games. The only lacking part was the story IMHO.

    Can’t wait for this reboot.

    #1 10 months ago
  2. TheWulf

    I’m with you, #1.

    I do worry about their audience, though, and I just hope we can pony up enough money for the sequel to happen. I’m finally understanding what I dislike about the mainstream and it’s extoverted ideals — it’s vanity. The obsession with familiarity comes from personal vanity and being attracted to themselves, so they just want to ball themselves up in that.

    I’m the opposite in that I find that repugnant, I want to get away from that, and from earth, and just explore new things. I’m not vain, I don’t have an overpowering fetish with human perfection, cosmetics, and whatever else. I can play something that’s entirely weird and bizarre to me and be okay with it. Just thinking back to some of the things I created in Spore and Darkspore, and how I long even for more games like those where the creativity can just flow instead of just locking me down into human vanity.

    I think vanity is the desperate virtue of the vapid minded, in that they can’t focus on anything bigger, so they might as well focus on how they and their world look. They make themselves look good, and sexy, with all the brands and all of the cosmetics, and they want sexy heroes in video games. I tell you, what I’d give for just some unused ethnic minorities even. Or a portly person.

    Can I play a portly person more often, please? Why is being portly a crime? I love chubby characters and it bothers me that there’s this extroverted ideal of almost Aryan perfection that keeps other body types out of games. I look at stuff even like fantasy games, like Dragon Age, or Skyrim, or sci-fi games like Mass Effect, and everyone is sexy. I mean, even the popularity of the asari comes down to how they’re perceived as a slightly exotic extension of human vanity and sexiness. So they are the best aliens.

    This continues to bother me, and I’m sad that I’m such a minority.

    I want to be alien things, I want to explore alien worlds… that’s my longing. I don’t have human vanity, which is why when a thicko calls me a narcissist that’s frankly and genuinely the funniest thing ever to me. I mean, have you looked in a mirror, lately? The person calling me a narcissist is far more likely to be responsible for what narcissism actually means because of their vapid obsession with human perfection.

    They mean egotism. But they’re not bright enough to understand that. The dummies. :p

    But that vapid, soulless attachment to perfect human physicality. Guh. I mean, I like humans because I am one. But I also realise that we have more body types than ‘sexy and lanky,’ you know? I also realise that we have more ethnicities than ‘caucasian and tan.’ I’ve never really seen a genuinely dark protagonist in a game because publishers are scared to do that. And even when we have asian protagonists, they’re altered to look more caucasian. It’s ridiculous. It’s xenophobic. I hate it.

    When I played Uru, I was a portly hippie exploring alien worlds. I loved that. Those were some of my favourite memories — because playing a fat character was just so completely unknown and amazing to me. And that’s sad. We can’t even explore other worlds because we can’t even explore the more interesting aspects of ourselves. It’s reprehensible and irredeemable.

    And I will keep harping on about this because I want people to understand how vain and fetishistic they are. They have a fetish for what they see in the mirror every morning after they’ve put their face on, they have a fetish for bodies under a certain weight, and this is the kind of really vapid stuff they get off on.

    It’s okay to be imperfect, and honestly, the imperfections are beautiful to me.

    I want us to be less xenophobic, it give me such longing and soul sickness that we’re just this locked down into homogeneity, that the only prominent zeitgeist any more is the status quo.

    It’s getting to the point where people almost seem ready to have Aryan, perfect, straight, cis-gendered, caucasian, normalist, fundamentalist pride parades.

    What a messed up world this is.

    So, yeah, I’m genuinely excited about things like this, because I want to explore alien worlds. But I worry that there are just too few like me who want to do that. I worry that this kind of thing will never be popular because how fetishistic we are with our vanity. And that’s frustrating to me. Nope! Can’t be creative! No money. So… I really want to believe that this will be successful and we’ll see an Outcast 2. But the cynic in me says it’ll never happen.

    I’m excited about it, but I’m already prepared to be disappointed and depressed.

