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Zelda: A Link Between Worlds guide – The Final Battle

Monday, 25 November 2013 00:24 GMT By Staff

Part sixteen of our complete Zelda: A Link Between Worlds guide, The Final Battle.

The Final Battle

Seven Sages

Now with all the sages gathered, Link is rewarded a precious prize for his efforts. We won’t spoil anything here, but it’s rather cool. It’s time to settle the score with the wicked Yuga, and his villainous companion. Your next destination – as said by the sages – is Lorule Castle.
Note: Now that you’ve completed all the dungeons, you can access the final dungeon and finale. For the purpose of this walkthrough, we’re covering the main story. Feel free to explore Hyrule and its secrets.

Lorule Castle

Open the Seal

Lorule Castle is blocked by a dark barrier, but a friend will soon help you out and let you in. Lorule Castle is rather streamlined from here – there are no keys or puzzles for you to solve.

Lorule Castle – 1F

As you enter, dismiss the minions that guard the hall. The chest in the center cannot be reached, so head to the north end of the hall and enter the passage. (For some easy money, move the right statue, merge into the north wall and slide to the chest on the east side for a Purple Rupee). Defeat the large minion wielding a fire mace – use your Ice Rod to ease the battle. With him dealt with, the stairs open to 2F.

Lorule Castle – 2F

Slash your way to the south of 2F’s chamber. Collect the Red Rupee in the east room and proceed up the stairs to the south.

Lorule Castle – 3F

The third floor’s first room has a large gate guarded with four emblems. You’re required to complete all four of the rooms with decorated item emblems to unlock it. First, hit the crystal switch to spawn a save portal. Don’t go through it – instead, pull one of the gargoyle statues out of the way and drop back to 1F. You land on the central platform in front of a chest. Open it to claim a small key, then head through the portal and return to 3F.

With the key, unlock the west door of 3F’s main hall. Behind the door lies a staircase leading to the fourth floor.

Lorule Castle – 4F

Open the chest in this hall to claim the compass. There’s another important treasure you should collect in this hall. Slash the two lit torches near the compass chest. This darkens the room and reveals two narrow chains to the south. Walk across one of them to reach a large chest containing the red mail. The red tunic increases your defense tremendously and allows Link to sustain more damage than the blue mail!

Lamp Chamber (4F)

While you’re up here, it’s a good idea to head inside the lamp chamber (one of the four rooms that’s required to open the gate on 3F). Enter it by stepping on the tile in front of the northwest door. To get through this hall, extinguish the lit torch to close the wall behind you, and to reveal a shadow walkway. Get a good look at the path, then ignite the torch to open the next wall. Follow the trail carefully to the next torch and put it out. Check the right path, put out the torch, and then follow the path to your right to bypass the next wall.

Reach the next torch and swipe it for another clue. Turn the lights back and head left, leading to a chest containing a small key. Now work your way towards the north ledge by following the trail to the right, igniting the torch again to clear the walls. Ignore the floor portal and unlock the north door to reach 5F. Now you must defeat the mace knight in a dark room. Use a distant weapon (preferably the Ice Rod) and block when he circles his mace. With him defeated, step into the floor portal to return to 3F’s main hall.

Bomb Chamber (3F)

Enter the bomb chamber from the 3F’s northwest door by stepping on the tile in front of it. In the bomb chamber, you’ll need to rely on the crystal switches and your bombs to get through. Work your way to the center part of the room by switching the crystals with your bombs and clearing the paths (toss a bomb over the blue blocks when you’re blocked in). When you reach the blue blocks against the south wall in the central section, toss a bomb in front of the crystal and stand on the blue blocks to raise you to the second level of the hall.

On the second level of this hall, go south. You’ll notice a crystal switch to your right – toss a bomb over the red blocks to activate it, lowering the walls beside you. Now, toss another bomb at the crystal switch then stand on the red blocks to your left, lifting you to the third level of the chamber. A bomb flower can be seen on this level to your right. Toss a bomb over the red wall to detonate the bomb flower. This destroys the large rock blocking the bomb flower. Return to the crystal switch and activate it using the same bomb technique as before (standing on the red blocks) to raise you in front of the crystal. Merge into the south wall and wrap around to the bomb flower.

Hit the crystal switch so it’s blue (lowering the red blocks). Lead the bomb flower to the left corner and go north. Move onward and dismiss the minions. Toss a bomb over the walls to trigger the crystals north of you. You’ll have to do this multiple times to reach the large rock to the north. Once you do, detonate the bomb flower to destroy the large rock, and then collect the small key in the chest.

Drop down and unlock the door nearby to access the second floor, where you’ll battle the giant centipede (the same one from the Tower of Hera). Remember to stab its tail to damage it. The only drawback is the walls enclose around you, giving you limited movement. Merge into the walls if you have to! When the monster is defeated, head through the warp to return to the main hall of 3F. The door’s emblem glows, indicating you’ve only got two chambers to tackle.

Lorule Castle – 4F

Hookshot Chamber (4F)

Now let’s clear the Hookshot chamber next. Return to 4F by exiting the third floor’s west staircase. The Hookshot chamber is located next to the lamp chamber to the right. Pull the lever next to the door with the Hookshot to open it. In here, you’ll need to deal with a pesky Wallmaster. Hide underneath the catwalks to prevent from being grabbed. Make your way over to the east side, and use the Ice Rod to cross the lava and reach a moving platform. Ride it across to discover a lever on the wall. Pull the lever (when the Wallmaster isn’t present) with the Hookshot to activate another moving platform. Ride that one to the west side of the room.

