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Gran Turismo 6 has microtransaction currency, pre-order bonus detailed

Tuesday, 19th November 2013 10:09 GMT By Dave Cook

Gran Turismo 6 publisher Sony has revealed that Polyphony Digital’s racer includes microtransactions.

Sony revealed the in-game credits format in a post on PS Blog EU.

An excerpt from the blog reads, “From launch at retail you’ll find a new option for building your ultimate fantasy car collection. In-game credits will be purchasable through PS Store or your friendly local retailer at the following denominations: 500K, 1 million, 2.5 million or 7 million credits which you’ll be able to apply in-game for cars and parts.”

It follows confirmation that Gran Turismo 6 pre-orders are now open on the PlayStation Store in both standard and special edition format. The special edition includes 20 bonus cars, PSN avatars, paint chips, race suits and helmets. Pre-order customers for either version will also get the Precision DLC pack free of charge.

What do you make of Gran Turismo 6′s paid currency model?

It’s out December 6 on PS3.

Via Eurogamer.

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30 Comments

  1. Xbone

    Oh come on…. you ruined the only racing franchise I loved. FU moneygrabbing dicks.

    #1 11 months ago
  2. Ireland Michael

    @1 And if its entirely optional?

    #2 11 months ago
  3. Fin

    in b4 people bitching about microtransactions

    GODDAMMIT

    #3 11 months ago
  4. Dragon

    PSN avatards

    :P

    #4 11 months ago
  5. Dave Cook

    @4 Did I accidentally just create a new insult?

    #5 11 months ago
  6. monkeygourmet

    @2

    It’s optional in Killer Instinct? I thought you was complaining about that yesterday for a similar set-up?

    #6 11 months ago
  7. Xbone

    @2 Does not matter. You can unlock every can while playing the game. It is an INSULT that they think I will buy for this… INSULT.

    #7 11 months ago
  8. Ireland Michael

    @2 Except it isn’t. This is an *optional* way to buy cars that you could otherwise unlock through gameplay. Killer Instinct would only be similar if there was somehow a way to unlock the characters without paying for them.

    I have absolutely no problems with optional microtransactions. Never have.

    @7 How exactly is it an insult? It doesn’t affect your gameplay experience if you don’t make use of it.

    #8 11 months ago
  9. Dragon

    @7,
    Its probably aimed at “casual” players who just want to mess up with things early. Or the hardcore ones that want to do the same.
    Completely optional.

    #9 11 months ago
  10. Dave Cook

    @7 You’re insane. It’s optional, and for those who haven’t got the time to grind early races in wank cars to save up for the better ones. It hurts no one.

    #10 11 months ago
  11. Hcw87

    People whined like crazy when Dead Space 3 had this, and it ONLY affected a singleplayer game.

    Now, this gives you an actual advantage because you can buy better cars/equip better upgrades, so you will have an edge in Multiplayer. No?

    This is something to whine about, Dead Space 3 wasn’t.

    #11 11 months ago
  12. Xbone

    @10 Im really tired of this “its optional” excuse. They put micro to every game and they say… “but its optional”. You know what I like in a game? Equal opportunity. I know im old school but I like games where everybody can get everything WITH TIME put into the game.

    #12 11 months ago
  13. absolutezero

    Dead Space 3 entirely broke the immersion built up by the previous two games by asking if you wanted to buy parts everytime you went into a Bench. One of the major mechanics of the game was sharing and building guns, in Dead Space. They built an entire part of the game around finding Somatic Gel and Transistors and all those other parts (so many different parts, I wonder why), oh no you don’t have enough, why not just pop over to the EA TM SPACE STORE and grab some parts!!

    Diablo 3 changing up money drop rates, rarity of items etc etc in direct response to the real money auction house.

    Micro-transactions can very much hurt single player titles, be they optional or not.

    Don’t have time to spend playing the game the way everyone else does? Money-hat the shit out of it. Then swiftly drop it later leaving all the people that never bought the packs in the first place.