    #2 10 months ago
  3. TheWulf

    And in case anyone’s confused by the comment of putting their face on, I mean that men are every bit as responsible of this when it comes to hair gel, grooming, clothes, brands, and so on. I’ve never known a man who doesn’t ‘put his face on’ every morning, for the extroverted world he’s about to step out into.

    Screw that. I have long, thick hair and I like it that way. I’m not going to have short hair styled into the latest fashions. Bugger off. I absolutely despise that there’s any pressure for me to do that.

    I just realised that because people are so focused on one gender, they might perceive that wrongly as a slight against women. It isn’t. It’s me being frustrated that I have to conform to male standards of beauty. It’s something that angers me. Not to mention how much prejudice I get for being mildly physically deformed, which is so wonderful.

    I hate that homogeneity, I hate having to pretend that I’m just one of the faceless herd, with the same branded face. A face that I have to put on each morning. No thanks.

    #3 10 months ago
  4. TheWulf

    I miss the edit function.

    Honestly, I think that was the underlying moral of the Phantom of the Opera. That people couldn’t handle him being disfigured and different, so he had to put on his face to be at least somewhat appealing. It’s an indictment of modern culture, which I exist so much on the outside of.

    #4 10 months ago
  5. fihar

    @TheWulf
    You’re not special

    #5 10 months ago
  6. VTchitcherine

    @TheWulf

    Wulf, for someone who claims to despise vanity you spend an awful length of time in publicly professed, verbose self-praise in contrast to the retrograde Other you delineate to be most other people. It’s not a physical vanity but it’s actually more odious due to the impermanence and unimportance of physicality (incomparably more sins have been committed in the name of intellectual and moral self-certainty). Rather than railing against a nebulous self-defined and transparently self-serving Other, you should consider not externalising human failings in a hypocritical pean to yourself in the comments sections of frequently tenuously related stories on video games.

    Further consigning people for having the effrontery to employ a non-literal usage of Narcissism (a figurative image rather than a literal one) to the realm of ‘thickos’ seems to be the domain of quite a literal-minded thicko who resorts to petty semantics to dismiss valid criticism.

    #6 10 months ago
  7. Armitage Shanks

    outdone yourself again Wulf,another doozy for the cringe channel forums,cheers buddeh

    #7 10 months ago

Comments are now closed on this article.

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  • Nintendo Creators Program now recruiting YouTubers

    Nintendo has opened a Creators Program designed to ensure creators get a slice of ad revenue from videos featuring Nintendo assets. The Nintendo Creators Program will launch on May 27, but is currently in beta and taking registrations. This is Nintendo’s answer to the knotty question of YouTubers making money on videos featuring its assets […]

  • Xbox Live issues under investigation

    Can’t sign into Xbox Live? Microsoft is on the case. Xbox 360 and Xbox One users report being unable to sign in to Xbox Live. Microsoft is already aware of and working on the problem. “Our team is hard at work right now trying to get this resolved. Thank you for staying patient while we […]

  • Make money from your non-Valve mods with Steam Workshop

    Valve has opened the money-making side of Steam Workshop to third-party titles, giving enterprising modders more ways to make money. Steam now hosts curated Workshops for Dungeon Defenders: Eternity and Chivalry: Medieval Warfare, the first non-Valve games to support the scheme. What that means is that community members can create, vote on and eventually even […]

  • Check out DmC: Devil May Cry’s new manual lock-on

    DmC: Devil may Cry developer Ninja Theory has released a video showing off the new, controversial lock-on mode. The new manual lock-on is causing quite a stir, although its reception is probably better than the white-wigged Dante who makes fans even more upset than the original makeover. “The primary purpose of this video is to […]

  • Dragon Quest Heroes looks pretty fun

    Dragon Quest Heroes is yet another Omega Force take on an existing property – like Hyrule Warriors or the One Piece games. And it looks pretty sweet. We haven’t heard much from Dragon Quest Heroes here in the west because it hasn’t been confirmed for release outside Japan. This isn’t terribly surprising as we still […]