Merge into the left wall and go south. This puts you underneath an eyeball; one of two which you need to place in the statues near the locked door. It’s resting on a cracked surface, so lead the Wallmaster above it – it’ll smack the eye down to you. Position the eye to the north end of this ledge. Now return to the east side (by merging) and riding the platform. Get on the platform moving westward, and grab the eye with the Hookshot. Place the eye in the slot.

Another eye is needed. Proceed to the northeast side of the room to discover a raft in the lava. Board the raft and get around by latching onto the walls with the Hookshot. You’ll need to position yourself underneath the floor switch above you to open the gate ahead. Once you do, continue forward and merge when the Wallmaster appears. The path leads you to land in the north section of the chamber.

You will notice three floor switches on the ground. Place the statue on one switch, then wait for the Wallmaster to appear. The trick here is to veer the Wallmaster above one of the switches – when it does, quickly move onto the other floor switch that’s not active. If done correctly, Link stands on one switch, the statue on the other, and the Wallmaster triggers the third one! Doing so unlocks the south wall. Head over there and stand underneath the eyeball on the above ledge. Allow the Wallmaster to smash the cracked ledge, lending you the second eye. Toss the eye on the raft and bring it to the second statue, revealing a chest. Open it for a small key. Unlock the door and battle the Swamp Palace boss. Remember, use the Hookshot to pull its eyes off and expose its body. Defeating him activates the third emblem in the gate on 3F.

Lorule Castle – 3F

The Last Chamber

The last chamber that seals the large gate is on the third floor. Go through the northeast door on 3F. Blocks emerge as you cross over the lava in this hall. Work your way to the north part, and stay right. The blocks lead you to a spike ball and a gargoyle statue. Push the statue out of the way to free the spike ball. Follow behind it so it rolls all the way down to the south end of the block path. The tone beeps, and the south door opens. Veer right to have larger blocks emerge from the lava. Merge around them to reach a room to the south.

In this hall, block the tiles that fly out at you. Your shield does the trick, but you can also spawn blocks by standing near the edges. Once both floors are vanished, a staircase is formed next to you, and both doors open. Ascend the stairs and head through the door to the right.
Back in the previous room, follow the block path to the northeast side of the room. You’ll see some spiked balls rolling into the lava in front of the chest. The idea here is to stand close to the ball and form bridge blocks so it rolls down to the south end of the hall, knocking another ball stuck in the process. To do so, follow the ball closely (from the right) and merge into the walls and blocks about halfway, making haste to the south end. You don’t want to go too fast, or the blocks will disappear! When the ball hits the other one, it falls into place, creating a pathway for you to the chest. The chest is in front of the spiked ball’s spawn point, so side step quickly to snag the small key.

Make your way to the locked door on the other side of the hall and unlock it. This leads you back to 2F, and pits you against a giant Bari. Two platforms are your standing ground, and move periodically above the lava. To end this fight quickly, freeze the critter with the Ice Rod for a guaranteed hit, and to void its electricity defense. Destroy its offspring when it explodes, and another floor portal emerges in the room. Step inside the portal to return to 3F.

Lorule Castle – 3F

The Gate Shall Open

With all four main chambers cleared, the gate in 3F’s main hall opens. Be sure to save before heading through, because the path leads to the final boss! The gate leads to Hyrule’s high floor. If you’re in need of health recovery, slip through the cracked portal and heal up from the fairies. When you’re ready, shift back to Lorule and follow the long bridge to your right, leading to the throne room. Here, you’ll watch a cinema, and battle the final boss of the game!

FINAL BOSS???

Phase One

We don’t want to spoil this epic fight, so we’re keeping the climax a hush. The first stage of the battle has the boss wave his giant spear at Link. He has a large range of attack, so stay a fair distance. The best opportunity to strike is immediately after he strikes because he’s vulnerable for a split moment. Note that the boss charges up his weapon and executes a deadly thrust. To avoid this, keep your legs moving and move around the room. Eventually, the boss switch’s up his game and waves his giant spear around. Stay clear of it and wait for him to reappear before attacking again. At one point, he disappears and casts bolts around the room. Keep moving!

Phase Two

After enough damage has been inflicted, another cinema takes place, and the final boss has upped his game. His attacks change significantly – this time, he fires an energy ball at you. Bounce the energy ball back and forth with your sword until it strikes him. From this point, he merges into the wall, and you’re given a new special item. This special item can only be used when you’re merged within a wall. Equip your new weapon and merge into the wall. Fire the weapon at any direction; the boss will block your first attack each time. Now quickly exit the wall and merge behind him, then follow up with another shot. If done correctly, your shot will nail the boss right in the rear, and he’ll emerge out of the wall. This is your cue to go in and strike him!

Repeat the process above to close in on the finale. The second time the boss merges into the wall, you’ll need to change your strategy. Merge into the wall and wait for him to charge at you. When he does, merge out of the wall. He’ll brake upon you exiting the wall, allowing you to fire another shot from behind him!

The final segment of the battle challenges you to bounce two energy balls back at him. It gets crazy here – tap the B button rapidly and don’t stop! Once you’ve given him a taste of his own medicine, he merges back into the wall. Merge in with him and fire your last shot from the opposite direction of where he’s looking – your shot will swing around the wall and strike him from behind. At this final moment, the boss merges out of the wall. Go in and deliver the final blow!

Congrats! You’ve completed The Legend of Zelda: A Link Between Two Worlds!

Special thanks to the authors of the Prima Official Guide and the book’s help in making this walkthrough!

Don’t get lost! Head back for the rest of our Zelda: A Link Between Worlds guide.

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    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]