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Killzone: Shadow Fall multiplayer – more for the Warzone

Tuesday, 24 September 2013 12:51 GMT By Patrick Garratt

Do anything, kill anyone. Killzone: Shadow Fall follows the current multiplayer trend of allowing you to alter content as you wish. Patrick Garratt gets shot-up in Guerrilla’s Warzone.

“We really wanted a game that evolves with the community, that listens to the community, that changes over time according to what the community wants.”

Killzone’s multiplayer can get overlooked. It’s easy to focus on the shooter’s more obvious story elements, but it’s silly to ignore a mature online component, especially now we’re entering an era of always-on, privacy-waiving gaming. Shadow Fall, the first Killzone game for PS4, is definitely where you should start paying attention.

Eric Boltjes, lead designer, showed off Shadow Fall’s multiplay in Cologne this summer, and highlighted the team’s three main goals when putting the latest effort together: easy access, depth of gameplay and future content.

“Is doesn’t matter if you buy it day-one or come in a year later; we want you to be able to just jump in and have fun,” he said, “but we do want gameplay you can master, gameplay you can get better at.”

He added: “We really wanted a game that evolves with the community, that listens to the community, that changes over time according to what the community wants.”

To make Shadow Fall easy to jump into, all abilities and weapons have been unlocked from the start.

“You don’t have to grind for hundreds of hours to get the weapon you want,” said Boltjes. But, just in case you want to grind for hundreds of hours anyway (who doesn’t?), Guerrilla’s added a Challenge system instead of the more usual XP-based time system of progression. The Challenges are tailored towards the different play-styles, and there are over 1,500 at launch.

Completing Challenges does more than levelling your character; they also unlock improvements. You can specialise in various types of weapons, for example, adding new scopes and attachments. And you get visual rewards for your Player Card, such as badges for being a decent medic or sniper.

Classes play an important part in Shadow Fall, which is generally more tactical than your average console FPS.

“This time we’ve tailored the three different classes to very specific types of play-style,” says Boltjes. “For example, the Scout is for the player that wants to strike from the shadows: short range and very long range. He has specific abilities and specific weapons tailored to that type of play-style. We also have the Assault, a run-and-gun front-line type of guy. Lastly we have the Support, who is all about team-play. He has the ability to spawn beacons, ammo boxes and so on. His weapons are medium range.”

While classes have been tweaked for Shadow Fall, it’s the creation of Warzones, custom games, that has the potential to make Guerrilla’s latest stand out.

Warzones are extensively customisable, to a similar level of Assassin’s Creed 4′s GameLab: you can change pretty much everything. You can specify weapons, types of permitted kills, classes, and whatever else you like, stacking modes end-to-end with varying time constraints or score limits. With eight play modes in total, the amount of variety is stupefying. You can do anything, including making it ranked or unranked or ranking it only on specific actions, such as completing headshots. It’s up to you.

As with AC4, multiplayer mode creations are shareable, allowing other players to get involved instantly.

“Guerrilla’s created a whole bunch of Warzones that we like, the official Warzones, but we’re really anxious to see what the community’s going to do with them,” said Boltjes.

Popular or interesting playlists will be featured on the game’s front-page, giving more creative players some deserved recognition.

The game ships with ten levels, but “post-launch we want to release a lot more maps and content,” said Boltjes. “The good thing about this is that all these post-launch maps are free. We’re also going to release custom Warzone options and other types of expansion packs as well, to keep the community alive and to give the community what they want.”

Clan support is coming, and there’s identity customization and “much more” Boltjes doesn’t have time to talk about. He wanted us to get on and play.

We took on two different Warzones against Guerrilla team members in Amsterdam. The second was more memorable, consisting of four different play-types stacked together to show how the system works in its entirety. Each team was attacking, defending and holding points in stages based on timers and other criteria. While waiting to games to start, I flicked through the amount of variables on offer: there were a lot, even within the constraints of the Warzone. You could alter all of your weapons and gear, although, again, this can be fixed should you wish. The map itself was multi-levelled and featured safe spawning areas at the back protected by forcefield curtains. You could spawn further up the map if Support class players had dropped the appropriate kit.

The match went on for some time. My team eventually lost. While it’s likely there are going to be questions of the general speed of play (after CoD et al, it’s probably safe to describe the pace of Shadow Fall’s multiplayer as “contemplative”), it’s the variety that stands out. It’s a lot easier to stay interested when the mode switches from deathmatch to domination to CtF every five minutes and you’re constantly swapping classes and gear.

There’s so much to fiddle with here. You should take a look for the same reason Assassin’s Creed 4′s multiplayer shouldn’t be ignored: it’s huge. And, luckily, it appears to be fun. It certainly kept a group of boss-eyed journalists happy for an hour on a gruelling gamescom afternoon.