  • Square Enix to reveal new PS4 game this weekend

    Square Enix is doing something pretty mysterious right now. The Final Fantasy publisher is teasing something called Project Code Z. The project, which Square Enix is tweeting about in Japanese, English and German, is due for reveal at Tokaigi 2015 on Saturday. It’s a PS4 game, but that’s all we know. There’s a website you […]

  • Tetris has crowned its first known western Grand Master

    Tetris fans have a new western champion. Tetris is one of those gaming obsessions that goes much deeper than you might expect. For example, did you know that some versions of the game assess your performance and over you the chance to become a “grand master”? Turns out that’s a thing, and according to Polygon […]

  • Ken Levine’s next game teased as “sci-fi-ish” small, open-world RPG

    A series of tweets from BioShock creator Ken Levine has shed a sliver of light upon his next project. According to Levine he and his team are considering something a bit sci-fi and contemplating first-person mode. The team is developing the game for PC with a large in scope, expandable, systems-based narrative where more can […]

  • Become a lynx in new Shelter 2 trailer

    Shelter 2 casts players in the role of a lynx, which makes for quite a different experience to the badger of the first game. The first Shelter game had you evading predators, but in the second, you becomes one yourself. That doesn’t mean there are no dangers to face, of course. Judging by the trailer […]

  • Why King of Fighters 13 isn’t coming back to Evo

    Evo, the premiere western fighting game tournament, has dropped support for a few previously favoured titles. King of Fighters 13 had a loyal following, but isn’t featured in the Evo 2015 line-up. “Many things go into what games makes it to Evo, but the most obvious one is, ‘Is the community playing this game?’” Evo […]

  • An average Evolve match takes less than ten minutes

    Evolve players are pretty quick at hunting each other down. Evolve developer Turtle Rock has released an infographic brimming with statistics garnered from its recent beta test. One of the key takeaways is that all three monsters, and all four classes, are working as intended – their performance in game matches Turtle Rock’s designs. If […]

  • Super Mario Amiibo can be pre-ordered on Nintendo UK, Mario and Peach sold out

    The latest set of Amiibo in the Super Mario series is now available for pre-purchase through the Nintendo UK Store. Each of the following sports a red base and will run you £10.99: Bowser, Luigi, Mario, Peach, Toad and Yoshi. It looks like Peach and Mario are both sold out, though. All six can be […]

  • The Music of League of Legends Vol. 1 free to download now

    League of Legends has excellent music, and now you can have it too. The Music of League of Legends Vol. 1 collects 15 tracks from the MOBA’s history, and is available for free. You can grab the music from iTunes, Google Play or via direct download. Tere’s an example track below to get you in […]

  • Super Bowl 49 update arrives on Madden NFL Mobile

    With Super Bowl 49 occurring this coming Sunday, February 1, EA Sports has updated Madden NFL Mobile with new feature enhancements and Super Bowl-themed Live Events. Updates include: League vs League Tournaments Obstacle Course Super Bowl Bonus Players Tom Brady and Richard Sherman Super Bowl Legends Super Bowl Moments Upgraded Auction House The Super Bowl […]

  • See Super Smash Bros.’ unused custom moves

    Super Smash Bros. was originally intended to have 16 custom moves per character. The final version of Super Smash Bros. only features 12 custom moves per fighter, but Nintendo left animations for some of the cut moves in place. A Youtuber called RED has dug these cut mvoes out of the brawler’s code, and displayed […]

  • The Witcher 3: Wild Hunt contains 16 hours of sex scene mo-cap data

    Sex is nothing new to the The Witcher games, and The Witcher 3: Wild Hunt is no exception. In fact, it contains 16 hours of sex scene motion capture data. Giggity. There’s a reason for the bedroom dalliances though, as Geralt is a flesh and blood human, or a modified human at any rate, with […]