    Coming Soon Namco Bandai presents Dark Souls 2 : Micro-Transactions!! JUST BUY THE DRAKE SWORD YOU PITIFUL SCRUB :D

    #13 11 months ago
  14. Ireland Michael

    @12 I’m all for earning things at the pace the game was designed for, and would never use these myself, but if someone wants to pay for the “fast car cheat”, that’s entirely their prerogative. You can live happy knowing *you* did it without making use of them.

    #14 11 months ago
  15. mark_t50

    The big problem I see with this type of micro-transaction implementation is the very real possibility that it affects game design negatively.

    With no micro-transactions at all the game will be designed with progression focused 100% around fun. As soon as micro-transactions are implemented, especially ones that cut out the progression built into a game, then how do we know that they are not deliberately increasing the progression time-frame to build in extra grind in order to ‘encourage’ more micro-transaction purchasing ?

    This is ‘Free to Play 101′, problem is we’re paying £40 for what is supposed to be a full price game experience. I’m not saying that all dev teams will allow this kind of thing to impact their games, but the danger is that some publishers could force this kind of thing in and we end up with future games no longer designed by game devs with the focus being 100% on fun. Instead we get games designed by suits using excel spreadsheets to maximise micro-transaction revenue at the expense of game design.

    So yeah, I definitely do not buy into the whole ‘It’s optional’ therefore hurts nothing and nobody argument. IMHO this has a real possibility of being misused and hurting the future of the £40 AAA game.

    #15 11 months ago
  16. redwood

    it’s aimed for users who just want the shiny cars and are willing to shell out real cash than put in the many hours.

    #16 11 months ago
  17. Fin

    I want game prices to go down, no DLC, no microtransactions and to be able to resell my games.

    I don’t live in the real world.

    #17 11 months ago
  18. Creepy

    We’ve tolerated cosmetic DLC’s, now we have to pay twice for a complete game. We’ve tolerated bugs and server problems, now we have most games broken at launch. Microtransactions in full-priced games? Nah, what could possibly go wrong?

    #18 11 months ago
  19. Ireland Michael

    @18 But you don’t *have* to pay twice. All the content will still be available to you through gameplay progression.

    #19 11 months ago
  20. Creepy

    @19 Sure, let’s trust devs and publishers on that.

    #20 11 months ago
  21. Ireland Michael

    @20 Why wouldn’t I? I’ve yet to see a full price title that puts this in as an optional extra that hasn’t still made it perfectly accessible to play without it.

    #21 11 months ago
  22. Djoenz

    I think GTAV kinda did lol. It has microtransaction that doesnt work yet but we dont really need it anyway.

    #22 11 months ago
  23. Creepy

    @21 I guess you get what you deserve then.

    Oh, and Battlefield 3 shortcuts. Default vehicle equipment is so weak, you have to grind for days against well-equipped enemies to unlock something.

    #23 11 months ago
  24. Ireland Michael

    @23 So… just like every multiplayer game ever, then?

    DICE fully admitted that some vehicles (namely jets) should have had certain unlocks right from the beginning. They eventually patched the games to allow those items to be unlocked much sooner, and Battlefield 4 gives you the important stuff right from the beginning.

    The shortcut packs didn’t come until a good seven months into the game’s lifespan, at which point most active players would have already unlocked them anyway.

    Take off your tinfoil hat, please.

    #24 11 months ago
  25. Xbone

    @15 This is the best comment why micro sucks. Thank you.

    #25 11 months ago
  26. Creepy

    @24 Expecting publishers to screw you up is now considered as paranoia? Ok.

    #26 11 months ago
  27. fihar

    Do any of you complainers ever play Forza?
    Tell me, did the microtransaction in that game have a negative impact on the overall experience?

    Didn’t think so.

    Of course, you can all go down the cynic route thinking that because of this PD would triple the ingame price of every car in the game but I’d rather die than be cynical.

    #27 11 months ago
  28. Ireland Michael

    @26 Yes, it is. Most don’t.

    #28 11 months ago
  29. TrickyAudio

    Thats the new world order, guys.

    #29 11 months ago
  30. noamlol2

    microtransactions….

    well grand turimo was a shitty title anyway
    so no loss whatsoever

    #30 11 months ago

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