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Fez 2 – Polytron has no plans to release it on Microsoft consoles

Thursday, 20 June 2013 21:22 GMT By Stephany Nunneley

Phil Fish has said there are no plans to bring Fez 2 to Xbox One or Xbox 360.

Speaking with Polygon, when asked which platforms the indie sequel would be released on he replied: “not Xbox.”

Fish has spoken previously about the difficulties and expense in patching Fez on XBL Arcade, stating that had the game been released on PC, the game would have “been fixed two weeks after release, at no cost to us.”

The inability to self-publish on Microsoft consoles is also a problem for Polytron, he said.

“With Microsoft they’ve made it painfully clear they don’t want my ilk on their platform,” he said. “I can’t even self-publish there. Whereas on PS4, I can. It’s that simple. Microsoft won’t let me develop for their console. But Sony will.”

As far as creating a sequel as opposed to something new entire, this is what Fish had to say on going with Fez 2.

“It is an entirely new game. FEZ 2 is to FEZ 1 what Zelda 2 was to Zelda 1, but more different,” he said. “The biggest reason is that I just wanted to go back to that world. I want to expand on my little world and its mythology. It’s not a case of wanting to recycle ideas we didn’t get to put in FEZ 1.

“Since the games are going to be so different, there’s not a whole lot that could just carry over.”

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36 Comments

  1. SlayerGT

    I think Indies will enjoy being on PS4. New audience with little extra work involved to get to em? Why not?

    #1 2 years ago
  2. Joe Musashi

    I guess the self-publish thing is something else Microsoft can review as things proceed. I think they’ve set a healthy precedent – showing that they will consider change if they’re convinced its needed.

    JM

    #2 2 years ago
  3. SlayerGT

    @2 Yeah but where the DRM business cut into the PUBLISHERS wallet, self publishing cuts into MS’s wallet. Apparently.

    #3 2 years ago
  4. aseddon130

    you guys (and gals) at vg247 are enjoying the Microsoft / Xbox ONE bashing aren’t you???

    #4 2 years ago
  5. SlayerGT

    “Like any publisher, Microsoft Studios takes more from you than a simple platform revshare. In addition to their publisher cut, Microsoft Studios also requires at minimum a timed exclusivity, so you won’t be able to release on other platforms day one.

    “They feel that if they’re publishing your game, they want to be the end-all-be-all publisher. They want to publish all platforms, even those which you could self-publish on. Long story short, this means that on all other platforms, you’re needlessly giving a chunk of your revshare to a publisher for nothing more than the ability to get your game onto Xbox and the freedom to release on the other platforms, which you can already self-publish on, at the same time.”

    http://www.vg247.com/2013/06/20/retro-city-rampage-dev-sheds-light-on-microsofts-restricted-approach-to-indies/

    #5 2 years ago
  6. SlayerGT

    @4 MS brings it on themselves with their business practices. I don’t enjoy anything other than value out of the money I spend on my hobby.

    #6 2 years ago
  7. Joe Musashi

    @3 I don’t know the specifics of the business model. Whatever is more meaningful to the platform holder will win out in the end, I assume.

    If indie games become the big draw of next gen, in the way that banner FPS franchises were for this gen, then that could force a re-think. Ultimately, I think we all know what the best platform for fostering indie games is. Right? ;)

    JM

    #7 2 years ago
  8. Froseidon

    @4 – Its an news website, this is news, what do you want?

    On article, oh well, the guy who created Fez is a prick anyways.

    #8 2 years ago
  9. ps3fanboy

    Polytron is doing the right thing when they leave the CRAPBOX!

    #9 2 years ago
  10. actuallyisnotafox

    lol :’)

    tbh id buy a ps4 just for this reason, i love most indie games more than 3rd party or first ones so im excited :)

    #10 2 years ago
  11. monkeygourmet

    Yeah….