  • Here’s the launch trailer for Fahrenheit: Indigo Prophecy Remastered

    A launch trailer for Fahrenheit: Indigo Prophecy Remastered has been released after an Amazon listing was revealed for it over the weekend. Key upgrades include: High-definition Graphics — All of the in-game textures have been meticulously recreated in HD for mobile and desktop. Widescreen Support – A true widescreen (not cropped) view strengthens the game’s […]

  • The open beta for Battlefield Hardline will be dated tomorrow

    The exact dates as well as more information on the Battlefield Hardline open beta will be shared tomorrow. This is according to the latest blog post from developer Visceral Games. “We’ll share the exact dates and info on the Battlefield Hardline open beta tomorrow,” wrote Visceral boss Steve Papoutsis. “Stay tuned, thanks again, and keep […]

  • Upcoming Hearthstone patch to apply balance change to Undertaker

    An upcoming Hearthstone patch will apply a balance change to the Undertaker card, Blizzard has announced. After the release of Goblins vs Gnomes, Blizzard said it kept an “eye on the state of game balance” as more matches were played using the additional cards. Released with The Curse of Naxxramas, Undertaker is considered an overly […]

  • February Games with Gold offers up Brothers: A Tale of Two Sons

    The free games on offer in February via Xbox Live Games with Gold have been announced. Xbox Live Gold members on Xbox One can download #IDARB during February. Xbox 360 users can grab Brothers: A Tale of Two Sons from February 1-15, when it will be replaced by Sniper Elite V2 from February 16 -28. […]

  • Kinguin blames unidentified Russian for deactivated Far Cry 4 keys

    Third-party game key seller Kinguin is issuing refunds to those who found their games deactivated through Ubisoft’s Uplay service. Customers which purchased keys for Assassin’s Creed: Unity, Far Cry 4, The Crew and Watch Dogs are affected. Kinguin said 4,600 customer tickets were submitted over the last 72 hours and 35 out of 3,400 of […]

  • Video Unlimited to be re-branded as PlayStation Video starting in February

    Like Music Unlimited, Sony’s Video Unlimited service is being replaced and re-branded PlayStation Video. PlayStation Video will become part of PlayStation Network to streamline digital services for the over 64 million PSN users. PlayStation Video and PlayStation Music will be added to PSN which is already a destination point for the PlayStation Store, PlayStation Plus, […]

  • Spotify arrives on PlayStation Music this spring, Music Unlimited closing

    Spotify will launch on PlayStation Network this spring as part of a new music destination called PlayStation Music. PlayStation Music is a replacement for Music Unlimited, and those with a PSN account can link to Spotify which can be used just for music, or when playing games on PlayStation 4. Existing playlists from current Spotify […]

  • Closed beta for Alone in the Dark: Illumination starts tomorrow

    The private beta period for Alone in the Dark: Illumination starts on January 29. Those who pre-order the game via Steam, will automatically be included in the beta, enabling them to provide feedback on the first campaign in single-player mode. An additional beta period will be announced in the weeks leading up to launch. The […]

  • Majora’s Mask Special Edition New 3DS XL available once more on UK store

    UK residents who want to get their hands on the shiny Majora’s Mask Special Edition New 3DS XL can once again pre-purchase it through the Nintendo UK Store. If you want one, you better hurry because units will likely go rather fast. Only one per customer is allowed, and once you drop £209.99 on it, […]

  • Nintendo Q3: 1.9M New 3DS models sold, Wii U lifetime sales hit 9.2M

    New 3DS XL has sold 1.3 million units as of December 31, 2014, Nintendo announced in its Q3 financial results today. New 3DS moved 580,000 units by the end of the same period. Lifetime sales of both systems combined total a little under 1.9 million. Combined global sales for current 3DS models available in Europe […]