Killzone: Shadow Fall is a PlayStation 4 launch title.

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27 Comments

  1. monkeygourmet

    I can understand why MS didn’t have a shooter ready for launch.

    This has to go up against COD & BF4 multiplyer. It’s going to get buried, even if it’s the better game.

    I would have thought Infamous would have been a better launch title, then save this for after the COD / BF war had died down.

    #1 1 year ago
  2. VibraniumSpork

    @1 Have to agree. As far as next-gen FPS go this is very much David vs. Goliath…except here are there are two Goliath’s and they’ve both practiced shit-kicking for a thousand years.

    I thought Killzone: Mercenary on the Vita was a great primer for Shadowfall though; it definitely reVitalised (heh) my interest in the franchise enough to pre-order it for the PS4 launch. But then, how many people overall can the Vita really bring to the table?

    To make this shift they really need to announce that PS4 Killzone bundle for more Western territories. This late in the day though that’s starting to feel less and less likely.

    #2 1 year ago
  3. monkeygourmet

    @2

    Im hoping to grab a PS4 on launch although I never pre-order. Im hoping my local independant gamestore will have 1 or 2 extra on launch day (they usually do).

    A Killzone bundle would be perfect for me as i’m assuming most people will buy the stand alone console.

    I have a feeling BF4 is going to be a bit lacklustre on next gen consoles. 60fps but maybe locked at 720p or 900p?

    COD is bound to do well though, as per usual.

    #3 1 year ago
  4. torjs99

    i’ll be buying killzone. you can keep cod and bf4.

    #4 1 year ago
  5. DrDamn

    With BF4 possibly not being what it should be and CoD now too fast for me I’m quite interested in this too. It’ll be the best looking for sure and with 60fps promised for MP and no aim assist I reckon it could still do well.

    #5 1 year ago
  6. VibraniumSpork

    3@ I’m sure you’re right about stock levels – seems like both companies are keen to have product on shelves alongside or shortly after the pre-orders have been sold.

    I’m not much for COD, but I have played Battlefield regularly this gen with a tight group of mates. We’ve all kind of agreed to give Killzone a good go – both SP and MP – for a few weeks at PS4 launch, just to mix it up. As great as the new BF looks it does still feel a little bit familiar and in all reality once I pick it up I probably won’t put it down for a good few months ^_^

    #6 1 year ago
  7. viralshag

    Impress me with the new DS4 this weekend and release a KZ bundle, then I will cancel my XB1 and get a PS4 at launch.

    #7 1 year ago
  8. monkeygourmet

    @8

    Eurogamer?

    I can’t go this year. :(

    Can you do a hands-on in the forum section if poss?

    Mainly:

    Graphics, pad comparison, etc…?

    #8 1 year ago
  9. Dendroball

    @6 If you’re talking about graphics limitations regarding the BF4 console version, I would say at least BF4 multiplayer involves huge maps, 64 players, dynamic destruction/events and vehicle warfare which is definetely a lot more ambitious and demanding than a relatively common multiplayer experience supported by KZ (small maps, , 24 players max., no vehicles and not much destruction).

    #9 1 year ago
  10. DrDamn

    @10
    Oh yeah I realise that, been BF over CoD for me for years. I don’t have much faith in the PS4 version they are going to put out though.

    #10 1 year ago
  11. VibraniumSpork

    @10 Can’s speak for DrDamn but aren’t you at least a little fatigued by BF (and COD)? Familiarity breeds contempt and all that.

    I love Battlefield, don’t get me wrong, but I’m looking forward to a change of pace and scene with Killzone’s futuristic gadgets/perks and sci-fi trimmings. Even though it’s a franchise it still maintains it’s own strong sense of style and individuality which I’d credit as being slightly more ambitious than just another (albeit enjoyable) iteration of the Modern Warfighter experience.

    There’s room for KZ, COD, BD and Titanfall all on one shelf. Just wish there was enough time to evenly spread between them >_<

    #11 1 year ago
  12. DrDamn

    @12
    Yeah there’s certainly an element of that too. I’d still take BF over CoD, but I think KZ:SF will feel fresher and have a SP campaign I’d bother with too. Liking the openness of the levels and flexibility in approach. Have no time for CoD SP and what BF SP has become. Loved the BFBC SP campaign but it went rapidly downhill as they tried to become more CoD.