    I do hate a lot of Indie devs who choose consoles, then bitch about shit after…

    It just smacks of naivety and childish misunderstnding of what shitty hoops companies will want you to jump through…

    But, if your chasing cash dollar; then in all honesty, you deserve to be reemed by the big corporate rod…

    #11 2 years ago
  12. taternuggets

    “been fixed two weeks after release, at no cost to us.”

    Here’s an idea… don’t release a buggy piece of shit that requires fixing two weeks after release.

    #12 2 years ago
  13. Froseidon

    @11 – Yep, I don’t know why people put so much in indie games. Too be honest, there are many out there and very few are good.

    @12 – Again, true, but then again, Phil Fish is a prick, so I’m not surprised. He thinks himself god, and when everything that goes wrong is someone else’s fault.

    #13 2 years ago
  14. Stephany Nunneley

    @4 I had a feeling someone would come out of the woodwork and say this at some point today. It’s not our fault a lot of this stuff is in the news lately. We can either report stuff or not. We choose to report it. So, yeah. And no I personally don’t “enjoy” bashing anything – as a matter of fact – I don’t bash anything on here and never have.

    #14 2 years ago
  15. monkeygourmet

    @14

    What is your position on the ‘Archbishop of Canterbury’? If he made a statement on promoting draconian DRM and illegal used game policies…

    would you…

    ‘Bash the Bishop’?

    :D

    #15 2 years ago
  16. Froseidon

    @15 – Well that killed the seriousness :P

    @14/general – I’ve seen this website have to defend itself twice today =/ It’s a shame that the gaming community is so fickle, but there’s no pleasing everyone unfortunately.

    #16 2 years ago
  17. MCTJim

    wait the pc version would have been patched at no cost? I am not sure I understand the article. So the game was released broken? So you release a broken game and then complain about the cost to fix it…odd..someone familiar with the story wanna fill me in about this please.

    #17 2 years ago
  18. Froseidon

    @17 – They released a patch which broke save games (a patch that breaks stuff, funny eh?). MS pulled the patch due to the issues with save corruption and Polytron was given the option to redo the patch fixed or re-apply the old broken patch. They chose to re-apply the broken patch complaining about the costs to fix it.

    #18 2 years ago
  19. manamana

    I don’t see any problems here. Microsoft is strict as f%ck and PC/PS4 welcomes indies. Where does Fish (the prick) go? Yes, my dear fanboys and girls, he choose *not* to go to Xbox. Oh wonder! Oh wonder!

    That is of course news. And while Microsoft are on a roll right now, the gaming news media is, oh wonder, printing news about Microsoft, which are the only one to blame for their PR- and Marketing clusterbomb they drop on a daily basis. And, oh wonder, indie developers feel absolutely screwed by the policies of Microsofts Xbox publishing model. Which in return made them make some newsworthy statements on Microsofts belongings.

    Is that simple? Yes. Is it a hard time beeing a Microsoft fanboy these days? Probably. Has it really got to do with Steph? No.

    Edit: who ever has created a piece of software/a program, knows exactly that it’s never ready for publishing but must get out of the door ASAP. That’s why bugs exist. Nobody has time and money and a team of testers to eleminate all bugs. They happen in wildlife. As gamers you should know and respect that. Nothing to bitch about, business as usual.

    #19 2 years ago
  20. SlayerGT

    @14 “I don’t bash anything on here and never have.”

    Just anti-vg247 commenters eh Steph? :P

    #20 2 years ago
  21. MCTJim

    well..its still makes no sense..release a patch that breaks the game..i get it sometimes crap happens.., then MS retracts the patch, gives the dev an option to fix it the right way and they still re-release the broken patch?

    something does not add up on this dev’s story….what am I missing?

    #21 2 years ago
  22. manamana

    Just read this and decide for yourself, if spending $40k would’ve been worth it…
    http://arstechnica.com/gaming/2012/07/microsoft-comes-under-fire-for-five-figure-xbox-360-patch-fee/

    Here is an excerpt:
    “The issue started on June 22, when Fish released a patch intended to fix some outstanding gameplay and performance issues with Fez. That patch gave rise to new problems for some players, though, by causing their save files to appear as corrupted, in effect erasing their progress through the game.