  • Call of Duty: Advanced Warfare’s exo zombies reanimate a familiar format

    Advanced Warfare’s exo suits manage to bring an undead format back to life. Dave Cook welcomes zombies back to Call of Duty. “The challenges start to spike early so seasoned zombie slayers needn’t worry about being coddled.” Call of Duty: Advanced Warfare’s first DLC went live this week, dropping four very solid maps for multiplayer […]

  • YouTube app and Maps will be removed from PS Vita

    Sony said that it will end support for the YouTube and Maps apps, as well as remove the “near” feature in an upcoming firmware update. Sony has revealed that a system update releasing in March will remove the Maps app and prevent the “near” feature from obtaining location address or display maps, making it redundant. […]

  • There is a Destiny loot cave Easter egg in Dying Light

    Dying Light is the latest game to take a jab at Destiny by having its own loot cave. Destiny’s infamous loot cave has been recreated in Dying Light, sort of. Of course the loot cave in Dying Light is only an Easter egg and doesn’t actually net you any loot. Instead, upon entering it, you […]

  • Resident Evil: Revelations 2 supports co-op in story mode, but only offline

    You can play the campaign of Resident Evil: Revelations 2 in co-op, but not online. 4gamer spoke to producers of Resident Evil: Revelations 2 and made out with a few details concerning story, setting and more. The site confirmed that while you will be able to switch between characters in the single player, and have […]

  • The Witcher 3 may have a permadeath “Insanity” mode

    Although not yet confirmed, The Witcher 3: Wild Hunt developer CD Projekt RED is working on a difficulty mode dubbed “Insanity” that will delete your save if you die. During Monday’s Twitch stream, the developer took a few questions from the chat and we’ve got a bunch of answers. There are many interesting little bits […]

  • Dragon Age: Inquisition is the most successful launch for BioWare, based on sales

    Dragon Age: Inquisition is responsible for the most successful launch in developer BioWare’s history, according to EA. During last night’s EA Q3 2015 earnings call, the publisher said that Dragon Age: Inquisition was the most successful launch for developer BioWare. Today, we get a bit more detail. “In particular, Dragon Age: Inquisition had by far […]

  • Here’s a walkthrough of one mission from Far Cry 4 Hurk Deluxe DLC

    Far Cry 4′s latest DLC pack, Hurk Deluxe, seems like good fun, judging from this video. The Hurk Deluxe Pack was released today on all platforms. It comes with five new missions. The video below takes a look at the “Call of the Wild” mission. In the walkthrough you’ll get to see some of the […]

  • Battlefield Hardline beta date confirmed on Xbox Store

    The beta date for Battlefield Hardline has popped up on the Xbox Store, confirming the rumoured date. The listing for the Battlefield Hardline beta is available for anyone to see right now on the Xbox Store. Granted, it’s for Xbox 360, but unless EA is starting this beta early on Xbox 360, this will pretty […]

  • GTA player flies jets backwards in impressive stunts

    Doing stunts with jets in GTA 5 can be impressive, but it’s nothing like flying them backwards. Making videos of your jet stunts has become too mainstream. Which is why the latest video from YouTube channel GTA5Videos is all about defying that. The video below features some insane stunts mostly done by flying jets backwards, […]

  • CoD: Advanced Warfare balance patch out, System Hack nerfed, HBRa3 buffed

    The latest patch to Call of Duty: Advanced Warfare is here with some major changes to game balance. Making good on the promise to nerf System Hack, developer Sledgehammer Games has released the latest patch to Advanced Warfare to do just that, and much more. The patch is out now on Xbox platforms, with PlayStation […]

  • Grinding three purples in Borderlands: The Pre-Sequel may crash your game [UPDATE]

    Update: Gearbox Software has announced there’s currently a hot-fix in place for Borderlands: The Pre-Sequel as a temporary solution to crashes caused with the DLC update. Until a permanent fix can be made, the hotfix should correct crashing issues. All will be fixed in the next major game update. Original Story A bug that snuck […]