    #12 1 year ago
  13. Erthazus

    It looks fucking horrible for the next gen game. I’m sure as hell that it was a PS3 title before and only than it was ported over to PS4 and they added a lot of effects otherwise I can’t understand how the fuck they created a title that looks… blergh..’

    http://www.cinemablend.com/images/gallery/s56689/Killzone__Shadow_Fall_13711356908358.jpg

    this game does not know that bump-mapping, self-shadowing and SSAO exist and these sexy 2D sprite trees. So much next gen.

    or they know that these effects exist and they just wanted to try to run it in 30 frames per second with 1080p… =/

    #13 1 year ago
  14. Riseer

    @1,@2 I bought the Killzone/1 year of Ps Plus bundle.COD is pure crap on a stick.BF4 will be awesome,but i think KZ SF will be much much better then COD and it will give BF4 a run for its money.

    #14 1 year ago
  15. Riseer

    @14 I wouldn’t go by that screenshot those effects can be added in after optimization.

    #15 1 year ago
  16. Lv01

    i dont have a shooter preordered for launch day…
    i was always leaning toward BF4 after that E3 trailer, and THAT building coming down………….
    but ive only had a quick dabble in BF3 up to now in the series, and have previously been a CoD player.
    BF4 looks to have more appeal to me than Ghosts, but this KZ entry has always looked interesting. its beautiful, and the more i read about it, the more my interest grows. the fact that its slower than the others might even start to sway me.

    #16 1 year ago
  17. Riseer

    @11,theirs already a video out with the Ps4 version running at 60fps 1080p in MP,and the guy that was playing it said the textures looked really good.

    http://blog.us.playstation.com/2013/08/22/hands-on-battlefield-4-on-ps4/

    #17 1 year ago
  18. viralshag

    @9 Yeah but I’m only there on Saturday this year. I did get my tickets through Virgin though so I get the slightly earlier entry which I’m hoping will give me time to get my hands on the next-gens as I imagine they will be packed out.

    I will try and do some sort of write up if I get time.

    #18 1 year ago
  19. monkeygourmet

    @19

    Thanks! I still have my ‘free’ Onlive console from a few years back! :)

    #19 1 year ago
  20. DrDamn

    @18
    Thanks to that. Let’s see what resolution it ends up at. That US blog post says they still haven’t confirmed it yet in the Q&A in the comments.

    #20 1 year ago
  21. viralshag

    @20, Was a good show that year. I was pretty hungover at the time if I remember correctly. I’m pretty sure I played one or two games, got an over-priced hotdog and then paid a rather attractive lady some money for a massage at the “healing hands” stand they had set up.

    #21 1 year ago
  22. Sanwiches

    Oh Erthazuz. Keep moaning in your corner, you never-satisfied asshole.

    #22 1 year ago
  23. Javinator

    Unbelievable! I thought this was “Next Gen”?
    You still can NOT change your Username!

    http://www.examiner.com/article/psn-id-change-on-ps4-very-complex-sony-not-replacing-psn-ids
    ———————–
    PSN ID change on PS4 ‘very complex’, Sony not replacing PSN IDs

    September 22, 2013

    Those who have outgrown their current PlayStation 3 or PlayStation Vita username will be sad to learn that you may be stuck with it for another console generation – well, unless you create an entirely new account. On Sept. 20 during an interview with Game Informer, Shuhei Yoshida, president of Sony’s worldwide studios, spoke on the topic of PS4 usernames and PSN IDs.

    As many are aware, the PlayStation 4 will allow you to have your real name attached to your profile and account – though one can adjust who can see their name and limit it to strictly friends. When it comes to changing your PSN ID, Shuhei Yoshida acknowledges that it is a common request and wishes it was something the company could say yes to. However, it seems that doing so is “very technically complex” and it may not be offered.

    While speaking with Game Informer, Yoshida was asked the following question:

    We heard Sony is giving users the option to use their real name in place of their PSN IDs. Does this require users to change their PSN ID?

    He replied, “We are not replacing [PSN IDs], but we are adding another option for people to input their own real name. They have some control of how their real name is exposed to everyone or friends. It’s actually a common question that I’ve been asked is ‘Can I change my PSN ID?’ That’s a very common request, and I wish we could say ‘Yes, you can”, but it’s very technically complex.”

    #23 1 year ago
  24. Javinator

    And on top of that, it crashes alot:
    https://twitter.com/yosp/statuses/382351919668146176

    #24 1 year ago
  25. Fin

    @26

    If there’s one thing that’s an indication of a system’s quality, it’s the performance of pre-alpha third party game running on development hardware six months before release.

    Also, changing your username isn’t really a “next-gen” feature.

    #25 1 year ago
  26. stretch215

    This looks good, but it doesn’t hold a candle to bf4.

    #26 1 year ago
  27. machy

    KZ has it”s own dedicated fan base

    http://www.killzone.com/kz/performance_fullwarstats.psml?kz_user_id=mach-zero

    #27 1 year ago

Comments are now closed on this article.

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    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]