    Microsoft pulled the initial patch for the game mere hours after it first went up, to prevent the bug it contained from spreading too far. But even though Fish initially described the issue as “fairly widespread,” he now says he estimates the progress-destroying problem only affects the less than one percent of players that have already completed the game (or come very close) before installing the patch.

    So rather than pay Microsoft “such a large sum of money” to approve a new patch that would fix the small issue (Double Fine’s Tim Schaefer pegged the cost of submitting an Xbox 360 patch at $40,000 in an interview with Hookshot Inc. earlier this year), Fish has decided to put the initial, slightly error-prone patch back up on Microsoft’s servers.

    This entire saga would be a non-issue if Fez wasn’t exclusive to Microsoft’s system, Fish said. “Had Fez been released on Steam instead of [Xbox Live Arcade], the game would have been fixed two weeks after release, at no cost to us,” Phil writes in a recent post on the Polytron blog. “And if there was an issue with that patch, we could have fixed that right away too!”

    Fish offered his sincere apologies to the small number of dedicated players he says are “screwed” by the first patch, saying it broke his heart to leave them with a broken game. But paying what Fish calls “a ton of money” to fix such a minor issue “just doesn’t make any sense, especially when Microsoft itself considers the current patch “good enough,” according to Fish.

    “We already owe Microsoft a LOT of money for the privilege of being on their platform,” he said. “People often mistakenly believe that we got paid by Microsoft for being exclusive to their platform. Nothing could be further from the truth. WE pay THEM.”

    #22 2 years ago
  23. Froseidon

    @19 – All thats being talked about recently is XBO/MS. They played the PR/media right. No one is talking about PS4. Its been XBO for ages. In a way, bad press is good press.

    @21 – You missed out the cost of fixing the patch, but they shouldn’t have released a broken patch anyways, should have tested it more.

    #23 2 years ago
  24. MCTJim

    ah..I get it now..release a patch that effectively broke the saves on a game..thanks

    they should have tested it before releasing it, but what is done is done. I see both sides…

    #24 2 years ago
  25. Froseidon

    @24 – They did test it, just not efficiently enough (as shown by problems).

    #25 2 years ago
  26. manamana

    “they should have tested it before releasing it” they shure did, but as always, you can’t test everything on any given matter. At least, if you don’t have indinite amount of time, personnel and money. That’s why even a large corporation like Sony releases firmware updates that can even cause bricked units. They don’t do that on purpose. It has been tested. But as I mentioned before, some things happen first when they are out in the wild. For indies and for huge corporations alike. Thats why there are bugs and ever will be.

    #26 2 years ago
  27. DSB

    Well on one hand you have people praising Microsoft for their amazing “thuper” certification, which is totally worth the time and money it costs.

    And then you have a broken game like Fez which Microsofts amazing engineers obviously didn’t poke and prod too carefully.

    I’m all for some level of certification, but I’m even more for letting people fix their mistakes in due time without having to drop 10 grand to do it.

    #27 2 years ago
  28. sg1974

    And literally dozens of upgrading XBoxers are disappoint.

    #28 2 years ago
  29. Kanok

    Because Mattrick suck!!!

    #29 2 years ago
  30. pcbros

    Indie games are fun but I’m not buying a next-gen console to play last-gen style games. So while I would love to see MS help out the indie scene, it’s not a breaking point.

    I’m not paying $400-500 for Ouya 2.

    Plus, for indie games, Steam is the best for me. Great deals constantly.

    #30 2 years ago
  31. Cobra951

    @17: The factor that you’re missing is that Microsoft demands a hefty fee for deploying console patches. PC patches don’t have this extra cost. Sure, developing a patch costs money, but that’s not what Phil was talking about. He meant the 4 figures he has to shell out just to deploy the patch on Xbox Live.