  • Havoc maps up the tempo for Call of Duty: Advanced Warfare

    Dave Cook dons his Exo suit to find the new Havok DLC maps a great change of pace for Call of Duty: Advanced Warfare. Given that Call of Duty: Advanced Warfare places great emphasis on verticality, it’s little wonder that Sledgehammer Games has designed the first of its four DLC map packs with elevation and […]

  • G2A responds to deactivated Far Cry 4 keys debacle

    G2A, one of the third-party sellers that were named in the ongoing episode of deactivated Far Cry 4 keys has decided to release a statement. G2A is a well known third-party key sellers online. Most users know it through its sponsorship deals with many YouTube and Twitch channels. The service sells keys both through its […]

  • Petroglyph’s Victory resurfaces with Korean co-developer

    End of Nations, Mytheon and Grey Goo developer Petroglyph Games seems to have salvaged a stalled project. Victory popped up back in early 2013 after Trion Worlds took End of Nations in-house. Petroglyph’s attempt to crowdfund the unusual strategy title ended in iniquity, but it vowed to do whatever it could to bring the game […]

  • Far Cry 4 Hurk Deluxe DLC now available

    Far Cry 4′s latest DLC pack adds new story missions and a pile of new weapons. Far Cry 4: Hurk Deluxe is now available on PC and Xbox platforms, and is rolling out to the PSN in line with local network updates. The pack bundles five story missions, including Yak Farm, Blood Ruby and Hurk’s […]

  • Yes, Resident Evil: Revelations 2 has microtransactions

    Resident Evil: Revelations 2 has microtransactions, but thankfully they’re not as outrageous as initial reports suggested. The subject of Resident Evil: Revelations 2′s microtransactions arose earlier today with reports filtering out of a European press event that you’ll be able to pay to keep playing after your character dies. The ramifications of this are pretty […]

  • Play mini-games to unlock Magicka 2 content

    Magicka 2 publisher Paradox Interactive has invited fans to earn in-game rewards by playing other games. The Magicka website will host various mini-games in the build up to Magicka 2′s launch later this year on PC and PS4. Playing these games controbutes to a community score total which will eventually unlock in-game content as well […]

  • Deactivated Far Cry 4 keys were purchased through Origin

    Far Cry 4 owners who found their games deactivated without warning may be surprised to learn where they came from. Many copies of Far Cry 4 purchased through third-party re-sellers have been deactivated without notice. Although resellers affected by the deactivations argued that they had made authorised purchases, Ubisoft has denied this. The publisher told […]

  • Will Assassin’s Creed visit Japan in 2016?

    The next Assassin’s Creed game after Victory may finally bring ninja and assassins together. An Assassin’s Creed fan has spotted what certainly looks like a heavy hint that the next game after Victory will be set in Japan. Ubisoft forums member Cornik22 was looking through the Assassin’s Creed 4: Black Flag official art book when […]

  • Resident Evil HD modder aims to restore original, terrible voice acting

    Resident Evil and its early sequels are justifiably famous for their simply dire voice acting. Some Resident Evil fans feel they just can’t enjoy the experience of exploring Umbrella facilities if someone isn’t talking at them with absolutely no regard for pacing, content or tone. As a result, modder Bunny has stepped up to the […]

  • Record iPhone sales drive Apple to revenue spike

    The iPhone is still going strong – in fact, it’s selling better than ever. Apple has announced its financial results for the quarter ending December 27 2014, exceeding expectations with a 29.5% increase in revenues to $74.6 billion. This was a new record for the company. One of the key factors in this spike is […]

  • HoloLens has “mind-blowing” potential for games, says Microsoft CEO

    Microsoft’s VR wearable HoloLens is going to be great for games, according to CEO Satya Nadella. Speaking to investors, Nadella made Microsoft’s entertainment plans for the device explicit. “It’s also getting clearer how the games people love today will evolve to mind-blowing experiences in the future when designed for the mixed reality that Windows 10 […]