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SimCity leads leave Maxis to form Jellygrade Studio

Tuesday, 16th July 2013 19:49 GMT By Stephany Nunneley

SimCity creative director Ocean Quigley has left Maxis along with lead architect Andrew Willmott and lead gameplay engineer Dan Moskowitz to set up a new studio called Jellygrade.

The new studio and the trio’s departure were announced by Quigley on Twitter.

“We were lead developers on SimCity, SimCity 4, Spore and The Sims2. We love making simulations,” wrote Quigley. “We’re making a simulation about the dawn of life on earth; about lava, water, rock and the emergence of the first primordial creatures.

“We’re starting off on the iPad with a fundamentally new simulation engine. I can’t wait to start showing it off. We’re building the new simulation engine now.”

A concept image of the game in creation was posted on Tumblr.

Via Polygon.

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7 Comments

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  1. DSB

    Best of luck to them. If nothing else, EA is great at inspiring people to stay away from publishers.

    #1 1 year ago
  2. Stephany Nunneley

    Ocean Quigley is an awesome name. Like something out of a novel.

    #2 1 year ago
  3. DSB

    Him and Feargus Urquhart.

    I fully expect to see a yellow exclamation mark over their heads if I ever meet ‘em.

    #3 1 year ago
  4. Stephany Nunneley

    @3 I agree on Feargus as well, I have had the conversation over his name before, believe it or not. :)

    #4 1 year ago
  5. taternuggets

    They had me up until that ipad part. :/

    #5 1 year ago
  6. bradk825

    @2 agreed. Furthermore if it were me and I was putting together a team to do anything, I’d make sure it was a team of 11 people.

    #6 1 year ago
  7. MrWaffles

    This is a game I’ll gladly pay DLC for…

    they’ll probably be able to launch dlcs for decades taking the player from the beginning of time until now :)

    #7 1 year ago