Rockstar development in the realm of “excitement and misery”, claims Houser

Monday, 9th September 2013 09:55 GMT By Dave Cook

GTA 5 is looming, and in a rare interview, Rockstar Games founder Sam Houser has discussed the nature of the company’s gruelling development. He stressed that the Rockstar is currently, in the “realm of excitement and misery”, and that good game development is supposed to be tough.

Speaking with The Sunday Times, Houser said, “Even though we’ve done this for quite a long time, I still have to pinch myself and think, ‘How did I get on this train at the right time?’” and added, “Nothing else can claim to have the same infinite expansiveness ahead of it that this medium does. The train is still running.”

The company typically releases one new game each year. Speaking of its release methodology, Houser continued, “It comes back to something at the root of the whole company, which is that if you’re going to take £40 out of someone’s wallet, that’s a lot of money for a piece of entertainment – and you’ve got to justify that.

“We’re definitely in that realm of excitement and misery at the same time. It’s not supposed to be easy. Each time, we push everything to its limit. I don’t think it’s conscious, but it’s sort of how it has to be. It has to hurt more. You want to find Kurtz every time.”

On the studio’s controversy over the years and on how he feels society is more accepting of traits like violence and sex, Houser concluded, “Gamers are growing up, though we are still 10-20 years from all people in governance or authority understanding that it’s the same as any other art form and should not be singled out. We’re evolving. These kinds of things don’t happen overnight.”

GTA 5 launches September 17 on PS3 and Xbox 360.



  1. domnage

    I have great respect for Rockstar and Houser brothers. They take their work professionally and deliver games that are worth even more than 60$ in compare of nowadays standards of quality.

    #1 1 year ago
  2. aseddon130

    @1 couldn’t agree more, thankfully they have a publisher like Take 2 who don’t mind letting them get on with it and not forcing them to churn out games annually, waiting 5 years seems like a big ask but they more than make up with it with the quality of the games they do.

    #2 1 year ago
  3. Fin

    Wonder how long their crunch is.

    #3 1 year ago
  4. YoungZer0

    @3: Must be extreme. Remember RDR.

    #4 1 year ago
  5. xxJPRACERxx

    “how he feels society is more accepting of traits like violence and sex”

    WTF!?! Am I the only one to think it’s the reverse? People are now offended for absolutely nothing.

    #5 1 year ago
  6. silkvg247

    Miserable/overstretched coders and designers = miserable, uninspired games.

    #6 1 year ago
  7. Keivz

    @1: I remember vividly thinking that GTA IV was worth about $100 after I finished playing it. I almost bought a second copy.

    #7 1 year ago

Comments are now closed on this article.