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EverQuest Next Landmark Alpha PC requirements posted, will likely support Oculus Rift

Saturday, 25th January 2014 19:38 GMT By Stephany Nunneley

While SOE is still being evasive over when the EverQuest Next Landmark Alpha test will start – is it this month? next month? Stardate [-28] 09855.00? – it has seen fit to release the system specs so you’ll know ahead of time if your rig can handle it or not. For VR aficionados, there are plans in place to support Oculus Rift as well.

Here you go:

Minimum System Requirements

OS – Windows 7 64 bit
Processor – Intel i5 Dual Core or higher / AMD Phenom X3 or higher
Memory – 4GB RAM
Hard Drive – 20GB Free
Video Memory – 1,024 MB RAM
Video Card – nVidia GeForce GTX 275 series or higher / AMD HD 4890 or higher
Sound Card – DirectX compatible
Internet – Broadband (10Mbit/sec or higher)

Recommended System Requirements

OS – Windows 7 64 bit
Processor – Intel i5 Quad Core or higher / AMD Phenom II X6 or higher
Memory – 8GB RAM
Hard Drive – 20GB Free
Video Memory – 1,024 MB RAM
Video Card – nVidia GeForce GTX 560 series or higher / AMD HD 6870 or higher
Sound Card – DirectX compatible
Internet – Broadband (10Mbit/sec or higher)

SOE noted that throughout the tester, it will continue to “make adjustments and optimize system performance.” In other words, throughout both Alpha and beta, the system requirements are subject to change.

During a Reddit AMAA yesterday, SOE boss John Semdley said EverQuest Next, which Landmark ties into, will launch “likely sometime next year.”

He also mentioned in the thread that the developer will support Oculus Rift “in some way shape or form,” and “probably for no other reason then it’s really damn cool and programmers love that stuff.”

More through the links.

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3 Comments

  1. Shokaku

    Since when MMOs need 10Mbit/sec to work? Average MMO need 512Kbit/s – 1Mbit/s to work well…

    #1 6 months ago
  2. Phoenixblight

    Seeing as how you can actually effect the world with crafting and destruction instead of just instances like most games. It probably needs more data to be passed between the client and the server not to mention that this is alpha that they would be collecting metrics about what the user does within the game.

    #2 6 months ago
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    #3 6 months ago

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