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Killzone: Shadow Fall Mutiplayer detailed

Monday, 2nd September 2013 19:47 GMT By Debabrata Nath

Guerrilla Games has revealed the first multiplayer details for its upcoming PlayStation 4 exclusive, Killzone Shadow Fall.

Detailed on the game’s official website, one of the standout features of the shooter’s online multiplayer component is that 22 weapons will feature, with all of them being available at your disposal without having to achieve any extra goals to unlock any of them.

In addition to 19 different weapon attachments, the developer promises to support the title’s post-launch multiplayer experience via the “frequent release of paid DLC expansion packs that offer new gameplay and customization features”. That said, DLC multiplayer maps will be released for free “to prevent the player base from becoming fractured”.

You can view the full list of details below -

  • Player Mechanics

Most of the player mechanics available in the single-player campaign are now also available in multiplayer. This includes the cover system that allows you to snap in to/lean out of/vault over cover, as well as the sliding mechanic. In addition, the brutal melee system has been expanded with drop-down melees as seen in the single-player playthrough.

  • Weapons

Multiplayer features 22 different weapons, all of them unlocked from the get-go. Your ability to master the weapons is key, as each weapon has very different dynamics. For an in-depth look at the new weapons, read our “Guerrilla Armory” articles about the StA-55 Assault Rifle, the VC-15 shotgun pistol, the M55 assault rifle and the VC-30 shotgun. More weapon articles are coming to Killzone.com soon!

  • Attachments

There are 19 different weapon attachments in multiplayer, unlocked by completing specific challenges. You can use these to extend the functionality of your weapons in a variety ways, from enhanced scopes to new ammo types to secondary fire options. Adding attachments that complement your playing style can greatly enhance your combat effectiveness.

  • Classes & Abilities

There are three distinct classes and 12 unique special abilities in multiplayer. Each of the classes can be enhanced with up to two special abilities, allowing for some highly specialized playing styles. We’ll cover the three classes and their available abilities in more detail in the coming weeks, but we can already reveal that there will be a Placeable Spawn Beacon ability.

  • Custom Warzones

Warzones, with their trademark rotating mission modes, return to multiplayer with supercharged customization features. There are eight mission modes in total, four of which are new to Killzone. More importantly, you can customize these modes to your heart’s content and share your favorite settings with the rest of the community. We will regularly highlight popular and interesting community-created Warzones for you to try out.

  • Combat Honors

Combat Honors are temporary bonuses that can be activated by earning enough points during a round. These bonuses stay active for as long you continue play – when your play session ends, you lose your Combat Honors. Combat Honor bonuses range from an increase to movement speed to reduction in recoil.

  • Post-Launch Support

We aim to keep the post-launch multiplayer experience fresh through the frequent release of paid DLC expansion packs that offer new gameplay and customization features. At the same time, all DLC multiplayer maps will be released free of charge to prevent the player base from becoming fractured.

Killzone: Shadow Fall launches on November 15 in the U.S and November 29 in Europe  as a launch title for PlayStation 4.

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19 Comments

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  1. CyberMarco

    “At the same time, all DLC multiplayer maps will be released free of charge to prevent the player base from becoming fractured.”

    Kuddos for that, if I was going to get a PS4 at launch I would defenitely buy the game full price and not wait for a “Complete Edition”.

    #1 10 months ago
  2. Dragon246

    @CM,
    Welcome back…… again :P

    “At the same time, all DLC multiplayer maps will be released free of charge to prevent the player base from becoming fractured.”
    Agreed with CM. Awesome.

    #2 10 months ago
  3. CyberMarco

    @Dragon,
    Yeah, summer holidays are over, back to reality I guess! :D

    Also, how many players will the MP support?

    #3 10 months ago
  4. wildBoar

    @3 I believe it’s 24, so 2x teams of 12, however all players will have their own OWL drone that they can direct around the map, so there will be 24 players and 48 moving entities bots included. It’s propably the crazy graphics that are pushing how many players they can squeeze into a map.

    #4 10 months ago
  5. Aullah

    Killzone: You do it right!

    #5 10 months ago
  6. monkeygourmet

    @Cybermarco

    Back from Greece, stuffed full of Stifado, Hallumi and Ouzo! :)

    @topic

    Game surprised me, was very nice in the beta. Too many other titles out this month though, will hopefully fully grab it next month after GTA 5! :)

    #6 10 months ago
  7. champion

    We aim to keep the post-launch multiplayer experience fresh through the frequent release of paid DLC expansion packs that offer new gameplay and customization features. At the same time, all DLC multiplayer maps will be released free of charge to prevent the player base from becoming fractured.

    sony is my love
    sony is my world
    why sony ? you give me ps4 with 399$ but give me free to play and free DLc and another item that price is more than console price
    I wish all companies subordinate to the world of Sony

    Sony make.believe

    #7 10 months ago
  8. onlineatron

    “frequent release of paid DLC expansion packs that offer new gameplay and customization features”

    sounds awful lot like fancy talk for microtransactions

    #8 10 months ago
  9. BrahManDude

    yes i was hoping for the cover mechanics and the DLC wich makes me more excited to get it now

    #9 10 months ago
  10. Lengendaryboss

    @6
    Um do you have secret contacts for the Shadow Fall beta and game? oh wait your talking about Mercenary.

    #10 10 months ago
  11. monkeygourmet

    @10

    Lol,

    Yeah, just saw Killzone and thought about Vita! (At least my subconscious game release date sensor is working! ;))

    I’m liking this @champion poster though, seems like a nice ‘new’ addition!

    #11 10 months ago
  12. champion

    monkeygourmet

    Thanks friend im new in VG24/7

    #12 10 months ago
  13. monkeygourmet

    @12

    Good, good!

    I thought you were Sony advertising for a second! ;)

    #13 10 months ago
  14. champion

    @13
    Sony dont need to my advertising
    sony is so big that all of the world knows the best company

    #14 10 months ago
  15. monkeygourmet

    @15

    Baaaaa..ck-up in the house, wha wha wha what! :)

    http://m.youtube.com/watch?v=5KQr-Qy_-G4&desktop_uri=%2Fwatch%3Fv%3D5KQr-Qy_-G4

    #15 10 months ago
  16. redwood

    this game is has to work haaaard to clean up the mess KZ3 created with the fans. Kz2 still rocks in MP more than kz3. because of the controls and the maps. KZ3/s mp maps were just too much noob friendly.
    really have my fingers crossed for this one. DON”T FUCK THIS UP GUERRILLA!

    #16 10 months ago
  17. Darksider123

    “At the same time, all DLC multiplayer maps will be released free of charge to prevent the player base from becoming fractured.”

    !!

    Btw, this was one of my biggest problems of Battlefield. Butt loads of dlc and the playerbase going all directions, leaving half full servers at best 6 months after launch on consoles. So done with everything EA does.

    #17 10 months ago
  18. fearmonkey

    @17 – Yeah thats pretty awesome! I wonder if they will release alot of DLC then, will they seriously want to release free updates all the time if there is no financial incentive?

    #18 10 months ago
  19. polygem

    @7: ………….

    http://www.youtube.com/watch?v=lVdHIwbHZ0g

    #19 10 months ago