Dragon Age: Inquisition romances to be more content based with less focus on approval rating

Thursday, 29th August 2013 22:08 GMT By Stephany Nunneley

Dragon Age: Inquisition players will notice a few changes have been made by BioWare regarding how partners will be romanced.

Speaking with Game Informer, writer David Gaider said relationships will be more content based and less focused on follower approval rating, like in previous iterations of the series and Mass Effect.

“In Inquisition, [we're] trying to tell some romances in a style that we have not done previously,” he said. “Previously, we had a lot of the follower content gated by your approval rating, whereas what we’re doing now, we’re having a lot more of your content event-driven.

“The approval you’re at informs the nature of the conversation.”

Creative director Mike Laidlaw added that Your interactions will be more involved, and with more nuance.

‘”Your interactions aren’t just, ‘Hello, I’m here by my tent waiting for you,’ but instead something that feels like an outgrowth of all your adventures together and the kind of things that you’ve been doing,” said Laidlaw.

“In my ideal scenario, your interaction with the character isn’t just about having interacted with them; it’s about your interaction with them in relation to the whole game that you’ve chosen to play. So if you make really sweeping decisions in other parts of the game, that may actually change the nature of those interactions.”

Dragon Age: Inquisition is out in fall 2014 on PC, PS3, PS4, Xbox 360 and Xbox One.

Thanks, Shack.



  1. JamieAllen

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    #1 1 year ago
  2. karma

    Heh. Wonder if theres any actual swords and sorcery in this fantasy RPG?

    The BioWare peeps keep talking about romancing and the impression i’m left with is more of a teeny angst serial drama.

    #2 1 year ago
  3. DSB

    @2 So basically like every other recent Bioware game.

    #3 1 year ago
  4. TheWulf


    As much as I hate to say it, that still sounds more interesting to me than Captain Sociopath M. Kleotomaniac Saves the World from The Evil Corruption. What’s worse is that games don’t even admit that this is the case, telling you that your character is always a good boy, always a good boy. Blech.

    I really don’t like where we’ve gotten to with games, where you can engage in genocide, mass slaughter, theft, and goodness knows what else, and then still be considered a hero. Because the masses are too brainless to realise that, hey, you’re actually kind of a monster.

    I’d actually prefer games which tried to hold you to your heroism, and degraded the public view of you with every crime you committed. So if you did spend all your time killing animals and people without good reason, and robbing houses, and then you actually did save the world, the attitude of the masses would be “That guy? Who gives a toss about him?” rather than the big celebrations we’re used to now.

    Kind of fed up of that, to be honest, and it’s the homogeneous nature of swords & sorcery pap that’s responsible. So… what you’ve described there actually sounds a little bit more interesting than that.

    I preferred the Gothic approach to fantasy. “So, my goal in this game is to free a bunch of prisoners from a prison. Is that reeeally a good idea?

    But yeah.

    If Inquisition isn’t just another ERMAHGERD SAVE TEH WURLD plot, then I might actually be interested.

    #4 1 year ago
  5. Night Hunter

    They really are ticking all the boxes, aren’t they? Well, I for one am curious if it’s all just PR bull or if they really learned.

    #5 1 year ago
  6. YoungZer0

    He really didn’t say anything, did he?

    #6 1 year ago
  7. infernalism

    They got their asses handed to them by TW2 and Skyrim, and with how much they fucked up Dragon Age 2, that really wasn’t difficult. Now they realised, that cooking up any old shit and smacking “BIOWARE” on it is no longer going to sell games, especially not if they produced another piece of crap game. Still, it’s EA. I will have to read a whole lot of good reviews before I touch anything published by those guys. Not to mention, that their games will be more expensive.
    No thank you. Let me see the finished product. It’s not Fallout 4 or The Witcher 3. Bioware is no longer at the pinnacle of cRPG developers in my book. Not until they return to Baldur Gates, KOTORs, Jade Empires or even Mass Effect 1 and DA: Origins. They have such a storied history, so many brilliant titles. It’s really a shame about what EA has done to them, or maybe they did it to themselves like Greg Zeschuk said.

    #7 1 year ago
  8. G-Sama

    now that i think about the earlier entries romance in dragon age … it’s somehow killer is dead sexist :D
    you give someone a gift to increase your approval , and then take them to your tent to have fun :D
    well actually i’m kidding it wasn’t sexist,because you had the choice to either look at morrigan’s side boob or not :D (jk guys , don’t kill me xD)

    back on topic , i don’t think i care as long as it’s something secondery like in DA2 .. but if it’s a story factor thing and could change your ending (DA:O) then i’m cool with that i think :)

    #8 1 year ago

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