Rumour: Call of Duty: Ghosts limited to 12 player MP on current gen systems, 3GB SP install

Thursday, 31st October 2013 01:00 GMT By Ewan Miller

While previous Call of Duty games on the PlayStation 3 and Xbox 360 have supported 9v9 matches, Call of Duty: Ghosts seems set to only allow for 6v6 across the current generation platforms. In addition, Ghosts is going to require 3GB of hard drive space to install its single player campaign, which is optional, but if you’ve got a 4GB Xbox 360, you might want to get a flash drive ready.

The apparent reduction in player count comes courtesy of the back of the game’s PlayStation 3 and Xbox 360 boxes, as well as If true, it seems a surprising move, what with the general trend being higher player counts, rather than smaller. Having said that, I’m reasonably certain 6v6 has always been the more popular Call of Duty size on consoles.

The install size comes courtesy of Activision’s Community Manager Dan Amrich, who also revealed that the pre-order DLC map Freefall with require another 250mb of hard drive space.

Thanks, Polygon.



  1. schnide

    Time to go next gen, then. I wonder which of the two new platforms is more powerful? If only there was a story breaking that could tell us..


    #1 1 year ago

    Just means there’s no ground war… Which I really only played when we had too many people in the party to play any of the other modes.

    #2 1 year ago
  3. bradk825

    @2 me too except when my brother was on. He loves ground war, I hate it. After a certain number of players individual performance begins to mean less and less, and I feel like I am not making much of a difference even if I’m on a tear. (A North American expression meaning “to fucking slaughter everything in sight” or something to that effect, if you’re unfamiliar).

    Now he can’t talk me into ground war matches anymore. Feeling good.

    #3 1 year ago

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