    #31 2 years ago
  32. TheWulf

    @31

    Yeah, but the reason for that is because the PC is an open platform. Even with the PS4 there will be some hoops to jump through and some costs involved, it just won’t be as many. With the PC, and Android alike, you can just land software on it and do as you like. And Valve/Steam have gone out of their way to make sure that this kind of flow continues with their storefronts on the PC.

    This is just a common thing with proprietary platforms, really. And it’s why I don’t like them. A proprietary platform puts way, way too much control in the hands of one person. Be that person Microsoft or Sony. Yet with a computer, you have options.

    If Microsoft screws Windows up, you have other options.

    If Valve screws Steam up, you have other options.

    What this means is that a company has to be competitive if they want to remain relevant. With a proprietary system, you have one company owning it in its entirety. It exists within a vacuum, and there can be no competition and no other options available, you take what they deem worthwhile to give you and that’s that. Whereas if you feel dissatisfied with a provider on an open platform, then you switch to another provider.

    The reason why things are so good on open platforms opposed to closed ones is because of that competition. On an open platform, a provider has to do better than their competitors. If Steam isn’t pushing patches through fast enough, or hosting cheaply enough, then the game developer has many, many other options for selling their game. So Steam has to stay on top of that.

    Look at Origin. EA has said that they hate sales, they despise them. Yet Origin on the PC gets sales. Why? It has to stay competitive if it wants to remain relevant, it has to offer what Valve does, otherwise it’ll be forgotten (aside from perhaps the odd exclusive release).

    These are all artifacts of a closed platform. This is why I’m not surprised that developers prefer open ones. Plus, another thing? Those fees? A proprietary platform holder can put ridiculous fees and levies on their system. They can have a fee on entry, and a fee on every sale. Yet with an open platform, if a storefront is doing that then you can seek out a better storefront for your game. There isn’t a monopoly.

    This is why I’m hoping eventually an open platform console will overtake the others, so that console users will be treated with the same dignity that PC owners are.

    #32 2 years ago
  33. TheWulf

    Also, I love it when you have someone who’s that ignorant that they believe that all bugs can be discovered before you land a product. You can spend years polishing a product, and then have someone break it minutes after release by doing a certain chain of things you couldn’t have predicted, and you won’t even understand why that breaks it.

    This leads to sleepless nights of debugging, and then figuring out how to work around the problem. That’s fun. What’s worse is when a proprietary system wants to charge unfeasible amounts of money to then land the fix you’ve finally found.

    Yes, it’s all well and good to say “They should have fixed it before release!” but you can only say that if you have absolutely no idea of how anything works.

    It is statistically impossible to find all the bugs in a piece of software before launching it.

    #33 2 years ago
  34. TheWulf

    @20

    I don’t actually see the need to be anti-VG24/7. There are some sites out there which are snide, cult of popularity shitfests where the article writer is always right. Where they will actively take the piss out of a person or groups of people and encourage their users to do the same. This is one of the things that gave rise to the current trend of PC elitism.

    The VG24/7 folks are really nice, though. They’re not even passive-aggressive and I value that. I don’t get angry at them because they don’t give me cause to, they’re just relaying the news or their own opinions without feeling the need to brown nose or engage in one-upmanship. I’m actually glad that they’re journalists for once.

    You can tell when a blogging site is all about cliques and blog author worship, or just giving us gaming news. VG24/7 does the latter. Frankly, I’d give them a medal if it was within my power to do so.

    #34 2 years ago
  35. TheWulf

    @19

    The only prick I see at this moment in time, at this particular moment, is you. Needed to be said. See, the thing is is that everything you’ve said about Fish counts for Double Fine. Tim Schafer has been pretty pissed off at Microsoft in the past for exactly the same things.

    In fact, it was Microsoft’s bullshit-laden policies that drove Double Fine back to the PC, where they were welcomed with open arms.

    Are you willing to say the same negative things about Double Fine’s games?

    #35 2 years ago
  36. Gigabomber

    When is the inevitable backlash against indie publishers coming? Soon, hopefully.

    @35 many of doublefines new batch are boring, although quite experimental.

    #36 2 years ago

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    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]